Player Matchup

Gilgamesh
Gilgamesh
BreatheAimSnipe
Gilgamesh
Level 142
God Stats
7W - 4L
1,152 SR
Queue Stats
115W - 128L
1,315 Elo+
Solo
Ymir
Ymir
HairyMexican454
Ymir
Level 66
God Stats
51W - 33L
1,587 SR
Queue Stats
83W - 67L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
marsCP3
Baron Samedi
Level 88
God Stats
9W - 5L
1,513 SR
Queue Stats
158W - 213L
1,314 Elo+
Solo
Team Averages
Level 99
1,417 SR
1,351 Elo+

VS

Team Averages
Level 99
1,367 SR
1,251 Elo+
Bakasura
Bakasura
Buckin775
Bakasura
Level 88
God Stats
1W - 7L
1,235 SR
Queue Stats
25W - 91L
1,117 Elo+
Party 1
Hercules
Hercules
ElD775
Hercules
Level 108
God Stats
8W - 22L
1,387 SR
Queue Stats
40W - 123L
1,177 Elo+
Party 1
Zhong Kui
Zhong Kui
XICO LAMA
Zhong Kui
Level 100
God Stats
3W - 4L
1,479 SR
Queue Stats
176W - 190L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreatheAimSnipe
Gilgamesh
16
7 / 3 / 7
12,994
812
15,970
19,280
16,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 1 / 12
11,833
740
10,060
20,915
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
marsCP3
Baron Samedi
17
9 / 1 / 7
11,927
745
18,543
14,322
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buckin775
Bakasura
13
1 / 8 / 3
9,374
586
5,432
16,549
9,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ElD775
Hercules
11
2 / 6 / 3
9,159
572
6,658
20,066
16,418
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
XICO LAMA
Zhong Kui
16
2 / 3 / 2
10,504
657
24,607
16,251
12,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BreatheAimSnipe
Gilgamesh
7
3
7
3.5
L
Bakasura
Buckin775
Bakasura
1
8
3
0.31
L
Hercules
ElD775
Hercules
2
6
3
0.58
W
1
1
12
7
L
Zhong Kui
XICO LAMA
Zhong Kui
2
3
2
1
W
Baron Samedi
marsCP3
Baron Samedi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
36,697
54,517
Taken
52,866
44,972
Mitigated
38,517
21,957
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BreatheAimSnipe
Gilgamesh
15,970
5,034
1,547
3,722
19,280
16,594
844
7,468
11,623
0
37,756
L
Bakasura
Buckin775
Bakasura
5,432
4,001
406
2,735
16,549
9,397
0
8,901
7,243
0
14,034
L
Hercules
ElD775
Hercules
6,658
3,300
509
4,543
20,066
16,418
0
11,472
8,010
0
15,670
W
10,060
1,137
636
4,770
20,915
20,270
893
10,080
10,061
34,847
0
L
Zhong Kui
XICO LAMA
Zhong Kui
24,607
5,705
0
7,490
16,251
12,702
0
7,161
8,644
62,077
0
W
Baron Samedi
marsCP3
Baron Samedi
18,543
1,913
3,811
7,471
14,322
8,108
687
7,769
6,533
52,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
29,037
163
Minions Killed
142
5
Camps Cleared
6
843,220
Distance Traveled
735,136
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,994
812
39
2
2
276,590
2
L
Bakasura
9,374
586
37
2
3
249,123
0
L
Hercules
9,159
572
18
1
0
231,684
9
W
Ymir
11,833
740
47
3
1
285,268
3
L
Zhong Kui
10,504
657
87
5
3
254,329
1
W
Baron Samedi
11,927
745
77
5
2
281,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role