Player Matchup

Hades
Hades
BiggGreen14
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Hachiman2008
Hachiman
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Apollo
Apollo
StratoVenom16
Apollo
Level 29
God Stats
11W - 12L
1,407 SR
Queue Stats
253W - 282L
1,405 Elo+
Solo
Odin
Odin
YNG Sinatra III
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
metadrastico_22
Izanami
Level 63
God Stats
4W - 3L
1,436 SR
Queue Stats
288W - 307L
1,465 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,474 Elo+

VS

Team Averages
Level 80
1,541 SR
1,365 Elo+
Zeus
Zeus
Ghoulish Wraith
Zeus
Level 98
God Stats
2W - 0L
1,803 SR
Queue Stats
25W - 27L
1,368 Elo+
Solo
Xbalanque
Xbalanque
IMALWAYS_LOWE11
Xbalanque
Level 64
God Stats
10W - 19L
1,481 SR
Queue Stats
166W - 235L
1,383 Elo+
Party 2
Hercules
Hercules
IzBoogie
Hercules
Level 116
God Stats
2W - 6L
1,582 SR
Queue Stats
115W - 152L
1,359 Elo+
Party 1
Loki
Loki
Juss Isacc
Loki
Level 42
God Stats
9W - 10L
1,485 SR
Queue Stats
90W - 124L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
moetrenease
Cthulhu
Level 82
God Stats
25W - 32L
1,353 SR
Queue Stats
238W - 311L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,094
426
0
353
207
Hachiman
Hachiman2008
Hachiman
19
0 / 3 / 2
11,472
604
9,560
16,437
7,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 1 / 1
11,531
607
10,780
15,413
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 5 / 2
11,115
585
7,338
19,742
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 3 / 1
12,719
669
13,851
18,855
11,140
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 1
13,340
702
10,920
11,703
4,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
IMALWAYS_LOWE11
Xbalanque
20
2 / 0 / 5
13,335
702
18,676
11,097
4,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
IzBoogie
Hercules
20
2 / 0 / 6
13,088
689
10,757
13,205
15,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 0 / 3
13,135
691
9,812
10,654
4,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
moetrenease
Cthulhu
18
0 / 2 / 6
11,768
619
10,569
19,940
11,457
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
1
1
4.5
L
Hachiman
Hachiman2008
Hachiman
0
3
2
0.33
W
Xbalanque
IMALWAYS_LOWE11
Xbalanque
2
0
5
4.5
W
Hercules
IzBoogie
Hercules
2
0
6
5
W
4
0
3
5.5
L
1
1
1
1.5
L
0
5
2
0.2
L
2
3
1
0.83
W
Cthulhu
moetrenease
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
60,734
70,800
Taken
66,599
49,538
Mitigated
42,351
12,790
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
353
207
0
0
353
0
0
W
10,920
1,306
179
3,172
11,703
4,999
2,331
0
11,567
64,110
0
L
Hachiman
Hachiman2008
Hachiman
9,560
4,375
0
3,605
16,437
7,977
597
6,504
9,662
0
38,433
W
Xbalanque
IMALWAYS_LOWE11
Xbalanque
18,676
11,821
0
3,766
11,097
4,972
1,166
0
10,993
0
67,116
W
Hercules
IzBoogie
Hercules
10,757
2,740
0
5,130
13,205
15,986
454
0
13,010
1,669
28,891
W
9,812
3,022
0
3,345
10,654
4,937
1,593
0
10,386
0
55,332
L
10,780
7,768
0
4,255
15,413
7,713
300
4,055
11,030
0
44,798
L
7,338
2,014
0
1,498
19,742
22,501
0
4,905
14,493
0
27,268
L
13,851
8,038
0
3,432
18,855
11,140
0
6,403
12,116
0
74,338
W
Cthulhu
moetrenease
Cthulhu
10,569
929
1,075
0
19,940
11,457
608
0
19,754
41,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
64,666
301
Minions Killed
401
0
Camps Cleared
0
1,411,077
Distance Traveled
1,878,066
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,094
426
0
0
0
0
0
W
Zeus
13,340
702
95
5
0
330,406
2
L
Hachiman
11,472
604
71
4
0
339,303
1
W
Xbalanque
13,335
702
94
5
0
346,300
2
W
Hercules
13,088
689
65
3
0
411,867
1
W
Loki
13,135
691
85
4
0
352,174
1
L
Apollo
11,531
607
67
4
0
337,460
5
L
Odin
11,115
585
39
2
0
362,120
3
L
Izanami
12,719
669
124
7
0
372,194
4
W
Cthulhu
11,768
619
62
3
0
437,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role