Player Matchup

Ares
Ares
Aiskrims
Ares
Level 114
God Stats
48W - 21L
1,712 SR
Queue Stats
358W - 411L
1,551 Elo+
Party 1
Persephone
Persephone
GhostSC93
Persephone
Level 86
God Stats
14W - 14L
1,419 SR
Queue Stats
229W - 253L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Shalamayne01
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,649 Elo+
Solo
Achilles
Achilles
ed528
Achilles
Level 123
God Stats
10W - 6L
1,438 SR
Queue Stats
234W - 218L
1,545 Elo+
Party 1
Bellona
Bellona
eliot117
Bellona
Level 86
God Stats
83W - 58L
1,502 SR
Queue Stats
227W - 250L
1,528 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,550 Elo+

VS

Team Averages
Level 136
1,618 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KingMocaLoca
Skadi
Level 126
God Stats
8W - 7L
1,653 SR
Queue Stats
229W - 248L
1,540 Elo+
Solo
Geb
Geb
Mzork
Geb
Level 129
God Stats
2W - 1L
1,818 SR
Queue Stats
16W - 27L
1,393 Elo+
Solo
Zeus
Zeus
sabaots
Zeus
Level 140
God Stats
0W - 7L
1,618 SR
Queue Stats
38W - 47L
1,449 Elo+
Solo
Serqet
Serqet
weekendrageguy
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 2 / 13
11,531
1,153
8,707
14,489
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
GhostSC93
Persephone
16
1 / 2 / 11
10,689
1,069
8,954
8,049
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Shalamayne01
Kukulkan
16
4 / 1 / 8
11,328
1,133
14,415
7,922
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ed528
Achilles
17
6 / 1 / 4
11,168
1,117
12,485
15,495
20,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
eliot117
Bellona
16
4 / 3 / 8
10,551
1,055
9,493
15,032
13,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

233

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 4 / 7
10,229
1,023
11,778
13,355
6,590
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 3
11,264
1,126
12,580
8,686
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Mzork
Geb
16
1 / 1 / 8
11,358
1,136
6,451
9,275
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
sabaots
Zeus
16
2 / 6 / 6
10,542
1,054
14,048
10,748
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 5
9,816
982
11,290
15,490
14,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
17
Kills
9
9
Deaths
17
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
7
1.13
W
Ares
2
2
13
4.25
W
Persephone
GhostSC93
Persephone
1
2
11
3.25
L
4
2
3
2.75
L
Geb
Mzork
Geb
1
1
8
5
W
Kukulkan
Shalamayne01
Kukulkan
4
1
8
8
W
Achilles
ed528
Achilles
6
1
4
8
W
Bellona
eliot117
Bellona
4
3
8
2.67
L
Zeus
sabaots
Zeus
2
6
6
0.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
56,147
60,987
Taken
57,554
59,724
Mitigated
43,732
3,996
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,778
4,452
0
2,701
13,355
6,590
0
5,446
7,909
27,443
0
W
Ares
8,707
303
0
1,248
14,489
17,623
0
11,123
3,204
13,610
0
W
Persephone
GhostSC93
Persephone
8,954
534
246
1,106
8,049
4,068
0
3,782
4,142
33,285
0
L
12,580
5,805
0
101
8,686
5,158
0
6,033
2,653
0
50,153
L
Geb
Mzork
Geb
6,451
367
0
1,406
9,275
12,126
0
6,036
3,239
13,095
0
W
Kukulkan
Shalamayne01
Kukulkan
14,415
1,791
0
225
7,922
4,167
0
3,779
3,819
46,023
0
W
Achilles
ed528
Achilles
12,485
1,383
0
1,083
15,495
20,860
0
5,708
9,353
0
24,533
W
Bellona
eliot117
Bellona
9,493
857
0
88
15,032
13,006
0
7,885
6,931
0
19,098
L
Zeus
sabaots
Zeus
14,048
1,406
0
0
10,748
5,702
0
5,850
4,898
35,445
0
L
11,290
3,169
0
61
15,490
14,156
0
8,711
6,779
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
53,209
202
Minions Killed
209
6
Camps Cleared
7
1,057,065
Distance Traveled
1,045,388
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,229
1,023
47
5
0
183,950
5
W
Ares
11,531
1,153
15
2
0
224,828
0
W
Persephone
10,689
1,069
63
6
3
220,679
0
L
Skadi
11,264
1,126
76
8
4
207,896
1
L
Geb
11,358
1,136
5
1
0
238,272
0
W
Kukulkan
11,328
1,133
93
9
2
185,571
0
W
Achilles
11,168
1,117
12
1
1
209,724
0
W
Bellona
10,551
1,055
19
2
0
216,263
1
L
Zeus
10,542
1,054
67
7
0
189,376
0
L
Serqet
9,816
982
14
1
3
225,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role