Player Matchup

Danzaburou
Danzaburou
Deathtaker 702
Danzaburou
Level 158
God Stats
9W - 13L
1,454 SR
Queue Stats
68W - 147L
1,222 Elo+
Party 1
King Arthur
King Arthur
Mysterion7oh2
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,071 Elo+
Party 1
Vulcan
Vulcan
ShadySlice10
Vulcan
Level 26
God Stats
29W - 64L
1,222 SR
Queue Stats
69W - 145L
1,120 Elo+
Party 1
Team Averages
Level 115
1,392 SR
1,138 Elo+

VS

Team Averages
Level 47
1,523 SR
1,362 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fade8565
Janus
Level 29
God Stats
5W - 6L
1,477 SR
Queue Stats
29W - 46L
1,257 Elo+
Party 2
Chaac
Chaac
Palereaper94
Chaac
Level 67
God Stats
11W - 8L
1,591 SR
Queue Stats
103W - 168L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathtaker 702
Danzaburou
16
4 / 3 / 10
11,383
711
8,484
13,714
6,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Mysterion7oh2
King Arthur
18
11 / 1 / 5
12,889
806
17,009
22,541
18,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
15
2 / 0 / 9
10,932
683
12,236
4,282
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 9 / 2
9,963
623
9,020
16,120
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Fade8565
Janus
14
1 / 5 / 2
10,169
636
8,914
11,094
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
10,183
636
9,454
15,211
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
9
2
0.22
W
Danzaburou
Deathtaker 702
Danzaburou
4
3
10
3
L
Janus
Fade8565
Janus
1
5
2
0.4
W
King Arthur
Mysterion7oh2
King Arthur
11
1
5
13.5
L
2
3
1
0.83
W
Vulcan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
27,388
40,537
Taken
42,425
26,123
Mitigated
19,934
8,690
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,020
1,592
234
873
16,120
7,027
414
4,894
11,226
35,544
0
W
Danzaburou
Deathtaker 702
Danzaburou
8,484
1,559
458
3,709
13,714
6,313
2,436
6,031
7,683
0
44,192
L
Janus
Fade8565
Janus
8,914
0
0
603
11,094
4,039
0
3,186
7,908
39,254
0
W
King Arthur
Mysterion7oh2
King Arthur
17,009
2,278
0
4,277
22,541
18,062
305
9,164
13,377
0
45,188
L
9,454
1,837
0
3,089
15,211
8,868
38
4,425
10,786
0
37,935
W
Vulcan
12,236
6,068
0
246
4,282
1,748
368
2,943
1,339
37,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
30,315
192
Minions Killed
181
5
Camps Cleared
4
906,616
Distance Traveled
760,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,963
623
46
3
1
200,807
1
W
Danzaburou
11,383
711
83
5
4
266,277
0
L
Janus
10,169
636
69
4
1
250,227
0
W
King Arthur
12,889
806
54
3
1
303,497
4
L
Chaac
10,183
636
66
4
2
309,891
0
W
Vulcan
10,932
683
55
3
0
336,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role