Player Matchup

Danzaburou
Danzaburou
RushhJ
Danzaburou
Level 22
God Stats
49W - 62L
1,262 SR
Queue Stats
50W - 69L
1,197 Elo+
Party 2
Cabrakan
Cabrakan
Slashington III
Cabrakan
Level 86
God Stats
6W - 14L
1,185 SR
Queue Stats
37W - 38L
1,197 Elo+
Party 2
Skadi
Skadi
TheAlphaFuzzion
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 57
1,316 SR
1,298 Elo+

VS

Team Averages
Level 87
1,643 SR
1,393 Elo+
Scylla
Scylla
AcidOG CMoney
Scylla
Level 152
God Stats
26W - 10L
1,766 SR
Queue Stats
167W - 187L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
CS942489
Danzaburou
Level 24
God Stats
9W - 5L
1,629 SR
Queue Stats
66W - 61L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
TheRealWesley98
Sylvanus
Level 86
God Stats
5W - 7L
1,535 SR
Queue Stats
152W - 153L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RushhJ
Danzaburou
16
0 / 4 / 0
11,307
595
13,227
20,088
9,051
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
15
1 / 3 / 0
10,813
569
12,348
25,477
32,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 5 / 0
10,282
541
4,606
14,839
5,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
13,416
706
25,441
14,255
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CS942489
Danzaburou
18
6 / 0 / 5
13,468
709
21,642
14,575
7,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
16
0 / 1 / 10
11,575
609
7,507
17,133
19,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Danzaburou
CS942489
Danzaburou
6
0
5
8.5
L
Danzaburou
RushhJ
Danzaburou
0
4
0
0
L
Cabrakan
1
3
0
0.33
L
0
5
0
0
W
Sylvanus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
54,590
60,404
Taken
45,963
46,754
Mitigated
33,667
4,556
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,441
2,967
282
5,304
14,255
6,437
891
4,034
10,221
82,421
0
W
Danzaburou
CS942489
Danzaburou
21,642
7,174
0
4,294
14,575
7,611
1,166
5,238
9,337
0
68,188
L
Danzaburou
RushhJ
Danzaburou
13,227
1,669
0
2,255
20,088
9,051
0
11,932
7,689
0
51,613
L
Cabrakan
12,348
553
1,001
1,300
25,477
32,226
0
12,722
12,327
44,465
0
L
4,606
1,635
0
0
14,839
5,477
50
7,510
7,034
0
31,482
W
Sylvanus
7,507
1,120
2,791
5,059
17,133
19,619
458
3,648
13,485
20,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
38,459
212
Minions Killed
244
8
Camps Cleared
8
914,938
Distance Traveled
945,976
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,416
706
136
7
4
312,886
6
W
Danzaburou
13,468
709
87
5
3
354,839
7
L
Danzaburou
11,307
595
77
4
0
324,745
0
L
Cabrakan
10,813
569
78
4
5
295,482
2
L
Skadi
10,282
541
57
3
3
294,711
2
W
Sylvanus
11,575
609
21
1
1
278,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role