Player Matchup

Cthulhu
Cthulhu
CurtNeptune57
Cthulhu
Level 12
God Stats
13W - 12L
1,296 SR
Queue Stats
15W - 26L
1,164 Elo+
Party 1
Fenrir
Fenrir
DungeonHammy
Fenrir
Level 95
God Stats
0W - 7L
1,500 SR
Queue Stats
375W - 435L
1,418 Elo+
Party 1
Discordia
Discordia
G4G M3 Mr 12
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Skadi
Skadi
JinchurikiPrinc
Skadi
Level 78
God Stats
10W - 13L
1,573 SR
Queue Stats
165W - 204L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
VexedWinner7688
Jing Wei
Level 28
God Stats
90W - 113L
1,486 SR
Queue Stats
142W - 156L
1,454 Elo+
Party 1
Team Averages
Level 51
1,471 SR
1,411 Elo+

VS

Team Averages
Level 44
1,454 SR
1,462 Elo+
Artemis
Artemis
Amphitrion
Artemis
Level 78
God Stats
1W - 0L
1,536 SR
Queue Stats
17W - 20L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
Firelighter911
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
FistedByAGorilla
Danzaburou
Level 20
God Stats
8W - 16L
1,485 SR
Queue Stats
31W - 42L
1,356 Elo+
Party 2
Charybdis
Charybdis
MattEdrums
Charybdis
Level 68
God Stats
4W - 1L
1,375 SR
Queue Stats
122W - 128L
1,517 Elo+
Party 2
Neith
Neith
dra_camilinha
Neith
Level 39
God Stats
35W - 54L
1,376 SR
Queue Stats
35W - 55L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 10 / 0
8,712
871
8,962
27,901
18,177
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
14
1 / 2 / 0
9,498
950
5,915
14,464
6,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
G4G M3 Mr 12
Discordia
15
2 / 2 / 0
9,919
992
8,879
13,604
5,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 9 / 0
8,504
850
680
14,856
6,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
15
1 / 6 / 0
9,939
994
10,165
21,197
10,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

76

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amphitrion
Artemis
17
4 / 2 / 11
10,700
1,070
13,132
9,757
4,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
17
4 / 1 / 19
10,737
1,074
19,035
7,717
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FistedByAGorilla
Danzaburou
18
11 / 1 / 7
12,327
1,233
21,544
12,574
6,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
MattEdrums
Charybdis
18
8 / 0 / 15
11,541
1,154
22,879
7,394
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 18
10,713
1,071
9,779
3,400
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
99
4
Kills
29
29
Deaths
4
0
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amphitrion
Artemis
4
2
11
4.75
L
Cthulhu
0
10
0
0
L
Fenrir
1
2
0
0.5
W
Jing Wei
4
1
19
13.5
W
Danzaburou
FistedByAGorilla
Danzaburou
11
1
7
14.5
L
Discordia
G4G M3 Mr 12
Discordia
2
2
0
1
L
0
9
0
0
W
Charybdis
MattEdrums
Charybdis
8
0
15
15.5
L
Jing Wei
1
6
0
0.17
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
86,369
92,022
Taken
40,842
46,704
Mitigated
20,796
4,174
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amphitrion
Artemis
13,132
7,002
0
2,267
9,757
4,987
0
2,585
7,172
0
36,194
L
Cthulhu
8,962
492
0
461
27,901
18,177
0
0
27,901
13,990
0
L
Fenrir
5,915
1,805
0
796
14,464
6,706
0
0
14,464
0
19,741
W
Jing Wei
19,035
16,434
0
938
7,717
3,753
0
4,071
3,646
0
26,136
W
Danzaburou
FistedByAGorilla
Danzaburou
21,544
14,606
0
3,749
12,574
6,809
0
4,930
7,644
0
36,508
L
Discordia
G4G M3 Mr 12
Discordia
8,879
373
173
1,025
13,604
5,543
0
0
13,604
28,756
0
L
680
486
0
7
14,856
6,154
0
0
14,856
0
1,956
W
Charybdis
MattEdrums
Charybdis
22,879
14,235
0
3,020
7,394
3,593
0
4,256
3,138
0
41,768
L
Jing Wei
10,165
9,087
0
1,712
21,197
10,124
0
0
21,197
0
35,298
W
9,779
3,355
0
1,748
3,400
1,654
0
1,999
1,401
0
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
56,018
151
Minions Killed
199
6
Camps Cleared
7
715,192
Distance Traveled
943,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,700
1,070
50
5
4
184,001
0
L
Cthulhu
8,712
871
17
2
0
133,086
1
L
Fenrir
9,498
950
23
2
3
162,819
1
W
Jing Wei
10,737
1,074
17
2
0
213,779
0
W
Danzaburou
12,327
1,233
34
3
2
177,409
0
L
Discordia
9,919
992
46
5
1
160,095
0
L
Skadi
8,504
850
1
0
0
66,950
0
W
Charybdis
11,541
1,154
51
5
0
188,005
0
L
Jing Wei
9,939
994
64
6
2
192,242
0
W
Neith
10,713
1,071
47
5
1
180,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role