Player Matchup

Sun Wukong
Sun Wukong
NuKappaCalvin
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
QueenLady96
Kukulkan
Level 58
God Stats
1W - 0L
1,431 SR
Queue Stats
35W - 59L
1,196 Elo+
Party 1
Arachne
Arachne
SWEATIESTBISON
Arachne
Level 108
God Stats
2W - 0L
1,515 SR
Queue Stats
32W - 40L
1,264 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,254 Elo+

VS

Team Averages
Level 105
1,409 SR
1,197 Elo+
Tyr
Tyr
SnowYghor
Tyr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 97L
1,171 Elo+
Solo
Zhong Kui
Zhong Kui
Thebest1056
Zhong Kui
Level 160
God Stats
26W - 29L
1,438 SR
Queue Stats
442W - 684L
1,187 Elo+
Solo
Cliodhna
Cliodhna
mapene10
Cliodhna
Level 87
God Stats
11W - 12L
1,290 SR
Queue Stats
61W - 69L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NuKappaCalvin
Sun Wukong
20
6 / 7 / 15
20,614
687
39,420
49,343
55,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
QueenLady96
Kukulkan
20
3 / 8 / 11
20,209
674
18,634
31,168
17,294
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 7 / 6
21,371
712
39,327
48,615
30,671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 11
18,540
618
22,754
44,553
59,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Thebest1056
Zhong Kui
20
6 / 7 / 8
20,474
682
39,231
42,027
32,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
mapene10
Cliodhna
20
14 / 9 / 6
21,429
714
50,748
41,253
24,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
25
Kills
22
22
Deaths
25
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
NuKappaCalvin
Sun Wukong
6
7
15
1.93
W
Kukulkan
QueenLady96
Kukulkan
3
8
11
1.06
W
16
7
6
2.71
L
2
9
11
0.83
L
Zhong Kui
Thebest1056
Zhong Kui
6
7
8
1.43
L
Cliodhna
mapene10
Cliodhna
14
9
6
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,381
Damage
112,733
129,126
Taken
127,833
103,764
Mitigated
116,313
41,724
Healing
42,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
NuKappaCalvin
Sun Wukong
39,420
11,752
0
16,596
49,343
55,799
570
15,563
33,780
0
92,294
W
Kukulkan
QueenLady96
Kukulkan
18,634
798
0
5,327
31,168
17,294
311
8,857
22,311
85,163
0
W
39,327
24,844
125
19,676
48,615
30,671
2,372
16,664
31,803
0
75,209
L
22,754
2,077
504
11,658
44,553
59,694
581
8,575
35,978
2,610
86,383
L
Zhong Kui
Thebest1056
Zhong Kui
39,231
6,794
0
16,007
42,027
32,606
1,887
8,028
33,999
127,073
0
L
Cliodhna
mapene10
Cliodhna
50,748
5,789
0
14,046
41,253
24,013
0
2,775
38,478
0
119,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,194
Gold Earned
60,443
236
Minions Killed
340
8
Camps Cleared
11
1,600,483
Distance Traveled
1,473,891
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,614
687
72
2
5
535,092
8
W
Kukulkan
20,209
674
119
4
1
497,234
7
W
Arachne
21,371
712
45
2
2
568,157
3
L
Tyr
18,540
618
87
3
4
517,092
4
L
Zhong Kui
20,474
682
155
5
2
445,147
0
L
Cliodhna
21,429
714
98
3
5
511,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role