Player Matchup

Hercules
Hercules
DoomtrainMD
Hercules
Level 142
God Stats
4W - 6L
1,401 SR
Queue Stats
180W - 194L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HelpOrTroll
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,545 SR
Queue Stats
95W - 82L
1,622 Elo+
Party 2
Ao Kuang
Ao Kuang
MetalArms
Ao Kuang
Level 155
God Stats
1W - 2L
1,411 SR
Queue Stats
75W - 57L
1,585 Elo+
Party 2
Atlas
Atlas
SourNug
Atlas
Level 160
God Stats
7W - 3L
1,563 SR
Queue Stats
126W - 122L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
x SoSkiLLeD
Nu Wa
Level 160
God Stats
4W - 1L
1,538 SR
Queue Stats
96W - 93L
1,573 Elo+
Party 2
Team Averages
Level 155
1,492 SR
1,584 Elo+

VS

Team Averages
Level 107
1,551 SR
1,698 Elo+
Tiamat
Tiamat
IronDrunkard
Tiamat
Level 124
God Stats
2W - 3L
1,674 SR
Queue Stats
116W - 92L
1,629 Elo+
Party 1
Camazotz
Camazotz
Outcasd
Camazotz
Level 113
God Stats
0W - 3L
1,475 SR
Queue Stats
49W - 36L
1,672 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unclebust
Kumbhakarna
Level 109
God Stats
2W - 3L
1,293 SR
Queue Stats
49W - 41L
1,623 Elo+
Party 1
Janus
Janus
mikyefreash
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,924 Elo+
Party 1
Scylla
Scylla
mizurah
Scylla
Level 123
God Stats
8W - 5L
1,815 SR
Queue Stats
256W - 196L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoomtrainMD
Hercules
19
5 / 6 / 14
12,457
656
14,312
31,297
48,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
HelpOrTroll
Ah Muzen Cab
20
6 / 1 / 13
13,993
736
33,799
27,730
16,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
MetalArms
Ao Kuang
20
9 / 5 / 11
13,182
694
14,837
19,067
11,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
SourNug
Atlas
20
6 / 6 / 19
13,506
711
26,373
26,760
27,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 4 / 16
13,107
690
20,961
10,605
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 8 / 12
11,108
585
20,502
24,386
27,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Outcasd
Camazotz
18
4 / 7 / 8
11,377
599
14,492
40,837
37,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Unclebust
Kumbhakarna
19
1 / 4 / 15
12,410
653
8,916
25,982
29,992
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 6 / 10
12,230
644
20,588
17,469
8,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
mizurah
Scylla
20
7 / 5 / 8
13,748
724
22,935
15,911
7,767
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
30
Kills
21
22
Deaths
30
73
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
DoomtrainMD
Hercules
5
6
14
2
W
Ah Muzen Cab
HelpOrTroll
Ah Muzen Cab
6
1
13
12.5
L
Tiamat
3
8
12
1.13
W
Ao Kuang
MetalArms
Ao Kuang
9
5
11
2.9
L
Camazotz
Outcasd
Camazotz
4
7
8
1.14
W
Atlas
SourNug
Atlas
6
6
19
2.58
L
Kumbhakarna
Unclebust
Kumbhakarna
1
4
15
2.13
L
6
6
10
1.83
L
Scylla
mizurah
Scylla
7
5
8
2.2
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,282
Damage
87,433
115,459
Taken
124,585
108,514
Mitigated
111,407
52,771
Healing
52,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DoomtrainMD
Hercules
14,312
2,240
2,069
11,374
31,297
48,771
603
18,944
12,353
0
21,572
W
Ah Muzen Cab
HelpOrTroll
Ah Muzen Cab
33,799
11,837
2,802
17,577
27,730
16,061
4,635
15,353
12,377
0
86,813
L
Tiamat
20,502
1,524
3,347
7,133
24,386
27,268
0
11,614
12,584
36,963
0
W
Ao Kuang
MetalArms
Ao Kuang
14,837
2,735
1,270
5,480
19,067
11,025
0
13,813
5,254
21,290
0
L
Camazotz
Outcasd
Camazotz
14,492
3,160
1,091
17,284
40,837
37,806
0
20,339
20,242
1,045
30,863
W
Atlas
SourNug
Atlas
26,373
7,975
3,119
7,462
26,760
27,223
521
18,038
8,722
50,644
0
L
Kumbhakarna
Unclebust
Kumbhakarna
8,916
564
7,433
7,648
25,982
29,992
292
12,191
13,567
24,410
0
L
20,588
1,793
3,134
1,626
17,469
8,574
251
8,394
9,033
44,053
0
L
Scylla
mizurah
Scylla
22,935
970
2,097
1,479
15,911
7,767
116
8,799
6,988
67,510
0
W
20,961
7,289
613
1,005
10,605
5,434
3,176
7,739
2,866
38,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,245
Gold Earned
60,873
229
Minions Killed
269
0
Camps Cleared
0
1,647,554
Distance Traveled
1,618,319
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,457
656
17
1
0
347,781
1
W
Ah Muzen Cab
13,993
736
102
5
0
371,315
0
L
Tiamat
11,108
585
41
2
0
325,526
0
W
Ao Kuang
13,182
694
22
1
0
319,303
3
L
Camazotz
11,377
599
46
2
0
295,222
0
W
Atlas
13,506
711
43
2
0
320,277
0
L
Kumbhakarna
12,410
653
29
2
0
340,046
0
L
Janus
12,230
644
50
3
0
328,004
0
L
Scylla
13,748
724
103
5
0
329,521
0
W
Nu Wa
13,107
690
45
2
0
288,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role