Player Matchup

Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Estego6780
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 114L
1,493 Elo+
Solo
Bastet
Bastet
ImBADinSolo
Bastet
Level 28
God Stats
11W - 6L
1,789 SR
Queue Stats
213W - 254L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
TimboSlyce6
Ah Puch
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 167L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
XxToMBoHxX
Xbalanque
Level 115
God Stats
5W - 8L
1,421 SR
Queue Stats
114W - 131L
1,535 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,505 Elo+

VS

Team Averages
Level 53
1,315 SR
1,327 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlaS6991
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,227 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kbronazo213
Ah Muzen Cab
Level 37
God Stats
0W - 13L
934 SR
Queue Stats
81W - 123L
1,152 Elo+
Party 2
Serqet
Serqet
MikuOmw
Serqet
Level 46
God Stats
0W - 1L
1,130 SR
Queue Stats
55W - 55L
1,509 Elo+
Solo
Xing Tian
Xing Tian
PuMa2211
Xing Tian
Level 45
God Stats
11W - 22L
1,513 SR
Queue Stats
298W - 348L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 1 / 9
11,658
507
6,003
16,840
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Estego6780
Gilgamesh
19
4 / 2 / 2
13,145
572
12,177
16,345
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
20
7 / 0 / 10
14,951
650
17,880
23,964
11,358
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
TimboSlyce6
Ah Puch
20
5 / 0 / 3
13,670
594
19,646
8,503
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
XxToMBoHxX
Xbalanque
20
9 / 2 / 3
14,066
612
21,963
20,283
9,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
0 / 2 / 1
10,217
444
8,228
19,719
7,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
BlaS6991
Mulan
15
1 / 7 / 0
9,500
413
7,910
21,844
16,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Kbronazo213
Ah Muzen Cab
14
1 / 9 / 1
9,240
402
7,102
18,115
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
MikuOmw
Serqet
15
3 / 7 / 0
10,055
437
9,652
20,775
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
PuMa2211
Xing Tian
11
0 / 3 / 0
8,086
352
5,818
18,958
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
27
Kills
5
5
Deaths
28
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
9
6.5
L
Sol
 
Sol
0
2
1
0.25
L
Mulan
BlaS6991
Mulan
1
7
0
0.14
W
Gilgamesh
Estego6780
Gilgamesh
4
2
2
2.5
W
Bastet
7
0
10
12
L
Ah Muzen Cab
Kbronazo213
Ah Muzen Cab
1
9
1
0.17
L
Serqet
MikuOmw
Serqet
3
7
0
0.43
L
Xing Tian
PuMa2211
Xing Tian
0
3
0
0
W
Ah Puch
TimboSlyce6
Ah Puch
5
0
3
6.5
W
Xbalanque
XxToMBoHxX
Xbalanque
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,669
Damage
38,710
85,935
Taken
99,411
55,820
Mitigated
57,359
40,500
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,003
994
0
3,887
16,840
20,319
471
3,106
13,734
31,461
0
L
Sol
 
Sol
8,228
2,874
0
9,889
19,719
7,669
0
6,879
12,360
98,454
0
L
Mulan
BlaS6991
Mulan
7,910
1,430
0
2,726
21,844
16,266
0
3,769
17,995
0
51,608
W
Gilgamesh
Estego6780
Gilgamesh
12,177
3,683
0
5,638
16,345
9,587
1,244
1,259
14,922
0
99,643
W
Bastet
17,880
4,936
0
15,365
23,964
11,358
720
2,245
20,501
0
159,286
L
Ah Muzen Cab
Kbronazo213
Ah Muzen Cab
7,102
2,158
0
1,815
18,115
6,429
0
3,218
14,843
0
65,595
L
Serqet
MikuOmw
Serqet
9,652
2,190
0
3,856
20,775
8,185
0
3,455
17,120
0
59,011
L
Xing Tian
PuMa2211
Xing Tian
5,818
712
0
3,072
18,958
18,810
0
7,293
11,444
23,618
0
W
Ah Puch
TimboSlyce6
Ah Puch
19,646
1,194
0
4,707
8,503
4,566
1,106
2,502
6,001
119,766
0
W
Xbalanque
XxToMBoHxX
Xbalanque
21,963
12,031
0
10,903
20,283
9,990
8,153
5,956
14,223
0
142,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,490
Gold Earned
47,098
821
Minions Killed
505
0
Camps Cleared
0
2,288,810
Distance Traveled
2,008,679
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,658
507
36
2
0
446,440
5
L
Sol
10,217
444
181
8
0
414,057
9
L
Mulan
9,500
413
87
4
0
287,992
0
W
Gilgamesh
13,145
572
164
7
0
427,858
5
W
Bastet
14,951
650
215
9
0
543,735
1
L
Ah Muzen Cab
9,240
402
137
6
0
402,402
2
L
Serqet
10,055
437
81
4
0
462,322
2
L
Xing Tian
8,086
352
19
1
0
441,906
10
W
Ah Puch
13,670
594
204
9
0
448,460
2
W
Xbalanque
14,066
612
202
9
0
422,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role