Player Matchup

Thanatos
Thanatos
AetherMenma
Thanatos
Level 63
God Stats
20W - 17L
1,625 SR
Queue Stats
377W - 390L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
IvoAnimator
Gilgamesh
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 19L
1,108 Elo+
Party 1
Eset
Eset
MrConejo36
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 84L
1,252 Elo+
Party 3
Amaterasu
Amaterasu
ninjask_99
Amaterasu
Level 129
God Stats
4W - 7L
1,077 SR
Queue Stats
272W - 336L
1,263 Elo+
Party 3
Chiron
Chiron
vfallet
Chiron
Level 38
God Stats
6W - 8L
1,195 SR
Queue Stats
145W - 156L
1,356 Elo+
Party 1
Team Averages
Level 54
1,380 SR
1,272 Elo+

VS

Team Averages
Level 67
1,465 SR
1,316 Elo+
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BabyBoyDenki
Ra
Level 107
God Stats
3W - 5L
1,366 SR
Queue Stats
220W - 233L
1,347 Elo+
Party 2
Olorun
Olorun
Improbable97
Olorun
Level 117
God Stats
7W - 11L
1,708 SR
Queue Stats
323W - 337L
1,356 Elo+
Party 2
Fenrir
Fenrir
SimplyTurtle
Fenrir
Level 18
God Stats
4W - 8L
1,250 SR
Queue Stats
4W - 11L
1,110 Elo+
Party 2
Ymir
Ymir
viaxgrace
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AetherMenma
Thanatos
12
6 / 0 / 5
7,985
532
10,496
14,255
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
IvoAnimator
Gilgamesh
11
0 / 1 / 4
7,066
471
3,727
9,762
6,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 3
7,099
473
3,875
7,595
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ninjask_99
Amaterasu
13
3 / 2 / 5
7,638
509
6,760
11,763
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
vfallet
Chiron
12
3 / 0 / 1
7,094
473
8,790
9,128
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 8 / 0
6,264
418
9,603
17,529
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 1 / 0
5,532
369
1,711
2,925
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
11
1 / 2 / 0
6,646
443
5,849
12,343
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
11
2 / 2 / 0
6,929
462
6,136
12,553
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
0 / 0 / 1
6,691
446
2,179
5,865
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
4
4
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
0
0.13
W
Thanatos
AetherMenma
Thanatos
6
0
5
8.5
L
0
1
0
0
L
Olorun
1
2
0
0.5
W
Gilgamesh
IvoAnimator
Gilgamesh
0
1
4
2
W
1
1
3
2.5
L
Fenrir
2
2
0
1
W
Amaterasu
ninjask_99
Amaterasu
3
2
5
2.75
W
Chiron
vfallet
Chiron
3
0
1
3.5
L
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
25,478
52,503
Taken
51,215
24,751
Mitigated
28,363
22,047
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,603
3,615
0
4,460
17,529
14,173
0
1,780
15,749
0
32,367
W
Thanatos
AetherMenma
Thanatos
10,496
4,254
0
10,276
14,255
5,676
0
694
13,383
0
52,532
L
1,711
46
16
618
2,925
1,017
93
1,288
1,637
21,772
0
L
Olorun
5,849
3,239
987
7,119
12,343
4,369
0
0
12,343
46,588
0
W
Gilgamesh
IvoAnimator
Gilgamesh
3,727
1,200
1,990
1,999
9,762
6,504
78
4,161
5,504
0
20,379
W
3,875
864
817
978
7,595
2,487
1,562
1,346
5,912
47,475
0
L
Fenrir
6,136
1,769
0
1,231
12,553
4,625
0
478
12,075
0
52,641
W
Amaterasu
ninjask_99
Amaterasu
6,760
3,828
0
3,193
11,763
6,549
1,245
154
11,166
0
40,067
W
Chiron
vfallet
Chiron
8,790
2,954
555
2,239
9,128
3,535
972
3,075
5,984
0
48,511
L
Ymir
2,179
182
0
1,649
5,865
4,179
0
329
5,536
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
32,062
323
Minions Killed
273
0
Camps Cleared
0
1,446,696
Distance Traveled
1,105,201
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,264
418
43
3
0
255,024
1
W
Thanatos
7,985
532
84
6
0
323,427
0
L
Ra
5,532
369
40
3
0
117,236
0
L
Olorun
6,646
443
78
5
0
225,269
1
W
Gilgamesh
7,066
471
19
1
0
307,748
0
W
Eset
7,099
473
79
5
0
243,748
4
L
Fenrir
6,929
462
82
5
0
281,837
2
W
Amaterasu
7,638
509
63
4
0
292,666
2
W
Chiron
7,094
473
78
5
0
279,107
0
L
Ymir
6,691
446
30
2
0
225,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role