Player Matchup

Morgan Le Fay
Morgan Le Fay
Flava Frazier
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,926 SR
Queue Stats
46W - 29L
1,544 Elo+
Party 1
Achilles
Achilles
L0NE MARINE
Achilles
Level 148
God Stats
3W - 2L
1,409 SR
Queue Stats
55W - 28L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
SWEG260
Gilgamesh
Level 136
God Stats
1W - 0L
1,589 SR
Queue Stats
28W - 15L
1,554 Elo+
Party 1
Team Averages
Level 104
1,642 SR
1,584 Elo+

VS

Team Averages
Level 57
1,401 SR
1,324 Elo+
Jormungandr
Jormungandr
JiraiyaBruh
Jormungandr
Level 69
God Stats
3W - 9L
1,401 SR
Queue Stats
9W - 23L
1,267 Elo+
Party 2
Jing Wei
Jing Wei
My BPD Died
Jing Wei
Level 92
God Stats
7W - 16L
1,301 SR
Queue Stats
56W - 65L
1,361 Elo+
Solo
Kali
Kali
heyyIuxx
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flava Frazier
Morgan Le Fay
20
6 / 4 / 19
17,603
704
20,380
19,244
8,866
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
L0NE MARINE
Achilles
20
13 / 5 / 20
18,634
745
31,453
41,559
51,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
SWEG260
Gilgamesh
20
16 / 5 / 14
19,717
789
31,167
35,775
32,778
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JiraiyaBruh
Jormungandr
20
9 / 8 / 1
18,838
754
25,172
33,246
48,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
My BPD Died
Jing Wei
19
2 / 15 / 7
15,280
611
17,029
31,105
18,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
18
0 / 12 / 6
14,133
565
13,500
31,700
18,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
35
Kills
11
14
Deaths
35
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Flava Frazier
Morgan Le Fay
6
4
19
3.88
L
Jormungandr
JiraiyaBruh
Jormungandr
9
8
1
1.19
W
Achilles
L0NE MARINE
Achilles
13
5
20
4.6
L
Jing Wei
My BPD Died
Jing Wei
2
15
7
0.37
W
Gilgamesh
SWEG260
Gilgamesh
16
5
14
4.6
L
Kali
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,000
Damage
55,701
96,578
Taken
96,051
93,504
Mitigated
84,979
21,814
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Flava Frazier
Morgan Le Fay
20,380
1,759
34
6,244
19,244
8,866
724
8,394
9,570
70,080
0
L
Jormungandr
JiraiyaBruh
Jormungandr
25,172
4,585
0
3,812
33,246
48,056
300
12,526
20,720
87,425
0
W
Achilles
L0NE MARINE
Achilles
31,453
8,756
0
8,921
41,559
51,860
1,043
7,699
27,274
0
66,886
L
Jing Wei
My BPD Died
Jing Wei
17,029
12,796
0
1,188
31,105
18,212
839
3,273
27,832
0
57,322
W
Gilgamesh
SWEG260
Gilgamesh
31,167
9,749
0
6,615
35,775
32,778
1,101
10,592
21,417
0
107,584
L
Kali
13,500
8,478
0
3,405
31,700
18,711
416
4,949
26,751
0
51,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
48,251
247
Minions Killed
225
13
Camps Cleared
8
1,378,323
Distance Traveled
1,148,132
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,603
704
94
4
3
473,730
3
L
Jormungandr
18,838
754
99
4
4
366,113
3
W
Achilles
18,634
745
54
2
2
456,827
0
L
Jing Wei
15,280
611
55
2
4
409,295
2
W
Gilgamesh
19,717
789
99
4
8
447,766
0
L
Kali
14,133
565
71
3
0
372,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role