Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JBS0504
Nu Wa
Level 80
God Stats
8W - 9L
1,501 SR
Queue Stats
139W - 147L
1,465 Elo+
Party 1
Lancelot
Lancelot
VibesNP
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,478 Elo+
Solo
Geb
Geb
káden
Geb
Level 86
God Stats
1W - 1L
1,704 SR
Queue Stats
163W - 169L
1,502 Elo+
Party 1
Team Averages
Level 114
1,541 SR
1,489 Elo+

VS

Team Averages
Level 117
1,494 SR
1,575 Elo+
Artemis
Artemis
Eldelicioxo
Artemis
Level 145
God Stats
1W - 1L
1,338 SR
Queue Stats
107W - 115L
1,448 Elo+
Solo
Bastet
Bastet
KitzDuser
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,842 Elo+
Solo
Scylla
Scylla
Sir Alex V
Scylla
Level 69
God Stats
9W - 9L
1,405 SR
Queue Stats
179W - 154L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
flacko1224
Sun Wukong
Level 128
God Stats
13W - 5L
1,728 SR
Queue Stats
182W - 171L
1,566 Elo+
Solo
Nox
Nox
nafar3
Nox
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 117L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 1
7,996
800
5,500
3,848
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
 
Charybdis
13
0 / 2 / 2
6,798
680
7,228
7,818
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
JBS0504
Nu Wa
13
2 / 5 / 2
7,121
712
9,484
7,880
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
VibesNP
Lancelot
12
1 / 6 / 0
6,728
673
7,879
14,389
8,606
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
káden
Geb
11
0 / 5 / 2
6,248
625
4,996
10,026
4,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eldelicioxo
Artemis
15
6 / 0 / 7
7,872
787
5,904
7,096
2,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
KitzDuser
Bastet
14
3 / 2 / 11
7,688
769
8,391
10,769
4,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Sir Alex V
Scylla
15
6 / 0 / 9
8,153
815
8,472
6,069
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
flacko1224
Sun Wukong
13
3 / 0 / 10
7,237
724
9,464
13,484
11,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
nafar3
Nox
14
1 / 2 / 11
7,297
730
3,181
6,916
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
4
Kills
19
19
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Charybdis
 
Charybdis
0
2
2
0.5
W
Artemis
Eldelicioxo
Artemis
6
0
7
9.5
L
Nu Wa
JBS0504
Nu Wa
2
5
2
0.6
W
Bastet
KitzDuser
Bastet
3
2
11
4.25
W
Scylla
Sir Alex V
Scylla
6
0
9
10.5
L
Lancelot
VibesNP
Lancelot
1
6
0
0.17
W
Sun Wukong
flacko1224
Sun Wukong
3
0
10
8
L
Geb
káden
Geb
0
5
2
0.2
W
Nox
nafar3
Nox
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
35,412
43,961
Taken
44,334
21,445
Mitigated
23,989
3,090
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,500
0
0
526
3,848
1,271
0
273
3,543
39,895
0
L
Charybdis
 
Charybdis
7,228
4,145
0
1,502
7,818
3,202
1,079
2,038
5,678
0
25,112
W
Artemis
Eldelicioxo
Artemis
5,904
2,255
0
2,054
7,096
2,992
42
4,927
2,169
0
21,384
L
Nu Wa
JBS0504
Nu Wa
9,484
2,907
0
40
7,880
3,804
0
1,487
6,297
20,287
463
W
Bastet
KitzDuser
Bastet
8,391
1,668
0
3,706
10,769
4,274
0
2,858
7,911
0
29,953
W
Scylla
Sir Alex V
Scylla
8,472
433
0
0
6,069
2,569
177
3,078
2,991
25,339
0
L
Lancelot
VibesNP
Lancelot
7,879
1,177
0
1,022
14,389
8,606
45
4,585
9,609
0
17,343
W
Sun Wukong
flacko1224
Sun Wukong
9,464
1,814
0
3,957
13,484
11,125
0
4,556
8,928
0
20,805
L
Geb
káden
Geb
4,996
441
0
0
10,026
4,562
0
2,691
7,181
10,815
0
W
Nox
nafar3
Nox
3,181
326
0
28
6,916
3,029
110
4,287
2,629
22,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
38,247
212
Minions Killed
212
0
Camps Cleared
0
997,113
Distance Traveled
1,076,375
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,996
800
90
9
0
207,758
3
L
Charybdis
6,798
680
55
6
0
182,932
5
W
Artemis
7,872
787
40
4
0
203,939
4
L
Nu Wa
7,121
712
24
2
0
189,101
1
W
Bastet
7,688
769
50
5
0
241,507
3
W
Scylla
8,153
815
47
5
0
226,604
2
L
Lancelot
6,728
673
29
3
0
195,824
0
W
Sun Wukong
7,237
724
22
2
0
213,003
1
L
Geb
6,248
625
14
1
0
221,498
1
W
Nox
7,297
730
53
5
0
191,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role