Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bama Tide
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
RN_RentFree
Tsukuyomi
Level 80
God Stats
13W - 6L
1,700 SR
Queue Stats
124W - 89L
1,684 Elo+
Solo
Cthulhu
Cthulhu
blazedganja
Cthulhu
Level 160
God Stats
0W - 2L
1,643 SR
Queue Stats
241W - 217L
1,545 Elo+
Solo
Hades
Hades
xXBilledStarXx
Hades
Level 156
God Stats
62W - 36L
1,679 SR
Queue Stats
579W - 550L
1,495 Elo+
Party 2
Team Averages
Level 132
1,604 SR
1,575 Elo+

VS

Team Averages
Level 153
1,612 SR
1,598 Elo+
Cabrakan
Cabrakan
EDAWG8829
Cabrakan
Level 160
God Stats
12W - 2L
1,764 SR
Queue Stats
433W - 332L
1,576 Elo+
Party 1
Chiron
Chiron
Honorably
Chiron
Level 151
God Stats
3W - 1L
1,747 SR
Queue Stats
369W - 206L
1,705 Elo+
Party 1
Charybdis
Charybdis
P1ayerXer0
Charybdis
Level 160
God Stats
5W - 3L
1,559 SR
Queue Stats
153W - 131L
1,530 Elo+
Party 1
Pele
Pele
sG i IK ii IN G
Pele
Level 143
God Stats
6W - 6L
1,437 SR
Queue Stats
147W - 134L
1,610 Elo+
Party 1
Atlas
Atlas
wazzzup23
Atlas
Level 149
God Stats
51W - 53L
1,550 SR
Queue Stats
423W - 403L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 3
6,842
380
13,823
13,939
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Bama Tide
Cupid
15
1 / 2 / 1
8,824
490
8,576
13,944
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
RN_RentFree
Tsukuyomi
15
1 / 3 / 2
8,605
478
5,745
12,168
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
blazedganja
Cthulhu
15
3 / 4 / 0
9,314
517
9,128
16,423
11,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 1
8,376
465
8,486
14,140
7,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EDAWG8829
Cabrakan
17
2 / 3 / 4
10,942
608
10,394
15,223
12,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Honorably
Chiron
17
4 / 1 / 4
10,488
583
10,521
12,502
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
P1ayerXer0
Charybdis
17
1 / 0 / 5
10,361
576
11,268
12,798
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 0 / 5
10,999
611
10,190
11,823
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
wazzzup23
Atlas
13
1 / 2 / 8
8,835
491
5,558
16,879
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
16
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
L
Cupid
Bama Tide
Cupid
1
2
1
0.75
W
Cabrakan
EDAWG8829
Cabrakan
2
3
4
1.33
W
Chiron
Honorably
Chiron
4
1
4
6
W
Charybdis
P1ayerXer0
Charybdis
1
0
5
3.5
L
Tsukuyomi
RN_RentFree
Tsukuyomi
1
3
2
0.67
L
Cthulhu
blazedganja
Cthulhu
3
4
0
0.75
W
8
0
5
10.5
W
Atlas
wazzzup23
Atlas
1
2
8
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
47,931
70,614
Taken
69,225
43,848
Mitigated
46,009
28,195
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,823
2,147
278
4,641
13,939
14,336
0
2,736
11,173
0
44,721
L
Cupid
Bama Tide
Cupid
8,576
4,396
842
8,075
13,944
5,487
0
1,024
12,920
0
85,668
W
Cabrakan
EDAWG8829
Cabrakan
10,394
1,887
0
6,533
15,223
12,071
432
7,689
7,001
80,113
0
W
Chiron
Honorably
Chiron
10,521
4,906
628
6,636
12,502
6,060
861
3,791
8,508
0
106,472
W
Charybdis
P1ayerXer0
Charybdis
11,268
6,371
0
6,481
12,798
4,804
1,542
642
11,941
0
100,924
L
Tsukuyomi
RN_RentFree
Tsukuyomi
5,745
1,506
0
4,978
12,168
4,679
0
2,179
9,891
0
75,984
L
Cthulhu
blazedganja
Cthulhu
9,128
1,470
0
2,465
16,423
11,983
220
7,665
8,146
67,788
0
W
10,190
2,740
0
668
11,823
5,421
0
2,051
9,577
0
94,811
W
Atlas
wazzzup23
Atlas
5,558
1,544
0
3,559
16,879
17,653
0
3,026
13,444
22,706
0
L
8,486
565
781
6,135
14,140
7,363
0
1,602
12,532
69,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
51,625
613
Minions Killed
712
0
Camps Cleared
0
1,661,362
Distance Traveled
1,765,440
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,842
380
39
2
0
350,515
3
L
Cupid
8,824
490
146
8
0
307,664
6
W
Cabrakan
10,942
608
181
10
0
323,029
7
W
Chiron
10,488
583
188
10
0
357,218
5
W
Charybdis
10,361
576
176
10
0
327,275
2
L
Tsukuyomi
8,605
478
132
7
0
361,222
1
L
Cthulhu
9,314
517
148
8
0
318,139
4
W
Pele
10,999
611
150
8
0
423,892
3
W
Atlas
8,835
491
17
1
0
334,026
7
L
Hades
8,376
465
148
8
0
323,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role