Player Matchup

Sol
Sol
EsaPengu
Sol
Level 77
God Stats
6W - 6L
1,537 SR
Queue Stats
151W - 119L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
SmugMud0507
Danzaburou
Level 140
God Stats
7W - 6L
1,564 SR
Queue Stats
180W - 162L
1,524 Elo+
Party 2
Atlas
Atlas
SpinalGourd
Atlas
Level 87
God Stats
3W - 3L
1,639 SR
Queue Stats
34W - 35L
1,575 Elo+
Party 2
Team Averages
Level 101
1,580 SR
1,549 Elo+

VS

Team Averages
Level 37
1,573 SR
1,358 Elo+
Rama
Rama
Kurt051
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
LiuBeiOfShu
Nu Wa
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 1
Bacchus
Bacchus
SkaDoge
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
9,406
724
9,427
7,701
3,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SmugMud0507
Danzaburou
14
6 / 0 / 7
10,207
785
12,617
6,113
3,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 7
9,590
738
5,512
12,517
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kurt051
Rama
11
0 / 4 / 1
7,095
546
5,211
9,260
4,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 1
7,339
565
6,168
10,572
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SkaDoge
Bacchus
11
1 / 4 / 0
8,008
616
7,145
13,111
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Rama
Kurt051
Rama
0
4
1
0.13
L
0
5
1
0.1
L
Bacchus
SkaDoge
Bacchus
1
4
0
0.25
W
Danzaburou
SmugMud0507
Danzaburou
6
0
7
9.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
18,524
26,331
Taken
32,943
20,765
Mitigated
26,435
10,669
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,427
2,799
0
3,818
7,701
3,506
1,446
4,762
2,939
39,618
0
L
Rama
Kurt051
Rama
5,211
3,577
747
2,176
9,260
4,423
468
3,632
5,500
0
24,181
L
6,168
1,334
0
170
10,572
4,782
0
5,280
5,138
26,125
0
L
Bacchus
SkaDoge
Bacchus
7,145
723
0
1,186
13,111
17,230
0
5,474
7,300
13,154
0
W
Danzaburou
SmugMud0507
Danzaburou
12,617
5,628
0
4,179
6,113
3,134
1,068
3,014
3,099
0
49,759
W
5,512
2,158
0
2,672
12,517
14,125
0
6,062
6,455
16,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
22,442
163
Minions Killed
107
6
Camps Cleared
3
682,935
Distance Traveled
622,267
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,406
724
65
5
1
237,506
2
L
Rama
7,095
546
55
4
1
216,001
4
L
Nu Wa
7,339
565
42
3
2
192,033
4
L
Bacchus
8,008
616
10
1
0
214,233
2
W
Danzaburou
10,207
785
75
6
4
210,021
0
W
Atlas
9,590
738
23
2
1
235,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role