Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BallMonster
Ra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
JoseEquisde
Ne Zha
Level 90
God Stats
2W - 1L
1,328 SR
Queue Stats
32W - 33L
1,525 Elo+
Party 3
Freya
Freya
KCxSlapzz
Freya
Level 68
God Stats
9W - 11L
1,398 SR
Queue Stats
151W - 172L
1,508 Elo+
Party 1
Odin
Odin
LilToiletBoy453
Odin
Level 123
God Stats
1W - 0L
1,262 SR
Queue Stats
68W - 74L
1,513 Elo+
Party 1
Team Averages
Level 99
1,398 SR
1,523 Elo+

VS

Team Averages
Level 115
1,572 SR
1,520 Elo+
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
OhNahImGhost
Ymir
Level 67
God Stats
0W - 4L
1,702 SR
Queue Stats
39W - 37L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SrLuque
Ah Muzen Cab
Level 152
God Stats
14W - 9L
1,578 SR
Queue Stats
69W - 77L
1,521 Elo+
Party 2
Ravana
Ravana
Th3Opposition
Ravana
Level 143
God Stats
4W - 3L
1,592 SR
Queue Stats
182W - 137L
1,543 Elo+
Solo
Zeus
Zeus
lillee
Zeus
Level 69
God Stats
0W - 2L
1,489 SR
Queue Stats
25W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 4 / 5
11,401
543
15,413
27,588
24,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 2
10,162
484
15,411
17,425
7,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
3 / 5 / 3
9,945
474
11,175
22,765
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
KCxSlapzz
Freya
17
1 / 2 / 5
9,838
468
12,452
18,096
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
9,439
449
6,719
19,956
18,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 3 / 2
9,431
449
12,739
16,494
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 4
10,067
479
10,127
22,736
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
SrLuque
Ah Muzen Cab
17
2 / 3 / 3
10,515
501
17,408
15,679
7,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 7
10,110
481
15,862
17,319
14,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
lillee
Zeus
17
3 / 4 / 3
10,545
502
16,988
16,999
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
16
16
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
4
5
1.88
L
Susano
 
Susano
4
3
2
1.67
W
3
2
2
2
W
Ne Zha
3
5
3
0.9
W
Freya
KCxSlapzz
Freya
1
2
5
1.75
W
2
3
4
1.33
L
6
1
4
8
L
Ah Muzen Cab
SrLuque
Ah Muzen Cab
2
3
3
1.17
L
1
3
7
1.5
L
Zeus
lillee
Zeus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,170
Damage
73,124
105,830
Taken
89,227
69,653
Mitigated
62,252
51,007
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,413
8,597
4,680
13,676
27,588
24,754
0
5,956
21,632
0
88,509
L
Susano
 
Susano
12,739
2,059
118
3,869
16,494
7,343
0
3,160
13,162
0
61,389
W
15,411
1,734
4,382
6,802
17,425
7,921
273
4,758
12,667
96,247
0
W
Ne Zha
11,175
2,950
0
10,129
22,765
10,971
0
6,068
16,697
0
74,094
W
Freya
KCxSlapzz
Freya
12,452
4,075
0
6,094
18,096
7,048
738
3,067
15,029
80,547
0
W
6,719
1,171
1,008
4,236
19,956
18,959
0
7,266
12,690
0
27,414
L
10,127
2,459
0
7,925
22,736
25,170
0
6,146
16,305
29,858
0
L
Ah Muzen Cab
SrLuque
Ah Muzen Cab
17,408
4,535
0
2,586
15,679
7,114
2,861
6,720
8,863
0
95,484
L
15,862
4,988
0
6,822
17,319
14,810
450
2,844
14,319
0
78,698
L
Zeus
lillee
Zeus
16,988
1,690
0
3,353
16,999
7,815
0
7,978
8,715
102,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,785
Gold Earned
50,668
544
Minions Killed
549
0
Camps Cleared
0
2,034,910
Distance Traveled
1,878,903
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,401
543
124
6
0
409,508
2
L
Susano
9,431
449
81
4
0
342,327
8
W
Ra
10,162
484
162
8
0
408,334
3
W
Ne Zha
9,945
474
104
5
0
452,639
5
W
Freya
9,838
468
116
6
0
381,833
6
W
Odin
9,439
449
38
2
0
382,596
4
L
Ymir
10,067
479
34
2
0
406,419
3
L
Ah Muzen Cab
10,515
501
142
7
0
387,168
2
L
Ravana
10,110
481
123
6
0
362,481
2
L
Zeus
10,545
502
169
8
0
380,508
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role