Player Matchup

Nox
Nox
Hyugaaa63
Nox
Level 100
God Stats
18W - 19L
1,446 SR
Queue Stats
298W - 299L
1,446 Elo+
Solo
Bellona
Bellona
JayRaky
Bellona
Level 62
God Stats
3W - 11L
1,378 SR
Queue Stats
19W - 30L
1,263 Elo+
Party 3
Merlin
Merlin
KUUJJUAK
Merlin
Level 84
God Stats
3W - 8L
1,713 SR
Queue Stats
30W - 41L
1,254 Elo+
Party 3
Hades
Hades
devin420420
Hades
Level 103
God Stats
5W - 8L
1,577 SR
Queue Stats
56W - 64L
1,381 Elo+
Party 4
Izanami
Izanami
khronosin
Izanami
Level 21
God Stats
3W - 5L
1,591 SR
Queue Stats
31W - 49L
1,375 Elo+
Party 4
Team Averages
Level 74
1,541 SR
1,344 Elo+

VS

Team Averages
Level 35
1,284 SR
1,208 Elo+
Ra
Ra
BABzore
Ra
Level 17
God Stats
3W - 2L
1,419 SR
Queue Stats
25W - 29L
1,336 Elo+
Party 2
Apollo
Apollo
Bagzor
Apollo
Level 70
God Stats
2W - 4L
1,257 SR
Queue Stats
59W - 54L
1,336 Elo+
Party 2
Lancelot
Lancelot
DraconicWanderer
Lancelot
Level 39
God Stats
27W - 21L
1,259 SR
Queue Stats
62W - 90L
1,220 Elo+
Party 1
Fafnir
Fafnir
NinjaMike9
Fafnir
Level 18
God Stats
4W - 3L
1,195 SR
Queue Stats
5W - 11L
1,019 Elo+
Party 1
Shiva
Shiva
ProjectBeowulf
Shiva
Level 29
God Stats
32W - 24L
1,290 SR
Queue Stats
51W - 73L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,762
517
4,198
8,059
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JayRaky
Bellona
11
1 / 1 / 1
6,872
458
8,640
11,774
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
KUUJJUAK
Merlin
12
1 / 5 / 4
6,808
454
7,692
7,864
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,518
435
5,902
17,598
8,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
khronosin
Izanami
10
2 / 8 / 4
6,934
462
10,981
12,900
4,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
8,042
536
5,343
9,159
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Bagzor
Apollo
12
3 / 2 / 5
7,466
498
9,301
11,603
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
14 / 1 / 2
9,034
602
9,208
9,714
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
NinjaMike9
Fafnir
12
1 / 0 / 8
8,065
538
2,851
10,843
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 0 / 5
8,268
551
11,748
16,706
10,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
21
21
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Apollo
Bagzor
Apollo
3
2
5
2.75
W
14
1
2
15
L
2
1
2
3
L
Bellona
JayRaky
Bellona
1
1
1
1.5
L
Merlin
KUUJJUAK
Merlin
1
5
4
0.6
W
Fafnir
NinjaMike9
Fafnir
1
0
8
5
W
1
0
5
3.5
L
1
6
1
0.25
L
Izanami
khronosin
Izanami
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
38,451
58,195
Taken
58,025
34,226
Mitigated
37,908
16,899
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,343
1,034
1,131
3,126
9,159
4,448
1,680
4,810
4,349
47,353
1,936
W
Apollo
Bagzor
Apollo
9,301
5,501
0
3,054
11,603
5,132
3,570
3,317
8,251
0
57,237
W
9,208
1,621
0
375
9,714
4,629
0
3,694
5,921
0
55,008
L
4,198
715
250
2,435
8,059
6,378
66
1,692
6,367
23,333
0
L
Bellona
JayRaky
Bellona
8,640
2,102
0
3,634
11,774
11,745
0
343
11,431
508
43,195
L
Merlin
KUUJJUAK
Merlin
7,692
304
0
1,000
7,864
2,862
564
959
6,905
44,541
0
W
Fafnir
NinjaMike9
Fafnir
2,851
644
411
2,683
10,843
12,783
454
2,512
8,331
18,319
0
W
11,748
2,406
319
8,015
16,706
10,916
1,491
4,503
11,653
0
62,271
L
5,902
925
265
7,725
17,598
8,376
780
2,897
14,701
36,170
0
L
Izanami
khronosin
Izanami
10,981
7,746
0
1,590
12,900
4,865
49
1,904
10,996
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
40,875
304
Minions Killed
360
0
Camps Cleared
0
1,318,552
Distance Traveled
1,448,659
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,042
536
87
6
0
259,949
4
W
Apollo
7,466
498
78
5
0
244,569
0
W
Lancelot
9,034
602
80
5
0
363,106
0
L
Nox
7,762
517
33
2
0
277,032
4
L
Bellona
6,872
458
75
5
0
298,368
0
L
Merlin
6,808
454
69
5
0
276,651
1
W
Fafnir
8,065
538
24
2
0
268,838
4
W
Shiva
8,268
551
91
6
0
312,197
5
L
Hades
6,518
435
64
4
0
219,549
1
L
Izanami
6,934
462
63
4
0
246,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role