Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GrandPoobahRein
Cabrakan
Level 128
God Stats
3W - 1L
1,226 SR
Queue Stats
53W - 40L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
JrPotato
Cthulhu
Level 123
God Stats
4W - 0L
1,683 SR
Queue Stats
120W - 94L
1,556 Elo+
Party 3
Vamana
Vamana
PrimalRaindrop
Vamana
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 101L
1,513 Elo+
Party 3
Hades
Hades
SoncTheHooHog
Hades
Level 153
God Stats
4W - 1L
1,283 SR
Queue Stats
192W - 164L
1,540 Elo+
Party 3
Team Averages
Level 126
1,438 SR
1,547 Elo+

VS

Team Averages
Level 120
1,568 SR
1,655 Elo+
Tiamat
Tiamat
Carmello
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,618 Elo+
Party 2
Serqet
Serqet
Cod Logic
Serqet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,540 Elo+
Party 1
Ullr
Ullr
Cästor
Ullr
Level 129
God Stats
0W - 1L
1,840 SR
Queue Stats
13W - 5L
1,782 Elo+
Party 2
Hun Batz
Hun Batz
Pöllux
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,782 Elo+
Party 2
Khepri
Khepri
Snipingn00b
Khepri
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 25L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 10
8,529
853
11,555
7,688
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
6 / 2 / 12
10,148
1,015
5,521
12,354
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JrPotato
Cthulhu
16
3 / 3 / 19
9,223
922
10,599
14,791
17,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 3 / 12
9,562
956
13,462
27,699
24,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 9
9,157
916
8,395
11,294
7,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carmello
Tiamat
12
1 / 6 / 7
7,672
767
11,291
11,410
9,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Cod Logic
Serqet
13
2 / 4 / 7
7,933
793
4,675
8,531
13,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
Cästor
Ullr
15
3 / 5 / 6
8,420
842
15,510
11,129
6,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Pöllux
Hun Batz
17
6 / 5 / 2
10,104
1,010
10,228
11,062
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
13
1 / 4 / 7
7,306
731
6,886
10,471
14,450
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
24
Kills
13
14
Deaths
24
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
10
2.67
L
Tiamat
Carmello
Tiamat
1
6
7
0.75
L
Serqet
Cod Logic
Serqet
2
4
7
1.38
L
Ullr
Cästor
Ullr
3
5
6
1.2
W
Cabrakan
6
2
12
6
W
Cthulhu
JrPotato
Cthulhu
3
3
19
4.17
W
8
3
12
4.67
L
Hun Batz
Pöllux
Hun Batz
6
5
2
1.4
L
Khepri
1
4
7
1.13
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,532
Damage
48,590
73,826
Taken
52,603
68,187
Mitigated
50,043
25,754
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,555
2,244
476
222
7,688
3,404
1,341
2,317
5,371
22,028
0
L
Tiamat
Carmello
Tiamat
11,291
1,729
494
1,887
11,410
9,562
0
8,027
3,383
18,148
0
L
Serqet
Cod Logic
Serqet
4,675
385
843
858
8,531
13,711
271
6,128
2,403
0
6,544
L
Ullr
Cästor
Ullr
15,510
6,356
1,245
1,722
11,129
6,418
0
6,524
4,605
0
22,487
W
Cabrakan
5,521
761
852
2,134
12,354
15,894
587
2,781
9,294
8,005
0
W
Cthulhu
JrPotato
Cthulhu
10,599
319
717
1,560
14,791
17,311
372
4,963
9,432
23,978
0
W
13,462
5,557
317
11,087
27,699
24,065
1,069
6,332
21,211
0
23,316
L
Hun Batz
Pöllux
Hun Batz
10,228
1,526
0
287
11,062
5,902
1,056
7,884
3,178
0
25,943
L
Khepri
6,886
581
718
1,007
10,471
14,450
148
7,507
2,964
15,486
0
W
8,395
570
3,777
4,612
11,294
7,513
1,066
1,784
9,256
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
41,435
108
Minions Killed
86
0
Camps Cleared
0
929,002
Distance Traveled
912,620
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,529
853
18
2
0
165,164
0
L
Tiamat
7,672
767
15
2
0
172,552
0
L
Serqet
7,933
793
9
1
0
181,728
0
L
Ullr
8,420
842
11
1
0
192,559
0
W
Cabrakan
10,148
1,015
9
1
0
192,639
0
W
Cthulhu
9,223
922
43
4
0
210,650
1
W
Vamana
9,562
956
11
1
0
186,039
3
L
Hun Batz
10,104
1,010
39
4
0
183,476
0
L
Khepri
7,306
731
12
1
0
182,305
4
W
Hades
9,157
916
27
3
0
174,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role