Player Matchup

Mercury
Mercury
Darkside_Otaku_
Mercury
Level 68
God Stats
4W - 6L
1,265 SR
Queue Stats
386W - 403L
1,437 Elo+
Party 2
Ymir
Ymir
Lil_Layback
Ymir
Level 23
God Stats
13W - 9L
1,714 SR
Queue Stats
118W - 111L
1,362 Elo+
Party 2
Thoth
Thoth
MyFrendsRBad446
Thoth
Level 24
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 9L
1,638 Elo+
Party 3
Gilgamesh
Gilgamesh
biddy22
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
touchypotato
Danzaburou
Level 68
God Stats
9W - 2L
1,630 SR
Queue Stats
17W - 12L
1,622 Elo+
Party 3
Team Averages
Level 39
1,563 SR
1,520 Elo+

VS

Team Averages
Level 62
1,505 SR
1,377 Elo+
Thanatos
Thanatos
BeMaRz
Thanatos
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 1
Thoth
Thoth
Gruzan
Thoth
Level 40
God Stats
3W - 5L
1,373 SR
Queue Stats
76W - 89L
1,368 Elo+
Solo
Neith
Neith
KienTrix
Neith
Level 132
God Stats
0W - 1L
1,848 SR
Queue Stats
22W - 23L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
SwagCakes
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
albertzz3
Amaterasu
Level 124
God Stats
4W - 5L
1,491 SR
Queue Stats
359W - 371L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 17
13,626
1,136
15,323
18,324
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 1 / 26
12,937
1,078
8,919
25,606
32,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 1 / 21
13,756
1,146
30,961
8,325
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
biddy22
Gilgamesh
19
2 / 7 / 20
13,011
1,084
11,840
22,238
20,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
touchypotato
Danzaburou
20
23 / 4 / 14
17,802
1,484
50,343
26,970
13,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeMaRz
Thanatos
18
2 / 11 / 10
11,954
996
18,443
27,874
16,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Gruzan
Thoth
18
3 / 11 / 5
11,956
996
12,691
20,298
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KienTrix
Neith
18
6 / 4 / 8
13,001
1,083
24,486
20,002
9,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SwagCakes
Cthulhu
18
4 / 8 / 10
12,650
1,054
23,812
31,579
56,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
albertzz3
Amaterasu
18
3 / 8 / 12
12,197
1,016
15,832
27,979
18,394
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
42
Kills
18
18
Deaths
42
98
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeMaRz
Thanatos
2
11
10
0.64
W
9
5
17
3.5
L
Thoth
Gruzan
Thoth
3
11
5
0.5
L
Neith
KienTrix
Neith
6
4
8
2.5
W
2
1
26
15
W
6
1
21
16.5
L
Cthulhu
SwagCakes
Cthulhu
4
8
10
1.13
L
Amaterasu
albertzz3
Amaterasu
3
8
12
1.13
W
Gilgamesh
biddy22
Gilgamesh
2
7
20
1.71
W
Danzaburou
touchypotato
Danzaburou
23
4
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,386
Damage
95,264
101,463
Taken
127,732
78,808
Mitigated
109,349
20,035
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeMaRz
Thanatos
18,443
4,947
0
6,160
27,874
16,249
0
8,353
19,521
0
31,886
W
15,323
8,062
0
410
18,324
8,947
0
6,757
11,323
0
24,620
L
Thoth
Gruzan
Thoth
12,691
993
0
0
20,298
8,202
0
6,836
13,462
31,091
0
L
Neith
KienTrix
Neith
24,486
11,092
0
2,596
20,002
9,678
0
8,367
11,635
0
53,386
W
8,919
2,443
0
86
25,606
32,209
0
11,716
13,208
24,329
0
W
30,961
1,187
283
975
8,325
3,242
0
2,571
5,648
56,362
0
L
Cthulhu
SwagCakes
Cthulhu
23,812
2,235
212
1,312
31,579
56,826
0
7,373
24,206
42,200
0
L
Amaterasu
albertzz3
Amaterasu
15,832
9,124
0
3,433
27,979
18,394
0
8,951
19,028
0
21,493
W
Gilgamesh
biddy22
Gilgamesh
11,840
4,249
2,169
2,201
22,238
20,512
0
7,137
14,742
0
19,321
W
Danzaburou
touchypotato
Danzaburou
50,343
37,592
0
13,911
26,970
13,898
0
6,818
20,039
0
77,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,132
Gold Earned
61,758
208
Minions Killed
189
7
Camps Cleared
7
1,097,449
Distance Traveled
1,097,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,954
996
23
2
0
238,771
0
W
Mercury
13,626
1,136
32
3
2
226,367
1
L
Thoth
11,956
996
46
4
2
190,871
0
L
Neith
13,001
1,083
60
5
4
221,048
0
W
Ymir
12,937
1,078
33
3
0
217,741
1
W
Thoth
13,756
1,146
65
5
2
241,952
0
L
Cthulhu
12,650
1,054
54
5
0
230,002
0
L
Amaterasu
12,197
1,016
6
1
1
217,239
0
W
Gilgamesh
13,011
1,084
14
1
1
196,515
0
W
Danzaburou
17,802
1,484
64
5
2
214,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role