Player Matchup

Jing Wei
Jing Wei
Cookieturtle16
Jing Wei
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Nemesis
Nemesis
ExaltedSoulz
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Odin
Odin
MRFREEZE1234
Odin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ptolemech
Fafnir
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Poseidon
Poseidon
imaRichmon
Poseidon
Level 117
God Stats
0W - 1L
1,469 SR
Queue Stats
5W - 9L
1,356 Elo+
Solo
Team Averages
Level 53
1,494 SR
1,471 Elo+

VS

Team Averages
Level 79
1,619 SR
1,469 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ArmoredRhino
Baron Samedi
Level 45
God Stats
10W - 10L
1,859 SR
Queue Stats
64W - 46L
1,392 Elo+
Party 1
Thor
Thor
Limplication
Thor
Level 62
God Stats
3W - 1L
1,695 SR
Queue Stats
55W - 40L
1,408 Elo+
Solo
Anhur
Anhur
Lynx
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,663 Elo+
Party 1
Zeus
Zeus
luisjr98
Zeus
Level 68
God Stats
6W - 7L
1,542 SR
Queue Stats
251W - 243L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
5,390
415
4,191
7,102
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ExaltedSoulz
Nemesis
8
0 / 3 / 0
5,055
389
1,766
8,475
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 1
6,320
486
2,632
8,821
6,816
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Ptolemech
Fafnir
8
0 / 2 / 0
5,345
411
1,304
8,296
5,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
imaRichmon
Poseidon
13
1 / 2 / 0
7,196
554
2,392
7,023
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 1 / 3
7,208
554
4,351
9,577
6,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ArmoredRhino
Baron Samedi
11
0 / 0 / 5
7,306
562
2,702
3,429
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 0
8,110
624
4,241
10,627
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Lynx
Anhur
13
5 / 0 / 1
7,817
601
9,866
11,228
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 1 / 0
7,812
601
1,560
5,716
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
3
1.5
W
Baron Samedi
ArmoredRhino
Baron Samedi
0
0
5
2.5
L
Jing Wei
0
3
0
0
L
Nemesis
ExaltedSoulz
Nemesis
0
3
0
0
W
6
1
0
6
W
Anhur
Lynx
Anhur
5
0
1
5.5
L
1
2
1
0.75
L
Fafnir
Ptolemech
Fafnir
0
2
0
0
L
Poseidon
imaRichmon
Poseidon
1
2
0
0.5
W
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
22,720
39,717
Taken
40,577
18,105
Mitigated
19,127
8,063
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,351
1,148
0
737
9,577
6,539
837
390
9,187
0
44,753
W
Baron Samedi
ArmoredRhino
Baron Samedi
2,702
451
2,596
888
3,429
2,371
0
623
2,806
20,037
0
L
Jing Wei
4,191
3,628
0
1,882
7,102
1,349
88
397
6,705
0
36,979
L
Nemesis
ExaltedSoulz
Nemesis
1,766
1,124
0
220
8,475
2,260
0
86
8,389
0
26,305
W
4,241
1,665
0
6,168
10,627
4,042
0
497
10,130
0
49,715
W
Anhur
Lynx
Anhur
9,866
4,738
0
5,074
11,228
4,228
1,200
1,029
10,199
0
70,233
L
2,632
1,294
0
750
8,821
6,816
288
251
8,570
0
23,287
L
Fafnir
Ptolemech
Fafnir
1,304
128
344
2,246
8,296
5,249
0
1,149
7,147
10,957
0
L
Poseidon
imaRichmon
Poseidon
2,392
659
0
2,621
7,023
2,431
0
2,227
4,644
59,688
0
W
Zeus
1,560
290
0
1,540
5,716
1,947
0
1,855
3,861
49,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
38,253
277
Minions Killed
416
0
Camps Cleared
0
1,289,233
Distance Traveled
1,312,356
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,208
554
79
6
0
285,212
0
W
Baron Samedi
7,306
562
27
2
0
264,679
1
L
Jing Wei
5,390
415
62
5
0
248,609
0
L
Nemesis
5,055
389
38
3
0
267,735
2
W
Thor
8,110
624
89
7
0
261,733
7
W
Anhur
7,817
601
108
8
0
238,034
1
L
Odin
6,320
486
46
4
0
235,532
0
L
Fafnir
5,345
411
18
1
0
278,596
6
L
Poseidon
7,196
554
113
9
0
258,761
4
W
Zeus
7,812
601
113
9
0
262,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role