Player Matchup

Sun Wukong
Sun Wukong
EsaPengu
Sun Wukong
Level 77
God Stats
38W - 33L
1,516 SR
Queue Stats
151W - 119L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmugMud0507
Ah Muzen Cab
Level 140
God Stats
5W - 6L
1,237 SR
Queue Stats
180W - 162L
1,530 Elo+
Party 2
Hades
Hades
SpinalGourd
Hades
Level 87
God Stats
2W - 1L
1,374 SR
Queue Stats
34W - 35L
1,583 Elo+
Party 2
Team Averages
Level 101
1,376 SR
1,555 Elo+

VS

Team Averages
Level 37
1,653 SR
1,312 Elo+
Odin
Odin
Kurt051
Odin
Level 87
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 11L
1,277 Elo+
Party 1
Discordia
Discordia
LiuBeiOfShu
Discordia
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 10L
1,325 Elo+
Party 1
Bakasura
Bakasura
SkaDoge
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EsaPengu
Sun Wukong
17
4 / 1 / 16
14,199
789
13,763
14,439
19,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SmugMud0507
Ah Muzen Cab
19
10 / 2 / 11
14,291
794
29,394
14,818
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 3 / 11
13,258
737
15,210
18,400
10,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kurt051
Odin
16
5 / 5 / 1
13,202
733
9,797
25,838
35,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LiuBeiOfShu
Discordia
15
0 / 6 / 6
10,654
592
15,688
18,350
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SkaDoge
Bakasura
15
1 / 10 / 4
11,195
622
8,716
22,851
15,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
21
Kills
6
6
Deaths
21
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EsaPengu
Sun Wukong
4
1
16
12
L
Odin
Kurt051
Odin
5
5
1
1.1
L
Discordia
LiuBeiOfShu
Discordia
0
6
6
0.5
L
Bakasura
SkaDoge
Bakasura
1
10
4
0.3
W
Ah Muzen Cab
SmugMud0507
Ah Muzen Cab
10
2
11
7.75
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,367
Damage
34,201
47,657
Taken
67,039
38,501
Mitigated
57,810
14,468
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EsaPengu
Sun Wukong
13,763
1,913
687
3,235
14,439
19,804
504
4,258
9,553
391
45,994
L
Odin
Kurt051
Odin
9,797
1,835
0
1,088
25,838
35,415
0
5,138
20,700
1,370
30,939
L
Discordia
LiuBeiOfShu
Discordia
15,688
565
0
396
18,350
7,196
38
3,181
15,169
50,543
0
L
Bakasura
SkaDoge
Bakasura
8,716
4,392
0
1,096
22,851
15,199
147
7,343
15,508
0
20,457
W
Ah Muzen Cab
SmugMud0507
Ah Muzen Cab
29,394
11,065
0
4,833
14,818
8,089
2,266
5,410
9,073
0
74,723
W
15,210
1,788
547
5,166
18,400
10,608
88
8,106
9,375
48,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
35,051
210
Minions Killed
182
10
Camps Cleared
4
1,023,109
Distance Traveled
951,211
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,199
789
42
2
3
354,834
0
L
Odin
13,202
733
57
3
1
337,694
3
L
Discordia
10,654
592
60
3
1
296,195
3
L
Bakasura
11,195
622
65
4
2
317,322
1
W
Ah Muzen Cab
14,291
794
111
6
5
360,467
2
W
Hades
13,258
737
57
3
2
307,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role