Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
IceBukkets
Kuzenbo
Level 43
God Stats
1W - 1L
1,708 SR
Queue Stats
41W - 52L
1,336 Elo+
Party 2
Amaterasu
Amaterasu
agrimpeeper
Amaterasu
Level 42
God Stats
1W - 2L
1,452 SR
Queue Stats
167W - 200L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
colelangley12
Baron Samedi
Level 17
God Stats
2W - 3L
1,659 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 2
Charybdis
Charybdis
notqgundy
Charybdis
Level 29
God Stats
0W - 3L
1,337 SR
Queue Stats
11W - 22L
1,255 Elo+
Party 2
Team Averages
Level 42
1,531 SR
1,424 Elo+

VS

Team Averages
Level 93
1,651 SR
1,561 Elo+
Apollo
Apollo
NascarAlex
Apollo
Level 119
God Stats
12W - 7L
1,679 SR
Queue Stats
86W - 74L
1,599 Elo+
Party 3
Fenrir
Fenrir
RNFNROLL
Fenrir
Level 129
God Stats
4W - 2L
1,616 SR
Queue Stats
108W - 104L
1,569 Elo+
Party 3
Eset
Eset
ZetaLegion
Eset
Level 128
God Stats
12W - 6L
1,775 SR
Queue Stats
104W - 89L
1,598 Elo+
Party 3
Athena
Athena
prodicallson
Athena
Level 49
God Stats
19W - 4L
1,689 SR
Queue Stats
35W - 23L
1,675 Elo+
Party 3
Tyr
Tyr
vO dmonen
Tyr
Level 42
God Stats
3W - 3L
1,495 SR
Queue Stats
47W - 66L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 6 / 3
9,551
434
12,861
29,780
16,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
IceBukkets
Kuzenbo
13
0 / 7 / 6
8,845
402
9,495
23,691
31,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
agrimpeeper
Amaterasu
16
1 / 3 / 5
10,484
477
9,554
17,112
12,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
colelangley12
Baron Samedi
16
3 / 6 / 4
10,226
465
11,641
18,111
10,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
notqgundy
Charybdis
13
0 / 7 / 5
8,443
384
9,678
18,460
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NascarAlex
Apollo
19
4 / 1 / 12
11,927
542
20,709
17,840
8,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RNFNROLL
Fenrir
18
6 / 3 / 14
11,832
538
19,329
24,005
13,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
15 / 2 / 3
12,191
554
25,233
12,549
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
16
2 / 2 / 20
10,568
480
7,549
22,132
24,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 11
11,101
505
14,128
19,492
20,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
8
Kills
29
29
Deaths
9
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
6
3
0.92
L
Kuzenbo
IceBukkets
Kuzenbo
0
7
6
0.43
W
Apollo
NascarAlex
Apollo
4
1
12
10
W
Fenrir
RNFNROLL
Fenrir
6
3
14
4.33
W
15
2
3
8.25
L
Amaterasu
agrimpeeper
Amaterasu
1
3
5
1.17
L
Baron Samedi
colelangley12
Baron Samedi
3
6
4
0.83
L
Charybdis
notqgundy
Charybdis
0
7
5
0.36
W
Athena
2
2
20
6
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
86,948
107,154
Taken
96,018
77,677
Mitigated
74,000
30,665
Healing
30,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,861
3,348
0
10,395
29,780
16,545
0
8,246
21,534
0
52,654
L
Kuzenbo
IceBukkets
Kuzenbo
9,495
3,886
3,128
4,499
23,691
31,247
0
8,752
14,939
27,226
0
W
Apollo
NascarAlex
Apollo
20,709
12,424
0
5,688
17,840
8,657
3,436
3,980
13,860
0
138,566
W
Fenrir
RNFNROLL
Fenrir
19,329
5,320
0
9,589
24,005
13,732
929
5,458
18,547
0
107,279
W
25,233
1,392
4,160
2,586
12,549
6,337
2,086
3,861
8,688
102,063
0
L
Amaterasu
agrimpeeper
Amaterasu
9,554
3,871
495
3,526
17,112
12,364
240
4,287
12,825
0
76,675
L
Baron Samedi
colelangley12
Baron Samedi
11,641
1,746
1,154
3,545
18,111
10,259
0
6,157
11,954
56,541
0
L
Charybdis
notqgundy
Charybdis
9,678
5,635
0
3,923
18,460
7,262
0
5,340
13,120
0
61,933
W
Athena
7,549
1,403
1,036
2,831
22,132
24,575
535
5,830
16,302
33,260
0
W
14,128
1,917
0
4,185
19,492
20,699
1,607
3,499
15,993
0
69,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
57,619
384
Minions Killed
624
0
Camps Cleared
0
1,980,290
Distance Traveled
2,105,676
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,551
434
70
3
0
413,055
0
L
Kuzenbo
8,845
402
25
1
0
422,990
7
W
Apollo
11,927
542
189
9
0
435,544
0
W
Fenrir
11,832
538
142
6
0
409,828
2
W
Eset
12,191
554
138
6
0
385,378
4
L
Amaterasu
10,484
477
133
6
0
424,600
0
L
Baron Samedi
10,226
465
67
3
0
342,145
5
L
Charybdis
8,443
384
89
4
0
377,500
3
W
Athena
10,568
480
48
2
0
432,956
3
W
Tyr
11,101
505
107
5
0
441,970
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role