Player Matchup

Shiva
Shiva
IGotRegrets
Shiva
Level 117
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 1L
1,288 Elo+
Party 1
Osiris
Osiris
LILBABYBROWNIE
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 1
Freya
Freya
SinonTheRaptor
Freya
Level 149
God Stats
1W - 0L
1,570 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 1
Agni
Agni
xMrCatNHat
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 1
Cliodhna
Cliodhna
zSAVAGESOLDIERz
Cliodhna
Level 100
God Stats
2W - 0L
1,430 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 1
Team Averages
Level 120
1,459 SR
1,364 Elo+

VS

Team Averages
Level 73
1,381 SR
1,483 Elo+
Jing Wei
Jing Wei
CHORIZO_MONSTER4
Jing Wei
Level 77
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Cozy4285
Olorun
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
El3ctricEy3
Sun Wukong
Level 69
God Stats
2W - 4L
1,460 SR
Queue Stats
81W - 88L
1,415 Elo+
Solo
Bastet
Bastet
SNESQWK
Bastet
Level 88
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
clownshoeess
Baron Samedi
Level 89
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 20
11,216
801
18,664
16,423
18,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
11 / 1 / 11
11,818
844
11,790
12,915
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 3 / 12
11,351
811
19,201
16,624
7,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 1 / 16
11,087
792
14,242
5,911
2,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
18
3 / 3 / 19
10,508
751
12,797
18,961
8,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,538
681
5,640
16,063
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Cozy4285
Olorun
16
1 / 7 / 4
9,329
666
4,986
17,866
8,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
El3ctricEy3
Sun Wukong
16
1 / 7 / 2
9,846
703
9,194
22,263
18,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
SNESQWK
Bastet
16
3 / 5 / 5
10,043
717
14,907
14,342
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
clownshoeess
Baron Samedi
15
2 / 9 / 3
9,344
667
12,567
16,573
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
33
Kills
9
9
Deaths
33
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Olorun
Cozy4285
Olorun
1
7
4
0.43
L
Sun Wukong
El3ctricEy3
Sun Wukong
1
7
2
0.29
W
7
1
20
17
W
11
1
11
16.5
L
Bastet
SNESQWK
Bastet
3
5
5
1.1
W
6
3
12
4
L
Baron Samedi
clownshoeess
Baron Samedi
2
9
3
0.39
W
6
1
16
14
W
Cliodhna
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,694
Damage
47,294
70,834
Taken
87,107
50,022
Mitigated
50,605
21,458
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,640
4,029
265
3,419
16,063
7,712
509
3,797
12,158
0
25,595
L
Olorun
Cozy4285
Olorun
4,986
2,942
850
2,372
17,866
8,433
1,473
9,402
8,186
27,247
0
L
Sun Wukong
El3ctricEy3
Sun Wukong
9,194
961
0
4,871
22,263
18,358
402
7,641
14,494
0
35,254
W
18,664
1,741
1,380
4,633
16,423
18,595
450
4,483
11,940
0
38,082
W
11,790
3,404
0
3,474
12,915
12,710
0
1,389
11,526
0
43,908
L
Bastet
SNESQWK
Bastet
14,907
3,221
0
2,911
14,342
7,088
48
2,649
11,513
0
27,345
W
19,201
6,100
0
6,738
16,624
7,906
2,047
6,989
9,635
49,221
0
L
Baron Samedi
clownshoeess
Baron Samedi
12,567
1,205
1,517
2,821
16,573
9,014
0
9,009
7,313
25,255
0
W
14,242
452
0
0
5,911
2,320
964
989
4,922
40,954
0
W
Cliodhna
12,797
630
0
5,233
18,961
8,491
271
3,703
15,258
0
37,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
48,100
300
Minions Killed
217
0
Camps Cleared
0
1,528,402
Distance Traveled
1,264,731
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,538
681
41
3
0
289,274
0
L
Olorun
9,329
666
48
3
0
244,767
3
L
Sun Wukong
9,846
703
66
5
0
270,615
0
W
Shiva
11,216
801
51
4
0
318,760
0
W
Osiris
11,818
844
57
4
0
324,144
1
L
Bastet
10,043
717
32
2
0
264,218
0
W
Freya
11,351
811
82
6
0
275,090
4
L
Baron Samedi
9,344
667
30
2
0
195,857
1
W
Agni
11,087
792
63
5
0
288,926
2
W
Cliodhna
10,508
751
47
3
0
321,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role