Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bousq
Charybdis
Level 129
God Stats
0W - 3L
1,564 SR
Queue Stats
115W - 110L
1,574 Elo+
Solo
Raijin
Raijin
Depopulating
Raijin
Level 126
God Stats
0W - 2L
1,387 SR
Queue Stats
96W - 71L
1,628 Elo+
Solo
Aphrodite
Aphrodite
GreyWolfieBirkin
Aphrodite
Level 160
God Stats
100W - 80L
1,677 SR
Queue Stats
180W - 178L
1,560 Elo+
Solo
Achilles
Achilles
espartan9000
Achilles
Level 159
God Stats
4W - 11L
1,491 SR
Queue Stats
285W - 281L
1,669 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,586 Elo+

VS

Team Averages
Level 156
1,680 SR
1,597 Elo+
Cliodhna
Cliodhna
Countryhome
Cliodhna
Level 149
God Stats
47W - 29L
1,671 SR
Queue Stats
135W - 117L
1,666 Elo+
Solo
Anhur
Anhur
K ZaiTo
Anhur
Level 157
God Stats
2W - 1L
1,735 SR
Queue Stats
18W - 25L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Kanderous
Baron Samedi
Level 156
God Stats
3W - 1L
1,602 SR
Queue Stats
14W - 19L
1,526 Elo+
Solo
Olorun
Olorun
Kwahi
Olorun
Level 160
God Stats
3W - 1L
1,709 SR
Queue Stats
78W - 50L
1,698 Elo+
Solo
Mulan
Mulan
Xeal AlZaRe
Mulan
Level 158
God Stats
9W - 4L
1,683 SR
Queue Stats
145W - 140L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 10 / 13
14,466
761
24,268
34,966
22,353
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Bousq
Charybdis
20
3 / 8 / 10
12,593
663
21,825
28,065
12,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
20
9 / 8 / 11
14,927
786
28,663
21,013
10,262
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
20
4 / 6 / 14
13,158
693
13,833
24,720
12,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
espartan9000
Achilles
20
5 / 9 / 4
13,611
716
20,549
34,832
40,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Countryhome
Cliodhna
20
15 / 7 / 14
16,528
870
36,350
34,745
17,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
K ZaiTo
Anhur
20
4 / 5 / 14
13,968
735
15,546
22,140
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kanderous
Baron Samedi
20
4 / 5 / 7
14,157
745
18,725
22,613
12,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
Kwahi
Olorun
20
4 / 6 / 13
13,388
705
27,451
24,266
12,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 7 / 16
16,101
847
29,018
36,322
35,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
105
30
Kills
41
41
Deaths
30
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
9
10
13
1.55
L
Charybdis
Bousq
Charybdis
3
8
10
1
W
Cliodhna
Countryhome
Cliodhna
15
7
14
3.14
L
Raijin
9
8
11
1.81
L
Aphrodite
4
6
14
1.83
W
Anhur
K ZaiTo
Anhur
4
5
14
2.2
W
Baron Samedi
Kanderous
Baron Samedi
4
5
7
1.5
W
Olorun
Kwahi
Olorun
4
6
13
1.75
W
14
7
16
3.14
L
Achilles
espartan9000
Achilles
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,138
Damage
127,090
143,596
Taken
140,086
97,920
Mitigated
85,862
41,921
Healing
44,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
24,268
4,123
0
6,363
34,966
22,353
0
12,040
22,768
0
48,436
L
Charybdis
Bousq
Charybdis
21,825
12,542
0
3,501
28,065
12,091
24
5,839
22,190
0
53,447
W
Cliodhna
Countryhome
Cliodhna
36,350
4,498
0
11,451
34,745
17,044
2,238
8,277
26,168
0
76,326
L
Raijin
28,663
2,306
0
1,198
21,013
10,262
0
3,192
17,755
69,020
0
L
Aphrodite
13,833
1,632
11,532
12,549
24,720
12,512
0
8,141
16,543
43,973
0
W
Anhur
K ZaiTo
Anhur
15,546
9,188
0
1,765
22,140
8,337
1,353
6,941
15,022
0
54,981
W
Baron Samedi
Kanderous
Baron Samedi
18,725
911
1,037
6,251
22,613
12,047
546
8,821
13,541
71,724
0
W
Olorun
Kwahi
Olorun
27,451
12,660
571
8,433
24,266
12,541
818
5,385
18,555
74,463
7,161
W
29,018
4,858
0
14,568
36,322
35,893
442
13,072
22,865
0
51,507
L
Achilles
espartan9000
Achilles
20,549
4,624
0
6,778
34,832
40,702
41
13,404
21,146
0
45,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
74,142
315
Minions Killed
378
0
Camps Cleared
0
1,766,358
Distance Traveled
1,760,118
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,466
761
45
2
0
398,436
2
L
Charybdis
12,593
663
51
3
0
318,257
0
W
Cliodhna
16,528
870
87
5
0
385,531
1
L
Raijin
14,927
786
97
5
0
328,745
1
L
Aphrodite
13,158
693
61
3
0
346,869
0
W
Anhur
13,968
735
72
4
0
355,855
0
W
Baron Samedi
14,157
745
95
5
0
361,547
3
W
Olorun
13,388
705
78
4
0
334,107
0
W
Mulan
16,101
847
46
2
0
323,078
3
L
Achilles
13,611
716
61
3
0
374,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role