Player Matchup

Anubis
Anubis
Silver IV
NinjaBcoconut
Anubis
Silver IV
Level 140
God Stats
1W - 0L
1,766 SR
Queue Stats
14W - 20L
1,421 MMR
Party 1
Chiron
Chiron
Silver I
Verizial
Chiron
Silver I
Level 160
God Stats
8W - 13L
1,530 SR
Queue Stats
497W - 501L
1,347 MMR
Solo
Mercury
Mercury
Bronze III
luckyjavi
Mercury
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Jormungandr
Jormungandr
Bronze V
xRAGINxAS1ANx
Jormungandr
Bronze V
Level 118
God Stats
6W - 11L
1,505 SR
Queue Stats
7W - 11L
1,454 MMR
Party 1
Geb
Geb
Gold III
xilefalcon28
Geb
Gold III
Level 87
God Stats
42W - 24L
1,631 SR
Queue Stats
427W - 419L
1,485 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,586 SR
1,421 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,548 SR
1,347 MMR
Chernobog
Chernobog
Gold V
BigALnazty
Chernobog
Gold V
Level 132
God Stats
7W - 17L
1,411 SR
Queue Stats
160W - 172L
1,375 MMR
Solo
Artio
Artio
Bronze V
MrPinkLIVE
Artio
Bronze V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,315 MMR
Party 2
Sol
Sol
Silver I
MythTaK3n
Sol
Silver I
Level 107
God Stats
1W - 1L
1,413 SR
Queue Stats
13W - 18L
1,331 MMR
Solo
Fenrir
Fenrir
Gold V
ZouXavi
Fenrir
Gold V
Level 122
God Stats
16W - 8L
1,783 SR
Queue Stats
590W - 574L
1,349 MMR
Solo
Lancelot
Lancelot
Bronze V
higechops
Lancelot
Bronze V
Level 148
God Stats
0W - 2L
1,634 SR
Queue Stats
1W - 5L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
14,620
522
16,417
15,459
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Verizial
Chiron
20
13 / 5 / 4
15,742
562
28,901
25,441
13,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
luckyjavi
Mercury
20
5 / 6 / 6
14,803
529
11,069
23,330
12,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
xRAGINxAS1ANx
Jormungandr
20
8 / 1 / 11
18,031
644
33,380
28,822
36,479
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 17
13,601
486
15,165
26,441
38,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
FreyaKaliVamanaNemesis

VS

Bans
HerculesCliodhnaMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigALnazty
Chernobog
20
5 / 5 / 7
13,974
499
14,721
20,419
10,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
19
0 / 8 / 3
12,383
442
8,934
32,887
25,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 4 / 9
13,199
471
21,695
29,337
13,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ZouXavi
Fenrir
18
3 / 9 / 9
12,360
441
16,651
42,902
41,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
higechops
Lancelot
20
8 / 5 / 5
14,401
514
15,888
21,819
12,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
31
Kills
18
18
Deaths
31
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BigALnazty
Chernobog
5
5
7
1.7
L
Artio
0
8
3
0.19
L
2
4
9
1.63
W
3
2
12
4.5
W
Chiron
Verizial
Chiron
13
5
4
3
L
Fenrir
ZouXavi
Fenrir
3
9
9
0.83
L
Lancelot
higechops
Lancelot
8
5
5
2.1
W
Mercury
luckyjavi
Mercury
5
6
6
1.33
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
8
1
11
13.5
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,932
Damage
77,889
119,493
Taken
147,364
109,925
Mitigated
102,792
33,262
Healing
47,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BigALnazty
Chernobog
14,721
9,838
0
4,974
20,419
10,109
2,658
8,844
11,575
0
134,375
L
Artio
8,934
743
889
8,588
32,887
25,098
268
22,857
10,030
79,069
0
L
21,695
8,963
0
15,997
29,337
13,559
1,634
8,462
20,875
142,009
0
W
16,417
474
1,388
6,651
15,459
8,748
1,749
2,069
13,384
117,822
0
W
Chiron
Verizial
Chiron
28,901
11,828
1,757
8,136
25,441
13,928
5,230
6,739
18,557
0
143,238
L
Fenrir
ZouXavi
Fenrir
16,651
4,532
3,301
6,554
42,902
41,705
0
15,959
26,943
984
51,914
L
Lancelot
higechops
Lancelot
15,888
3,542
0
7,109
21,819
12,321
0
9,358
12,461
0
131,250
W
Mercury
luckyjavi
Mercury
11,069
6,616
0
1,681
23,330
12,015
0
5,736
17,554
0
138,325
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
33,380
11,248
149
9,117
28,822
36,479
1,392
10,937
17,108
160,085
0
W
15,165
2,608
0
4,383
26,441
38,755
128
6,777
19,599
37,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,797
Gold Earned
66,317
766
Minions Killed
808
0
Camps Cleared
0
2,573,155
Distance Traveled
2,572,325
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,974
499
195
7
0
542,494
9
L
Artio
12,383
442
167
6
0
461,833
3
L
Sol
13,199
471
215
8
0
485,940
7
W
Anubis
14,620
522
165
6
0
481,022
2
W
Chiron
15,742
562
154
6
0
468,849
5
L
Fenrir
12,360
441
55
2
0
487,494
11
L
Lancelot
14,401
514
176
6
0
594,564
6
W
Mercury
14,803
529
161
6
0
581,340
5
W
Jormungandr
18,031
644
252
9
0
486,830
6
W
Geb
13,601
486
34
1
0
555,114
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role