Player Matchup

Izanami
Izanami
DaddyAbaddon162
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
Gabboo0
Amaterasu
Level 8
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 5L
1,342 Elo+
Solo
Cthulhu
Cthulhu
GaddyScoop4985
Cthulhu
Level 95
God Stats
34W - 62L
1,430 SR
Queue Stats
228W - 292L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
Jynxl
Jing Wei
Level 22
God Stats
40W - 42L
1,545 SR
Queue Stats
94W - 99L
1,422 Elo+
Party 2
Freya
Freya
VenTheGale
Freya
Level 22
God Stats
2W - 3L
1,786 SR
Queue Stats
24W - 28L
1,423 Elo+
Party 2
Team Averages
Level 43
1,508 SR
1,406 Elo+

VS

Team Averages
Level 63
1,579 SR
1,425 Elo+
Bacchus
Bacchus
Death Klassify
Bacchus
Level 45
God Stats
6W - 3L
1,564 SR
Queue Stats
72W - 94L
1,367 Elo+
Party 1
Apollo
Apollo
MistaCL
Apollo
Level 32
God Stats
28W - 27L
1,434 SR
Queue Stats
157W - 206L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
SoftMeatBiscuit
Gilgamesh
Level 109
God Stats
3W - 3L
1,729 SR
Queue Stats
134W - 153L
1,438 Elo+
Party 1
Chronos
Chronos
i ZuuK
Chronos
Level 102
God Stats
10W - 10L
1,535 SR
Queue Stats
156W - 189L
1,388 Elo+
Party 1
Zeus
Zeus
thepope_20
Zeus
Level 25
God Stats
4W - 3L
1,634 SR
Queue Stats
30W - 33L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,577
658
3,233
11,576
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Gabboo0
Amaterasu
13
0 / 4 / 1
6,659
666
2,206
10,604
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,679
668
4,349
11,385
10,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Jynxl
Jing Wei
13
1 / 6 / 1
6,979
698
8,650
13,073
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
12
1 / 4 / 0
6,773
677
8,803
11,159
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,868
787
6,071
10,992
13,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MistaCL
Apollo
13
1 / 2 / 11
7,564
756
6,260
9,105
3,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SoftMeatBiscuit
Gilgamesh
15
5 / 0 / 9
8,241
824
9,929
9,321
8,622
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
i ZuuK
Chronos
16
6 / 0 / 8
8,988
899
13,615
4,997
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 0 / 13
8,675
868
13,773
5,580
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
20
20
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
7
6.5
L
Amaterasu
Gabboo0
Amaterasu
0
4
1
0.13
L
0
3
1
0.17
L
Jing Wei
Jynxl
Jing Wei
1
6
1
0.25
W
Apollo
MistaCL
Apollo
1
2
11
3.25
W
Gilgamesh
SoftMeatBiscuit
Gilgamesh
5
0
9
9.5
L
Freya
1
4
0
0.25
W
Chronos
i ZuuK
Chronos
6
0
8
10
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
49,648
57,797
Taken
39,995
32,337
Mitigated
31,235
9,504
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,233
1,575
0
1,584
11,576
5,130
0
5,214
6,192
0
15,282
W
6,071
684
600
345
10,992
13,908
198
2,596
8,267
17,126
0
L
Amaterasu
Gabboo0
Amaterasu
2,206
249
0
1,539
10,604
5,660
0
5,875
4,563
0
10,739
L
4,349
368
805
2,169
11,385
10,411
0
5,387
5,834
14,098
0
L
Jing Wei
Jynxl
Jing Wei
8,650
8,137
0
2,017
13,073
6,088
0
8,403
4,346
0
19,116
W
Apollo
MistaCL
Apollo
6,260
4,634
53
1,578
9,105
3,875
775
2,882
6,129
0
18,838
W
Gilgamesh
SoftMeatBiscuit
Gilgamesh
9,929
2,176
0
1,967
9,321
8,622
0
3,031
6,160
0
23,234
L
Freya
8,803
2,663
0
1,390
11,159
5,048
0
7,388
3,403
18,092
0
W
Chronos
i ZuuK
Chronos
13,615
3,331
0
714
4,997
2,432
2,243
2,274
2,645
41,021
0
W
13,773
1,268
0
1,479
5,580
2,398
440
1,766
3,642
31,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
41,336
137
Minions Killed
196
0
Camps Cleared
0
1,032,684
Distance Traveled
1,083,298
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,577
658
29
3
0
192,807
0
W
Bacchus
7,868
787
14
1
0
218,654
0
L
Amaterasu
6,659
666
25
3
0
219,559
1
L
Cthulhu
6,679
668
23
2
0
213,273
0
L
Jing Wei
6,979
698
32
3
0
202,678
2
W
Apollo
7,564
756
32
3
0
216,120
1
W
Gilgamesh
8,241
824
32
3
0
229,354
0
L
Freya
6,773
677
28
3
0
204,367
0
W
Chronos
8,988
899
71
7
0
218,076
3
W
Zeus
8,675
868
47
5
0
201,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role