Player Matchup

Charybdis
Charybdis
BillusTheIV
Charybdis
Level 107
God Stats
2W - 1L
1,488 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 1
Khepri
Khepri
HolyHrafn
Khepri
Level 150
God Stats
1W - 0L
1,444 SR
Queue Stats
6W - 5L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
MasterEvtra
Ah Puch
Level 127
God Stats
2W - 2L
1,189 SR
Queue Stats
19W - 16L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
ThatBeastz
Zhong Kui
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,455 Elo+
Party 1
Bastet
Bastet
xDarkSyzygy
Bastet
Level 160
God Stats
1W - 2L
1,567 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 1
Team Averages
Level 140
1,438 SR
1,424 Elo+

VS

Team Averages
Level 91
1,411 SR
1,410 Elo+
Gilgamesh
Gilgamesh
I Stin I
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo
Sol
Sol
Seraph_Valkyrie
Sol
Level 68
God Stats
4W - 10L
1,303 SR
Queue Stats
28W - 42L
1,313 Elo+
Solo
Rama
Rama
fcasillas2
Rama
Level 115
God Stats
2W - 4L
1,408 SR
Queue Stats
16W - 22L
1,441 Elo+
Solo
Anhur
Anhur
jayddubois
Anhur
Level 119
God Stats
2W - 7L
1,330 SR
Queue Stats
339W - 350L
1,439 Elo+
Solo
Kukulkan
Kukulkan
kristenleighxx
Kukulkan
Level 83
God Stats
65W - 55L
1,511 SR
Queue Stats
86W - 80L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BillusTheIV
Charybdis
16
6 / 1 / 18
9,867
1,233
20,854
7,784
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
HolyHrafn
Khepri
15
12 / 0 / 10
11,081
1,385
4,781
7,248
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
MasterEvtra
Ah Puch
16
2 / 0 / 21
9,441
1,180
13,100
3,312
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ThatBeastz
Zhong Kui
15
8 / 0 / 14
9,964
1,246
12,437
6,571
6,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
3 / 2 / 15
9,007
1,126
12,858
7,641
3,947
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

339

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Stin I
Gilgamesh
12
0 / 3 / 0
7,545
943
3,096
11,910
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 7 / 1
7,518
940
5,117
12,720
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 1
8,409
1,051
11,630
17,166
7,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
14
1 / 8 / 2
8,221
1,028
2,654
16,136
11,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
13
0 / 5 / 1
7,789
974
4,768
11,213
4,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
31
Kills
3
3
Deaths
32
78
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BillusTheIV
Charybdis
6
1
18
15
W
Khepri
HolyHrafn
Khepri
12
0
10
17
L
Gilgamesh
I Stin I
Gilgamesh
0
3
0
0
W
Ah Puch
MasterEvtra
Ah Puch
2
0
21
12.5
L
0
7
1
0.07
W
Zhong Kui
ThatBeastz
Zhong Kui
8
0
14
15
L
2
9
1
0.28
L
Anhur
1
8
2
0.25
L
Kukulkan
0
5
1
0.1
W
Bastet
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
27,265
32,556
Taken
69,145
24,299
Mitigated
36,461
8,725
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BillusTheIV
Charybdis
20,854
14,079
0
2,638
7,784
3,920
0
3,383
4,401
0
34,246
W
Khepri
HolyHrafn
Khepri
4,781
390
0
799
7,248
8,482
0
1,915
5,333
8,636
0
L
Gilgamesh
I Stin I
Gilgamesh
3,096
668
1,030
671
11,910
6,219
0
5,169
6,741
0
7,566
W
Ah Puch
MasterEvtra
Ah Puch
13,100
427
0
948
3,312
1,730
0
919
2,393
27,784
0
L
5,117
1,100
0
255
12,720
5,900
0
5,471
7,249
11,486
1,270
W
Zhong Kui
ThatBeastz
Zhong Kui
12,437
1,804
0
3,185
6,571
6,220
0
1,861
4,710
37,057
0
L
11,630
8,342
53
1,966
17,166
7,741
0
7,917
9,249
0
31,280
L
Anhur
2,654
872
155
203
16,136
11,706
0
6,446
9,690
0
13,177
L
Kukulkan
4,768
271
0
8
11,213
4,895
0
5,315
5,898
23,881
0
W
Bastet
12,858
3,262
0
1,155
7,641
3,947
0
1,363
6,278
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
39,482
163
Minions Killed
157
5
Camps Cleared
6
741,727
Distance Traveled
548,558
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,867
1,233
43
5
2
146,403
0
W
Khepri
11,081
1,385
8
1
0
144,914
0
L
Gilgamesh
7,545
943
6
1
0
95,783
0
W
Ah Puch
9,441
1,180
34
4
2
159,089
0
L
Sol
7,518
940
25
3
3
104,090
0
W
Zhong Kui
9,964
1,246
63
8
0
146,637
0
L
Rama
8,409
1,051
56
7
0
124,718
0
L
Anhur
8,221
1,028
22
3
1
108,804
2
L
Kukulkan
7,789
974
48
6
2
115,163
1
W
Bastet
9,007
1,126
15
2
1
144,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role