Player Matchup

Ah Puch
Ah Puch
Cornel Mustardo
Ah Puch
Level 47
God Stats
6W - 0L
1,793 SR
Queue Stats
51W - 32L
1,479 Elo+
Party 3
Shiva
Shiva
DlCER_
Shiva
Level 44
God Stats
9W - 2L
1,808 SR
Queue Stats
93W - 81L
1,488 Elo+
Party 1
Pele
Pele
H-O-G-G-E-R-S
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Roidasaurus_Rex
Zhong Kui
Level 81
God Stats
7W - 0L
1,783 SR
Queue Stats
61W - 41L
1,461 Elo+
Party 3
Thanatos
Thanatos
frenkus2
Thanatos
Level 44
God Stats
2W - 0L
1,723 SR
Queue Stats
26W - 10L
1,557 Elo+
Party 1
Team Averages
Level 46
1,721 SR
1,494 Elo+

VS

Team Averages
Level 50
1,540 SR
1,515 Elo+
Kukulkan
Kukulkan
Eazy_Mac816
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
OGcookiemonsta25
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SpinnyDerp
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,735 Elo+
Party 4
Olorun
Olorun
SugarBomb02
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,489 Elo+
Party 4
Neith
Neith
greenshark1928
Neith
Level 37
God Stats
1W - 3L
1,700 SR
Queue Stats
53W - 56L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,831
621
5,569
5,313
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
DlCER_
Shiva
11
2 / 0 / 2
6,340
576
4,330
7,636
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 3
6,014
547
1,494
6,752
2,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Roidasaurus_Rex
Zhong Kui
11
5 / 0 / 2
6,780
616
7,418
6,127
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
frenkus2
Thanatos
11
3 / 0 / 3
6,502
591
2,969
5,434
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eazy_Mac816
Kukulkan
7
0 / 6 / 0
4,501
409
1,410
7,469
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,689
426
1,680
7,128
2,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SpinnyDerp
Hun Batz
6
0 / 3 / 0
4,282
389
1,868
8,051
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
0 / 4 / 0
5,207
473
1,485
5,909
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,670
425
3,093
4,638
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
17
Kills
0
0
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Shiva
DlCER_
Shiva
2
0
2
3
L
Kukulkan
Eazy_Mac816
Kukulkan
0
6
0
0
W
1
0
3
2.5
L
0
3
0
0
W
Zhong Kui
Roidasaurus_Rex
Zhong Kui
5
0
2
6
L
Hun Batz
SpinnyDerp
Hun Batz
0
3
0
0
L
Olorun
0
4
0
0
W
Thanatos
frenkus2
Thanatos
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
9,536
31,262
Taken
33,195
15,900
Mitigated
10,497
17,730
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
289
0
674
5,313
1,822
248
1,460
3,853
36,591
0
W
Shiva
DlCER_
Shiva
4,330
834
0
3,712
7,636
4,378
0
392
7,244
0
39,129
L
Kukulkan
Eazy_Mac816
Kukulkan
1,410
226
0
607
7,469
2,126
0
3,156
4,290
22,232
0
W
1,494
266
54
2,654
6,752
2,649
0
0
6,752
0
42,019
L
1,680
614
0
895
7,128
2,687
147
0
6,817
0
17,193
W
Zhong Kui
Roidasaurus_Rex
Zhong Kui
7,418
1,538
0
2,690
6,127
5,103
1,990
869
5,258
32,339
6,306
L
Hun Batz
SpinnyDerp
Hun Batz
1,868
451
0
2,976
8,051
2,266
0
2,080
5,971
0
22,032
L
Olorun
1,485
660
33
749
5,909
2,107
0
3,867
2,042
31,341
0
W
Thanatos
frenkus2
Thanatos
2,969
677
0
7,946
5,434
1,948
0
174
5,260
0
35,874
L
3,093
1,202
0
1,614
4,638
1,311
0
3,234
1,404
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
23,349
354
Minions Killed
193
0
Camps Cleared
0
1,163,063
Distance Traveled
988,476
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,831
621
53
5
0
205,869
0
W
Shiva
6,340
576
80
7
0
237,266
3
L
Kukulkan
4,501
409
32
3
0
184,368
0
W
Pele
6,014
547
75
7
0
248,357
4
L
Guan Yu
4,689
426
25
2
0
196,478
0
W
Zhong Kui
6,780
616
69
6
0
204,145
1
L
Hun Batz
4,282
389
40
4
0
214,192
1
L
Olorun
5,207
473
64
6
0
192,155
3
W
Thanatos
6,502
591
77
7
0
267,426
0
L
Neith
4,670
425
32
3
0
201,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role