Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TsuyuriYuu
Guan Yu
Level 44
God Stats
2W - 0L
1,697 SR
Queue Stats
11W - 9L
1,465 Elo+
Party 1
He Bo
He Bo
chelas91
He Bo
Level 128
God Stats
1W - 1L
1,175 SR
Queue Stats
60W - 54L
1,479 Elo+
Party 1
Sobek
Sobek
milesdm7
Sobek
Level 116
God Stats
4W - 4L
1,458 SR
Queue Stats
133W - 139L
1,364 Elo+
Solo
Heimdallr
Heimdallr
theuzi9mm
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,362 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,434 Elo+

VS

Team Averages
Level 76
1,509 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
BearlyUndead
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,348 Elo+
Solo
Hades
Hades
BrittanyLyn33
Hades
Level 155
God Stats
2W - 2L
1,706 SR
Queue Stats
256W - 290L
1,354 Elo+
Solo
Sylvanus
Sylvanus
Macalous
Sylvanus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 235L
1,182 Elo+
Solo
Eset
Eset
TNK ArchAngel
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,311 Elo+
Solo
Hun Batz
Hun Batz
kenvend1769
Hun Batz
Level 71
God Stats
1W - 3L
1,339 SR
Queue Stats
83W - 74L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
10 / 6 / 10
15,157
798
19,750
37,709
53,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
TsuyuriYuu
Guan Yu
19
2 / 6 / 9
12,002
632
10,806
31,063
38,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
chelas91
He Bo
18
1 / 8 / 10
11,903
626
11,094
17,438
7,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
milesdm7
Sobek
20
3 / 1 / 16
13,039
686
12,733
26,318
41,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
theuzi9mm
Heimdallr
20
7 / 4 / 11
14,109
743
24,305
19,349
10,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BearlyUndead
Tsukuyomi
20
7 / 9 / 5
12,379
652
20,260
22,696
12,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 11
14,213
748
28,925
21,950
16,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Macalous
Sylvanus
13
0 / 3 / 7
10,045
529
5,610
11,279
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 8
10,181
536
10,401
10,350
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
kenvend1769
Hun Batz
20
8 / 4 / 12
14,202
747
33,694
28,817
15,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
23
Kills
25
25
Deaths
24
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
10
6
10
2.5
L
Tsukuyomi
BearlyUndead
Tsukuyomi
7
9
5
1.06
L
9
4
11
3.63
L
Sylvanus
Macalous
Sylvanus
0
3
7
1.17
L
1
4
8
1.25
W
Guan Yu
TsuyuriYuu
Guan Yu
2
6
9
1.08
W
He Bo
chelas91
He Bo
1
8
10
0.75
L
Hun Batz
kenvend1769
Hun Batz
8
4
12
3.5
W
Sobek
milesdm7
Sobek
3
1
16
11
W
Heimdallr
theuzi9mm
Heimdallr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,688
Damage
98,890
131,877
Taken
95,092
152,074
Mitigated
59,994
48,492
Healing
38,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
19,750
2,371
2,668
9,763
37,709
53,843
299
12,657
25,052
43,156
0
L
Tsukuyomi
BearlyUndead
Tsukuyomi
20,260
5,586
1,159
2,580
22,696
12,120
408
12,249
10,447
0
40,238
L
28,925
3,803
1,018
9,979
21,950
16,252
498
10,080
11,867
48,260
0
L
Sylvanus
Macalous
Sylvanus
5,610
1,648
1,369
2,549
11,279
11,969
238
3,198
8,081
9,732
0
L
10,401
1,558
1,497
1,339
10,350
4,132
432
4,560
5,790
23,247
0
W
Guan Yu
TsuyuriYuu
Guan Yu
10,806
1,869
7,349
8,649
31,063
38,902
1,661
9,869
21,194
0
27,137
W
He Bo
chelas91
He Bo
11,094
1,071
1,154
2,071
17,438
7,452
2,275
4,946
12,492
28,539
0
L
Hun Batz
kenvend1769
Hun Batz
33,694
9,435
2,349
14,426
28,817
15,521
0
13,490
15,327
0
58,509
W
Sobek
milesdm7
Sobek
12,733
276
3,359
9,488
26,318
41,871
531
10,896
15,422
35,172
0
W
Heimdallr
theuzi9mm
Heimdallr
24,305
5,888
399
3,592
19,349
10,006
3,853
6,568
12,781
0
52,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,210
Gold Earned
61,020
193
Minions Killed
150
0
Camps Cleared
0
1,617,219
Distance Traveled
1,573,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,157
798
31
2
0
326,587
0
L
Tsukuyomi
12,379
652
25
1
0
368,128
0
L
Hades
14,213
748
48
3
0
363,046
0
L
Sylvanus
10,045
529
6
0
0
191,998
0
L
Eset
10,181
536
24
1
0
208,767
2
W
Guan Yu
12,002
632
29
2
0
297,469
0
W
He Bo
11,903
626
34
2
0
263,557
0
L
Hun Batz
14,202
747
47
2
0
441,808
0
W
Sobek
13,039
686
43
2
0
381,266
0
W
Heimdallr
14,109
743
56
3
0
348,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role