Player Matchup

Zeus
Zeus
Fernando3716
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 63L
1,324 Elo+
Party 3
Chaac
Chaac
Guajardo7u7
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 3
Sol
Sol
Ripcitypilot
Sol
Level 116
God Stats
50W - 51L
1,463 SR
Queue Stats
282W - 328L
1,407 Elo+
Party 1
Shiva
Shiva
TBennett
Shiva
Level 135
God Stats
42W - 44L
1,489 SR
Queue Stats
334W - 384L
1,381 Elo+
Party 1
Arachne
Arachne
ewest539
Arachne
Level 38
God Stats
6W - 3L
1,555 SR
Queue Stats
19W - 28L
1,313 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,393 Elo+

VS

Team Averages
Level 61
1,402 SR
1,351 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Phoenixgamer2468
Baba Yaga
Level 28
God Stats
12W - 22L
1,302 SR
Queue Stats
54W - 74L
1,332 Elo+
Party 2
Shiva
Shiva
YT_jelopop
Shiva
Level 54
God Stats
10W - 17L
1,206 SR
Queue Stats
98W - 121L
1,288 Elo+
Solo
Heimdallr
Heimdallr
gsanchez5_7
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,233 Elo+
Solo
Achilles
Achilles
zekethegeek816
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 367L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,536
554
6,998
3,238
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 3
5,648
565
6,158
6,618
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 0
5,928
593
3,638
6,284
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
TBennett
Shiva
11
1 / 0 / 0
6,072
607
7,516
8,620
5,552
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ewest539
Arachne
9
0 / 0 / 1
5,195
520
1,359
8,920
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 2
4,983
498
926
9,315
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
9
1 / 2 / 0
5,452
545
3,295
6,229
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
9
0 / 1 / 1
5,309
531
2,300
6,766
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
gsanchez5_7
Heimdallr
7
1 / 3 / 1
4,562
456
3,718
7,612
2,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
10
0 / 1 / 0
5,472
547
5,155
10,536
7,746
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
2
2
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
2
1
W
3
0
0
3
W
1
2
3
1.25
L
Baba Yaga
1
2
0
0.5
W
2
0
0
2
W
Shiva
TBennett
Shiva
1
0
0
1
L
Shiva
0
1
1
0.5
W
Arachne
ewest539
Arachne
0
0
1
0.5
L
Heimdallr
gsanchez5_7
Heimdallr
1
3
1
0.5
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
15,394
33,680
Taken
40,458
16,117
Mitigated
20,299
10,739
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
926
370
567
4,520
9,315
4,761
0
3,751
5,564
13,170
0
W
6,998
3,012
0
1,593
3,238
889
0
262
2,976
38,064
0
W
6,158
888
0
1,669
6,618
4,567
0
807
5,811
0
22,326
L
Baba Yaga
3,295
696
0
365
6,229
2,500
558
3,486
2,743
34,068
0
W
3,638
2,177
0
1,938
6,284
2,223
728
2,711
3,573
43,006
0
W
Shiva
TBennett
Shiva
7,516
1,358
0
1,622
8,620
5,552
277
0
8,620
0
43,119
L
Shiva
2,300
589
166
2,064
6,766
2,790
220
205
6,561
0
28,327
W
Arachne
ewest539
Arachne
1,359
952
0
3,917
8,920
2,886
0
441
8,479
0
34,092
L
Heimdallr
gsanchez5_7
Heimdallr
3,718
1,918
242
414
7,612
2,502
0
3,194
4,418
0
18,753
L
Achilles
5,155
1,686
0
3,066
10,536
7,746
0
0
10,536
0
34,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
25,778
285
Minions Killed
241
0
Camps Cleared
0
1,002,254
Distance Traveled
1,022,314
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,983
498
13
1
0
198,692
0
W
Zeus
5,536
554
65
7
0
189,998
1
W
Chaac
5,648
565
25
3
0
206,009
2
L
Baba Yaga
5,452
545
67
7
0
192,085
0
W
Sol
5,928
593
67
7
0
162,694
0
W
Shiva
6,072
607
68
7
0
223,181
2
L
Shiva
5,309
531
63
6
0
236,820
1
W
Arachne
5,195
520
60
6
0
220,372
1
L
Heimdallr
4,562
456
31
3
0
199,496
0
L
Achilles
5,472
547
67
7
0
195,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role