Player Matchup

Fenrir
Fenrir
BleachdOut
Fenrir
Level 85
God Stats
7W - 5L
1,451 SR
Queue Stats
258W - 285L
1,324 Elo+
Party 3
Anubis
Anubis
Celub
Anubis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 285L
1,241 Elo+
Party 3
Thor
Thor
FroyoAnime
Thor
Level 89
God Stats
3W - 7L
1,259 SR
Queue Stats
445W - 504L
1,308 Elo+
Party 3
Neith
Neith
THE BLACK RULER
Neith
Level 134
God Stats
21W - 14L
1,508 SR
Queue Stats
64W - 51L
1,387 Elo+
Solo
Tyr
Tyr
beast9503
Tyr
Level 69
God Stats
6W - 7L
1,557 SR
Queue Stats
37W - 38L
1,420 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,336 Elo+

VS

Team Averages
Level 57
1,529 SR
1,301 Elo+
Thanatos
Thanatos
D-wreck00
Thanatos
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
223W - 238L
1,290 Elo+
Solo
Cupid
Cupid
SwaggeringStork
Cupid
Level 66
God Stats
6W - 6L
1,716 SR
Queue Stats
131W - 125L
1,329 Elo+
Party 1
Chaac
Chaac
WildMutt-3
Chaac
Level 26
God Stats
9W - 7L
1,468 SR
Queue Stats
22W - 31L
1,305 Elo+
Party 2
Kuzenbo
Kuzenbo
Yung Eggdrop
Kuzenbo
Level 63
God Stats
19W - 16L
1,523 SR
Queue Stats
110W - 104L
1,317 Elo+
Party 1
Hera
Hera
jbird06410
Hera
Level 80
God Stats
3W - 2L
1,437 SR
Queue Stats
28W - 42L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BleachdOut
Fenrir
5
0 / 3 / 0
3,922
436
2,427
8,929
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Celub
Anubis
1
0 / 0 / 0
1,632
181
0
0
0
7
2 / 1 / 0
4,615
513
775
5,655
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,393
488
4,496
3,934
1,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
4,407
490
2,606
7,330
3,953
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D-wreck00
Thanatos
7
2 / 0 / 0
4,784
532
1,876
6,046
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
3 / 1 / 0
4,727
525
5,639
5,098
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
8
0 / 2 / 0
4,791
532
3,801
4,734
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Yung Eggdrop
Kuzenbo
7
0 / 1 / 3
4,908
545
3,513
5,891
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 1
4,956
551
1,478
2,601
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BleachdOut
Fenrir
0
3
0
0
L
Anubis
Celub
Anubis
0
0
0
0
W
Thanatos
D-wreck00
Thanatos
2
0
0
2
L
2
1
0
2
W
3
1
0
3
L
1
1
1
1.5
W
Chaac
0
2
0
0
W
Kuzenbo
Yung Eggdrop
Kuzenbo
0
1
3
1.5
L
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,304
Damage
16,307
25,848
Taken
24,370
10,783
Mitigated
10,805
5,193
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BleachdOut
Fenrir
2,427
842
55
1,872
8,929
3,302
0
2,108
6,821
0
9,445
L
Anubis
Celub
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
D-wreck00
Thanatos
1,876
1,128
0
3,928
6,046
1,858
0
0
6,046
0
23,066
L
775
203
45
1,886
5,655
1,789
0
1,397
4,162
0
15,156
W
5,639
3,522
494
2,066
5,098
1,420
126
0
5,098
0
23,584
L
4,496
1,576
0
805
3,934
1,739
0
839
3,095
0
26,136
W
Chaac
3,801
1,245
0
577
4,734
2,539
446
0
4,734
0
21,962
W
Kuzenbo
Yung Eggdrop
Kuzenbo
3,513
1,740
0
1,864
5,891
4,266
75
0
5,891
14,144
0
L
2,606
655
0
530
7,330
3,953
0
543
6,488
0
18,194
W
1,478
474
38
823
2,601
722
1,372
0
2,601
26,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,969
Gold Earned
24,166
112
Minions Killed
195
0
Camps Cleared
0
585,046
Distance Traveled
788,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,922
436
13
1
0
142,169
0
L
Anubis
1,632
181
0
0
0
0
0
W
Thanatos
4,784
532
42
5
0
163,911
0
L
Thor
4,615
513
32
4
0
152,189
0
W
Cupid
4,727
525
29
3
0
157,366
1
L
Neith
4,393
488
41
5
0
135,527
0
W
Chaac
4,791
532
45
5
0
157,176
0
W
Kuzenbo
4,908
545
20
2
0
158,518
0
L
Tyr
4,407
490
26
3
0
155,161
1
W
Hera
4,956
551
59
7
0
151,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role