Player Matchup

Artemis
Artemis
DillDozer9000
Artemis
Level 14
God Stats
12W - 14L
1,588 SR
Queue Stats
22W - 33L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
GanksKahn
Jormungandr
Level 80
God Stats
2W - 8L
1,393 SR
Queue Stats
65W - 73L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
OnlyOlivia
Gilgamesh
Level 107
God Stats
2W - 3L
1,338 SR
Queue Stats
65W - 55L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Thakuzzo
Baron Samedi
Level 49
God Stats
33W - 37L
1,593 SR
Queue Stats
146W - 145L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
hashtagswag707
Ao Kuang
Level 103
God Stats
4W - 8L
1,441 SR
Queue Stats
139W - 119L
1,563 Elo+
Party 2
Team Averages
Level 71
1,470 SR
1,514 Elo+

VS

Team Averages
Level 78
1,541 SR
1,535 Elo+
Medusa
Medusa
Bloodzy
Medusa
Level 36
God Stats
1W - 0L
1,553 SR
Queue Stats
9W - 14L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
GOATwithGame
Baron Samedi
Level 48
God Stats
2W - 0L
1,561 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 1
Mercury
Mercury
HoNRCrusader
Mercury
Level 86
God Stats
1W - 1L
1,434 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Tyr
Tyr
LanParty
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 123L
1,465 Elo+
Solo
Ares
Ares
TeapotSmash1195
Ares
Level 89
God Stats
1W - 0L
1,656 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 4 / 1
8,410
601
6,522
13,628
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
GanksKahn
Jormungandr
17
4 / 5 / 5
10,075
720
16,899
20,289
21,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
OnlyOlivia
Gilgamesh
16
1 / 4 / 3
9,106
650
7,396
20,872
15,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Thakuzzo
Baron Samedi
16
1 / 8 / 3
9,192
657
9,234
14,973
8,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
15
4 / 6 / 3
9,177
656
9,838
18,486
8,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bloodzy
Medusa
20
13 / 3 / 11
12,335
881
39,523
16,702
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GOATwithGame
Baron Samedi
18
2 / 1 / 17
10,570
755
11,126
12,284
7,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
HoNRCrusader
Mercury
17
2 / 2 / 11
10,207
729
5,354
12,924
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 1 / 14
11,028
788
12,311
14,432
14,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 3 / 10
10,880
777
10,729
16,530
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
10
Kills
27
27
Deaths
10
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bloodzy
Medusa
13
3
11
6.17
L
Artemis
0
4
1
0.13
W
Baron Samedi
GOATwithGame
Baron Samedi
2
1
17
10.5
L
Jormungandr
GanksKahn
Jormungandr
4
5
5
1.3
W
Mercury
HoNRCrusader
Mercury
2
2
11
3.75
W
6
1
14
13
L
Gilgamesh
OnlyOlivia
Gilgamesh
1
4
3
0.63
W
4
3
10
3
L
Baron Samedi
Thakuzzo
Baron Samedi
1
8
3
0.31
L
Ao Kuang
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,889
Damage
79,043
88,248
Taken
72,872
60,612
Mitigated
47,795
8,714
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bloodzy
Medusa
39,523
23,050
0
7,112
16,702
8,647
2,877
9,342
7,360
0
76,578
L
Artemis
6,522
3,602
0
2,601
13,628
6,160
201
2,510
11,028
0
24,903
W
Baron Samedi
GOATwithGame
Baron Samedi
11,126
757
2,256
6,281
12,284
7,148
500
6,742
5,542
37,959
0
L
Jormungandr
GanksKahn
Jormungandr
16,899
4,387
0
9
20,289
21,867
0
6,382
13,666
41,254
0
W
Mercury
HoNRCrusader
Mercury
5,354
3,095
0
3,543
12,924
6,461
2,344
7,067
5,708
0
30,673
W
12,311
1,618
0
3,300
14,432
14,291
81
5,093
9,339
0
32,851
L
Gilgamesh
OnlyOlivia
Gilgamesh
7,396
1,155
0
650
20,872
15,295
0
6,594
14,005
5,720
23,020
W
10,729
667
0
3,091
16,530
11,248
1,686
9,379
7,151
19,611
0
L
Baron Samedi
Thakuzzo
Baron Samedi
9,234
690
327
1,678
14,973
8,321
66
2,074
12,755
26,979
0
L
Ao Kuang
9,838
3,059
0
3,449
18,486
8,969
0
3,772
14,542
20,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
55,020
202
Minions Killed
237
0
Camps Cleared
0
1,198,511
Distance Traveled
1,505,481
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,335
881
87
6
0
292,052
0
L
Artemis
8,410
601
27
2
0
218,908
0
W
Baron Samedi
10,570
755
55
4
0
269,870
0
L
Jormungandr
10,075
720
55
4
0
247,478
0
W
Mercury
10,207
729
35
3
0
335,807
0
W
Tyr
11,028
788
45
3
0
319,885
3
L
Gilgamesh
9,106
650
48
3
0
237,524
0
W
Ares
10,880
777
15
1
0
287,867
0
L
Baron Samedi
9,192
657
45
3
0
238,672
8
L
Ao Kuang
9,177
656
27
2
0
255,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role