Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Atomicflea06
Gilgamesh
Level 68
God Stats
4W - 5L
1,446 SR
Queue Stats
75W - 70L
1,284 Elo+
Solo
Ymir
Ymir
Fih_belzin
Ymir
Level 47
God Stats
6W - 4L
1,613 SR
Queue Stats
175W - 218L
1,287 Elo+
Solo
Skadi
Skadi
ShatteredStar23
Skadi
Level 68
God Stats
27W - 24L
1,371 SR
Queue Stats
213W - 221L
1,347 Elo+
Solo
Nemesis
Nemesis
giibgiib
Nemesis
Level 17
God Stats
1W - 4L
1,362 SR
Queue Stats
13W - 26L
1,171 Elo+
Party 1
Team Averages
Level 54
1,458 SR
1,318 Elo+

VS

Team Averages
Level 83
1,525 SR
1,312 Elo+
Cupid
Cupid
MLLTY
Cupid
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 153L
1,355 Elo+
Party 3
Cerberus
Cerberus
Orionslight1230
Cerberus
Level 68
God Stats
1W - 0L
1,723 SR
Queue Stats
42W - 39L
1,344 Elo+
Party 2
Anubis
Anubis
Rawtrinity1008
Anubis
Level 86
God Stats
10W - 10L
1,409 SR
Queue Stats
31W - 33L
1,322 Elo+
Party 2
Ne Zha
Ne Zha
SWR DEAD7110
Ne Zha
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 143L
1,301 Elo+
Party 3
Achilles
Achilles
venum424
Achilles
Level 106
God Stats
6W - 9L
1,495 SR
Queue Stats
131W - 160L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 6 / 0
6,025
402
5,253
8,494
2,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Atomicflea06
Gilgamesh
12
1 / 4 / 0
7,286
486
6,841
12,328
4,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 3
7,062
471
4,773
13,823
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 3 / 1
7,057
470
11,026
8,192
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
giibgiib
Nemesis
7
0 / 3 / 0
5,122
341
1,168
7,949
3,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MLLTY
Cupid
12
4 / 0 / 5
7,510
501
6,204
8,157
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
10
0 / 4 / 6
6,798
453
4,433
12,599
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 0 / 7
7,751
517
7,548
8,494
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
6 / 1 / 5
7,928
529
8,963
11,762
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
venum424
Achilles
12
3 / 2 / 8
7,638
509
5,181
12,964
10,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
16
19
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
0
0.17
L
Gilgamesh
Atomicflea06
Gilgamesh
1
4
0
0.25
L
1
3
3
0.83
W
Cupid
MLLTY
Cupid
4
0
5
6.5
W
Cerberus
0
4
6
0.75
W
3
0
7
6.5
W
Ne Zha
6
1
5
8.5
L
4
3
1
1.5
L
Nemesis
giibgiib
Nemesis
0
3
0
0
W
Achilles
venum424
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
32,329
50,786
Taken
53,976
23,141
Mitigated
29,662
6,986
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,253
410
132
419
8,494
2,148
292
4,294
4,200
32,339
0
L
Gilgamesh
Atomicflea06
Gilgamesh
6,841
1,997
0
1,211
12,328
4,994
2,025
1,721
10,607
0
47,322
L
4,773
1,231
0
3,286
13,823
10,330
94
2,560
11,263
27,010
0
W
Cupid
MLLTY
Cupid
6,204
3,635
777
3,442
8,157
2,828
565
1,583
6,574
0
45,674
W
Cerberus
4,433
235
892
4,751
12,599
6,624
493
3,002
9,597
32,303
0
W
7,548
698
0
5,829
8,494
4,719
616
2,859
5,635
55,917
0
W
Ne Zha
8,963
4,064
88
4,988
11,762
4,688
0
1,544
10,218
0
48,276
L
11,026
5,544
0
549
8,192
2,326
197
1,445
6,747
0
42,377
L
Nemesis
giibgiib
Nemesis
1,168
375
480
909
7,949
3,343
219
1,961
5,988
0
6,400
W
Achilles
venum424
Achilles
5,181
1,447
0
3,443
12,964
10,803
205
1,458
11,506
0
28,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
37,625
235
Minions Killed
331
0
Camps Cleared
0
1,296,381
Distance Traveled
1,424,905
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,025
402
40
3
0
236,193
0
L
Gilgamesh
7,286
486
78
5
0
276,414
2
L
Ymir
7,062
471
36
2
0
242,088
5
W
Cupid
7,510
501
74
5
0
280,370
2
W
Cerberus
6,798
453
57
4
0
284,499
2
W
Anubis
7,751
517
75
5
0
266,685
2
W
Ne Zha
7,928
529
77
5
0
313,157
7
L
Skadi
7,057
470
64
4
0
249,382
4
L
Nemesis
5,122
341
17
1
0
292,304
4
W
Achilles
7,638
509
48
3
0
280,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role