Player Matchup

Gilgamesh
Gilgamesh
Danaruski13
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,601 Elo+
Party 3
Charybdis
Charybdis
EATEN THE BACON
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,636 Elo+
Party 3
Sol
Sol
ItsClockw0rk
Sol
Level 149
God Stats
0W - 1L
1,349 SR
Queue Stats
10W - 8L
1,703 Elo+
Party 3
Serqet
Serqet
KigOBitties
Serqet
Level 125
God Stats
1W - 3L
1,292 SR
Queue Stats
260W - 278L
1,551 Elo+
Solo
Athena
Athena
eMAGIC_MIKE
Athena
Level 127
God Stats
8W - 7L
1,596 SR
Queue Stats
390W - 431L
1,384 Elo+
Solo
Team Averages
Level 122
1,447 SR
1,575 Elo+

VS

Team Averages
Level 137
1,399 SR
1,592 Elo+
Artemis
Artemis
Cod Logic
Artemis
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,528 Elo+
Party 1
Ymir
Ymir
DMT Psych0naut
Ymir
Level 160
God Stats
3W - 3L
1,472 SR
Queue Stats
364W - 371L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Incizzor
Cthulhu
Level 120
God Stats
3W - 1L
1,340 SR
Queue Stats
50W - 22L
1,714 Elo+
Party 2
Tiamat
Tiamat
Snipingn00b
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,540 Elo+
Party 1
Thoth
Thoth
TheAxe73
Thoth
Level 125
God Stats
1W - 2L
1,183 SR
Queue Stats
77W - 49L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danaruski13
Gilgamesh
19
8 / 7 / 3
11,531
769
19,546
24,935
27,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
EATEN THE BACON
Charybdis
17
3 / 6 / 4
9,778
652
13,281
17,899
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 5
10,438
696
20,417
21,093
9,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
16
1 / 7 / 7
9,238
616
7,522
17,744
24,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
18
0 / 6 / 11
10,688
713
8,055
23,867
31,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cod Logic
Artemis
19
6 / 4 / 19
11,632
775
23,064
16,377
10,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 4 / 20
10,632
709
6,995
26,496
34,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Incizzor
Cthulhu
20
6 / 2 / 22
11,786
786
20,490
16,536
24,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
1 / 3 / 21
10,664
711
14,768
12,308
9,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
TheAxe73
Thoth
20
17 / 4 / 10
13,270
885
26,376
17,222
10,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
16
Kills
32
32
Deaths
17
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cod Logic
Artemis
6
4
19
3.88
W
2
4
20
3
L
Gilgamesh
Danaruski13
Gilgamesh
8
7
3
1.36
L
Charybdis
EATEN THE BACON
Charybdis
3
6
4
0.83
W
Cthulhu
Incizzor
Cthulhu
6
2
22
8.5
L
4
6
5
1.08
L
Serqet
1
7
7
0.64
W
Tiamat
1
3
21
3.83
W
Thoth
TheAxe73
Thoth
17
4
10
5.5
L
Athena
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,821
Damage
91,693
105,538
Taken
88,939
102,934
Mitigated
89,504
27,678
Healing
26,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cod Logic
Artemis
23,064
7,500
1,341
2,489
16,377
10,735
4,863
3,610
12,357
0
46,404
W
6,995
1,107
3,241
4,583
26,496
34,178
57
8,852
16,828
10,535
0
L
Gilgamesh
Danaruski13
Gilgamesh
19,546
2,486
1,209
3,863
24,935
27,668
0
16,222
8,713
0
33,485
L
Charybdis
EATEN THE BACON
Charybdis
13,281
3,950
1,294
3,950
17,899
9,209
142
11,220
6,679
0
25,206
W
Cthulhu
Incizzor
Cthulhu
20,490
1,915
3,320
2,031
16,536
24,758
345
6,565
9,253
40,464
0
L
20,417
7,341
871
7,992
21,093
9,515
0
17,773
3,320
45,126
0
L
Serqet
7,522
1,260
2,265
1,388
17,744
24,558
0
11,328
6,416
0
8,728
W
Tiamat
14,768
997
2,313
2,593
12,308
9,304
835
4,840
7,468
26,568
0
W
Thoth
TheAxe73
Thoth
26,376
1,160
2,088
2,284
17,222
10,529
1,828
4,605
12,617
41,248
0
L
Athena
8,055
2,308
1,209
3,637
23,867
31,984
12
12,086
11,781
17,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
57,984
138
Minions Killed
172
0
Camps Cleared
0
1,214,005
Distance Traveled
1,357,702
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,632
775
64
4
0
258,786
4
W
Ymir
10,632
709
10
1
0
252,629
0
L
Gilgamesh
11,531
769
24
2
0
251,711
0
L
Charybdis
9,778
652
25
2
0
241,146
2
W
Cthulhu
11,786
786
33
2
0
311,360
0
L
Sol
10,438
696
56
4
0
232,462
0
L
Serqet
9,238
616
10
1
0
245,942
2
W
Tiamat
10,664
711
25
2
0
269,843
3
W
Thoth
13,270
885
40
3
0
265,084
3
L
Athena
10,688
713
23
2
0
242,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role