Player Matchup

Bellona
Bellona
Eisenmann6903
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Hou Yi
Hou Yi
OldKingCole2130
Hou Yi
Level 99
God Stats
2W - 1L
1,819 SR
Queue Stats
45W - 29L
1,579 Elo+
Party 1
Pele
Pele
OrphanChaser
Pele
Level 156
God Stats
11W - 9L
1,616 SR
Queue Stats
88W - 88L
1,485 Elo+
Party 1
Ymir
Ymir
Two 1s and a 9
Ymir
Level 28
God Stats
2W - 2L
1,836 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
tbsammy
Aphrodite
Level 107
God Stats
7W - 6L
1,411 SR
Queue Stats
26W - 30L
1,459 Elo+
Solo
Team Averages
Level 86
1,636 SR
1,491 Elo+

VS

Team Averages
Level 77
1,431 SR
1,376 Elo+
Chaac
Chaac
A Keepsake
Chaac
Level 129
God Stats
1W - 2L
1,454 SR
Queue Stats
229W - 183L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
Drew BFL
Kuzenbo
Level 24
God Stats
11W - 15L
1,449 SR
Queue Stats
46W - 59L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
Itz-_-Lildawg
Ah Puch
Level 122
God Stats
9W - 5L
1,450 SR
Queue Stats
47W - 85L
1,312 Elo+
Party 3
Mercury
Mercury
Itz-_-RNGesus
Mercury
Level 86
God Stats
1W - 2L
1,561 SR
Queue Stats
81W - 95L
1,391 Elo+
Party 3
Cupid
Cupid
WahlArmy
Cupid
Level 24
God Stats
2W - 9L
1,242 SR
Queue Stats
19W - 50L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 3 / 1
9,271
773
7,503
18,776
17,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 2
9,116
760
8,861
11,362
6,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 1 / 3
9,717
810
15,489
12,115
5,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 1
8,960
747
4,502
10,734
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
tbsammy
Aphrodite
16
0 / 0 / 4
9,257
771
8,109
10,260
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 0 / 0
9,254
771
24,451
19,486
23,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Drew BFL
Kuzenbo
14
0 / 2 / 3
8,165
680
4,078
15,970
23,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
13
0 / 0 / 3
7,701
642
4,710
2,610
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
14
0 / 5 / 3
8,201
683
4,636
13,730
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
WahlArmy
Cupid
10
0 / 0 / 0
6,925
577
0
1,147
465

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
4
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
0
0
4
L
Kuzenbo
Drew BFL
Kuzenbo
0
2
3
0.75
W
Bellona
2
3
1
0.83
L
Ah Puch
0
0
3
1.5
L
Mercury
0
5
3
0.3
W
1
1
2
2
W
4
1
3
5.5
W
0
0
1
0.5
L
Cupid
WahlArmy
Cupid
0
0
0
0
W
Aphrodite
tbsammy
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
37,875
63,247
Taken
52,943
48,728
Mitigated
54,825
24,160
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
24,451
3,655
0
11,258
19,486
23,621
0
5,212
14,274
0
53,966
L
Kuzenbo
Drew BFL
Kuzenbo
4,078
506
0
631
15,970
23,319
0
4,592
11,378
7,857
0
W
Bellona
7,503
2,245
0
3,147
18,776
17,931
902
1,664
16,775
0
35,728
L
Ah Puch
4,710
123
0
746
2,610
1,041
0
710
1,900
15,578
0
L
Mercury
4,636
1,157
0
0
13,730
6,379
0
2,097
11,633
0
29,183
W
8,861
5,447
0
1,835
11,362
6,454
3,210
1,082
9,949
0
34,325
W
15,489
2,972
0
3,511
12,115
5,921
2,485
1,622
9,912
0
37,949
W
4,502
554
0
1,005
10,734
11,490
480
3,017
7,262
17,198
0
L
Cupid
WahlArmy
Cupid
0
0
0
0
1,147
465
0
0
1,147
0
0
W
Aphrodite
tbsammy
Aphrodite
8,109
914
7,360
7,302
10,260
6,932
1,887
1,403
8,655
43,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
40,246
270
Minions Killed
153
0
Camps Cleared
0
1,248,398
Distance Traveled
878,777
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,254
771
75
6
0
278,742
0
L
Kuzenbo
8,165
680
8
1
0
262,011
0
W
Bellona
9,271
773
59
5
0
242,751
3
L
Ah Puch
7,701
642
29
2
0
89,400
1
L
Mercury
8,201
683
41
3
0
248,624
0
W
Hou Yi
9,116
760
53
4
0
233,918
1
W
Pele
9,717
810
55
5
0
307,537
1
W
Ymir
8,960
747
23
2
0
228,526
2
L
Cupid
6,925
577
0
0
0
0
0
W
Aphrodite
9,257
771
80
7
0
235,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role