Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jesuais
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 87L
1,372 Elo+
Party 1
Persephone
Persephone
PonPonMewMew
Persephone
Level 76
God Stats
1W - 3L
1,327 SR
Queue Stats
31W - 35L
1,376 Elo+
Solo
Skadi
Skadi
patria-charmosa0
Skadi
Level 68
God Stats
5W - 4L
1,178 SR
Queue Stats
365W - 395L
1,398 Elo+
Solo
Loki
Loki
xXMotherKillerXx
Loki
Level 99
God Stats
11W - 23L
1,316 SR
Queue Stats
130W - 162L
1,444 Elo+
Party 1
Team Averages
Level 100
1,364 SR
1,418 Elo+

VS

Team Averages
Level 77
1,437 SR
1,436 Elo+
Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CFC-Xinguzin
Awilix
Level 63
God Stats
3W - 5L
1,247 SR
Queue Stats
62W - 43L
1,507 Elo+
Solo
Yu Huang
Yu Huang
Francoskere987
Yu Huang
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 154L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
bom_de_oro
Cu Chulainn
Level 65
God Stats
3W - 3L
1,763 SR
Queue Stats
255W - 270L
1,410 Elo+
Solo
Bacchus
Bacchus
nuduul
Bacchus
Level 123
God Stats
8W - 11L
1,172 SR
Queue Stats
502W - 535L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 3 / 1
9,192
484
13,851
15,827
13,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
Jesuais
Baron Samedi
12
1 / 1 / 3
8,037
423
4,777
12,056
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
PonPonMewMew
Persephone
13
1 / 5 / 2
8,424
443
8,001
10,813
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 2
8,907
469
11,536
11,622
4,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,698
458
4,921
16,301
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 3 / 1
9,266
488
4,805
12,886
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
16
6 / 0 / 1
9,648
508
8,527
11,590
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
15
3 / 2 / 5
9,255
487
7,850
11,643
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
bom_de_oro
Cu Chulainn
12
1 / 7 / 1
8,043
423
11,022
20,415
18,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
nuduul
Bacchus
13
1 / 0 / 5
9,071
477
10,931
13,664
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
13
14
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
1
2.17
W
Apollo
 
Apollo
2
3
1
0.83
W
Awilix
6
0
1
6.5
W
Yu Huang
3
2
5
2.75
L
Baron Samedi
Jesuais
Baron Samedi
1
1
3
2.5
L
Persephone
PonPonMewMew
Persephone
1
5
2
0.4
W
Cu Chulainn
bom_de_oro
Cu Chulainn
1
7
1
0.21
W
Bacchus
nuduul
Bacchus
1
0
5
3.5
L
2
3
2
1
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
43,135
66,619
Taken
70,198
42,351
Mitigated
51,549
20,549
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,851
5,038
0
3,991
15,827
13,305
1,111
3,208
12,619
6,129
49,069
W
Apollo
 
Apollo
4,805
2,673
0
3,603
12,886
4,639
704
1,576
11,248
0
65,481
W
Awilix
8,527
2,825
0
6,694
11,590
5,250
0
1,182
10,322
0
79,826
W
Yu Huang
7,850
254
0
1,501
11,643
5,013
859
4,304
7,163
65,122
0
L
Baron Samedi
Jesuais
Baron Samedi
4,777
248
1,517
3,612
12,056
13,282
260
4,325
7,731
29,885
0
L
Persephone
PonPonMewMew
Persephone
8,001
64
0
1,619
10,813
4,178
497
3,399
7,409
52,675
0
W
Cu Chulainn
bom_de_oro
Cu Chulainn
11,022
2,518
0
724
20,415
18,015
619
2,826
17,503
0
57,835
W
Bacchus
nuduul
Bacchus
10,931
987
704
3,806
13,664
18,632
0
4,287
9,188
34,656
0
L
11,536
5,103
0
4,174
11,622
4,797
1,168
3,353
8,269
0
77,383
L
4,921
1,050
0
5,636
16,301
6,789
0
4,495
11,806
0
63,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
45,283
459
Minions Killed
488
0
Camps Cleared
0
1,701,749
Distance Traveled
1,809,390
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,192
484
92
5
0
349,038
4
W
Apollo
9,266
488
124
7
0
337,748
0
W
Awilix
9,648
508
124
7
0
432,259
3
W
Yu Huang
9,255
487
125
7
0
328,031
0
L
Baron Samedi
8,037
423
44
2
0
331,260
8
L
Persephone
8,424
443
86
5
0
336,278
6
W
Cu Chulainn
8,043
423
83
4
0
314,390
0
W
Bacchus
9,071
477
32
2
0
396,962
10
L
Skadi
8,907
469
122
6
0
317,428
4
L
Loki
8,698
458
115
6
0
367,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role