Player Matchup

Bacchus
Bacchus
Chubzzz
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PorkChop789
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 2
Freya
Freya
lumilas
Freya
Level 70
God Stats
1W - 1L
1,666 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 2
Team Averages
Level 44
1,555 SR
1,483 Elo+

VS

Team Averages
Level 126
1,603 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aquabanana22
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 1
Mulan
Mulan
showmelights
Mulan
Level 149
God Stats
4W - 2L
1,809 SR
Queue Stats
348W - 345L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chubzzz
Bacchus
12
1 / 5 / 2
7,423
619
4,690
10,315
9,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 7 / 3
7,225
602
7,990
11,679
5,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
lumilas
Freya
12
2 / 3 / 1
7,775
648
11,481
11,982
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 2 / 11
8,518
710
8,659
11,031
9,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
3 / 1 / 12
8,811
734
6,815
7,127
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 0 / 5
10,045
837
14,981
15,368
17,014
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
11
3.75
W
Tiamat
3
1
12
9
L
Bacchus
Chubzzz
Bacchus
1
5
2
0.4
L
0
7
3
0.21
L
Freya
lumilas
Freya
2
3
1
0.83
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
30,455
33,976
Taken
33,526
19,796
Mitigated
31,742
5,338
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,659
1,660
0
0
11,031
9,340
374
5,496
5,535
224
26,152
W
Tiamat
6,815
650
0
886
7,127
5,388
347
3,574
3,377
15,279
0
L
Bacchus
Chubzzz
Bacchus
4,690
1,427
0
763
10,315
9,034
0
2,404
7,911
12,256
0
L
7,990
1,852
0
608
11,679
5,109
0
2,169
9,510
0
21,171
L
Freya
lumilas
Freya
11,481
3,607
0
3,967
11,982
5,653
0
2,659
9,323
38,747
0
W
14,981
1,521
0
6,036
15,368
17,014
0
7,452
7,822
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
27,374
103
Minions Killed
122
5
Camps Cleared
5
663,940
Distance Traveled
702,526
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,518
710
45
4
4
232,697
1
W
Tiamat
8,811
734
21
2
0
235,277
0
L
Bacchus
7,423
619
27
2
2
237,593
1
L
Neith
7,225
602
27
2
0
204,174
0
L
Freya
7,775
648
49
4
3
222,173
1
W
Mulan
10,045
837
56
5
1
234,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role