Player Matchup

Cerberus
Cerberus
GringleSpringus
Cerberus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 77L
1,587 Elo+
Party 1
Hercules
Hercules
HootsHoodini
Hercules
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 1
Eset
Eset
Slank7pants
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Solo
Xbalanque
Xbalanque
jagertwitchmain
Xbalanque
Level 30
God Stats
62W - 32L
1,250 SR
Queue Stats
96W - 66L
1,537 Elo+
Party 1
Thanatos
Thanatos
moondust4
Thanatos
Level 27
God Stats
2W - 1L
1,879 SR
Queue Stats
14W - 11L
1,585 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,532 Elo+

VS

Team Averages
Level 64
1,612 SR
1,441 Elo+
Cthulhu
Cthulhu
AlmightyPush841
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,175 Elo+
Party 2
Set
Set
Dark1220
Set
Level 28
God Stats
17W - 12L
1,818 SR
Queue Stats
198W - 145L
1,593 Elo+
Party 3
Ah Puch
Ah Puch
SpaceLordPence
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,175 Elo+
Party 2
Scylla
Scylla
hypergaming123_
Scylla
Level 145
God Stats
4W - 3L
1,742 SR
Queue Stats
314W - 244L
1,627 Elo+
Party 3
Anubis
Anubis
strugglesrealYT
Anubis
Level 117
God Stats
10W - 8L
1,500 SR
Queue Stats
224W - 195L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 3 / 12
13,070
726
13,239
26,675
37,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
HootsHoodini
Hercules
19
3 / 3 / 9
12,085
671
11,783
21,042
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 2 / 7
11,824
657
5,961
16,184
7,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
jagertwitchmain
Xbalanque
20
6 / 2 / 8
12,816
712
15,351
12,725
6,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Thanatos
moondust4
Thanatos
18
4 / 8 / 5
11,497
639
10,672
20,393
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,837
658
8,756
26,526
31,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 3 / 7
12,967
720
12,956
16,673
9,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 5
12,964
720
16,494
11,951
5,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 0 / 10
14,368
798
27,861
12,538
5,634
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 3 / 3
12,557
698
8,789
13,877
7,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
16
Kills
18
18
Deaths
16
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
7
7
0.64
W
4
3
7
2.5
L
Cerberus
2
3
12
2.67
L
Hercules
HootsHoodini
Hercules
3
3
9
2.5
L
1
2
7
2.25
W
2
3
5
1.5
W
7
0
10
12
L
Xbalanque
jagertwitchmain
Xbalanque
6
2
8
5
L
Thanatos
moondust4
Thanatos
4
8
5
0.81
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,006
Damage
74,856
97,019
Taken
81,565
77,343
Mitigated
59,119
20,148
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,756
871
563
1,071
26,526
31,567
591
6,634
19,294
24,761
0
W
12,956
4,488
0
3,432
16,673
9,510
76
2,938
13,476
0
48,647
L
Cerberus
13,239
1,102
0
3,425
26,675
37,405
255
14,094
12,361
39,512
0
L
Hercules
HootsHoodini
Hercules
11,783
2,434
0
4,592
21,042
17,124
50
12,971
7,679
0
26,228
L
5,961
985
562
2,415
16,184
7,295
67
13,155
2,719
38,860
0
W
16,494
334
0
961
11,951
5,371
1,257
4,369
7,406
56,977
0
W
27,861
1,200
0
1,222
12,538
5,634
1,220
2,107
10,206
65,650
0
L
Xbalanque
jagertwitchmain
Xbalanque
15,351
8,463
0
1,556
12,725
6,351
1,284
8,784
3,862
0
56,955
L
Thanatos
moondust4
Thanatos
10,672
1,590
0
7,598
20,393
9,168
305
11,756
8,498
0
28,959
W
8,789
168
0
5,350
13,877
7,037
1,001
2,632
11,142
47,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
64,693
344
Minions Killed
334
0
Camps Cleared
0
1,763,881
Distance Traveled
1,868,756
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,837
658
29
2
0
334,847
2
W
Set
12,967
720
92
5
0
422,603
0
L
Cerberus
13,070
726
80
4
0
348,053
0
L
Hercules
12,085
671
37
2
0
366,331
4
L
Eset
11,824
657
80
4
0
346,735
0
W
Ah Puch
12,964
720
93
5
0
371,145
0
W
Scylla
14,368
798
75
4
0
398,759
3
L
Xbalanque
12,816
712
106
6
0
348,335
0
L
Thanatos
11,497
639
41
2
0
354,427
0
W
Anubis
12,557
698
45
3
0
341,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role