Player Matchup

Loki
Loki
Anacondras
Loki
Level 67
God Stats
1W - 2L
1,436 SR
Queue Stats
130W - 92L
1,445 Elo+
Party 2
Atlas
Atlas
Baerman52
Atlas
Level 42
God Stats
2W - 0L
1,854 SR
Queue Stats
47W - 50L
1,404 Elo+
Party 2
Sobek
Sobek
HistoricasLP
Sobek
Level 68
God Stats
2W - 0L
1,450 SR
Queue Stats
92W - 95L
1,424 Elo+
Party 2
Neith
Neith
KamikazeKhris
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Solo
Yemoja
Yemoja
KyandiA
Yemoja
Level 42
God Stats
1W - 0L
1,436 SR
Queue Stats
30W - 41L
1,345 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,388 Elo+

VS

Team Averages
Level 80
1,447 SR
1,395 Elo+
Discordia
Discordia
Hard-Pour-Corn
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 3
Skadi
Skadi
HateWhatOwnsYou
Skadi
Level 35
God Stats
6W - 5L
1,596 SR
Queue Stats
193W - 220L
1,414 Elo+
Party 1
Ymir
Ymir
Xen_Ibutsu
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 3
Chiron
Chiron
deusofbellum
Chiron
Level 85
God Stats
0W - 5L
1,249 SR
Queue Stats
63W - 79L
1,392 Elo+
Party 1
Hel
Hel
oAoEdge
Hel
Level 145
God Stats
12W - 16L
1,388 SR
Queue Stats
453W - 465L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 12
12,850
756
24,081
22,735
14,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Baerman52
Atlas
19
4 / 1 / 18
12,648
744
15,549
23,478
29,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 2 / 16
11,459
674
16,398
29,749
33,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 1 / 19
12,932
761
37,092
17,438
12,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
KyandiA
Yemoja
17
1 / 1 / 18
11,839
696
6,646
12,990
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hard-Pour-Corn
Discordia
19
0 / 3 / 6
10,101
594
18,484
12,219
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 11 / 2
9,812
577
23,518
22,138
8,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 5 / 4
9,779
575
12,149
30,750
24,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
3 / 6 / 1
10,771
634
14,442
24,285
11,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
2 / 4 / 4
10,364
610
17,348
19,404
8,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
29
Kills
7
7
Deaths
29
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
W
Atlas
Baerman52
Atlas
4
1
18
13
L
Discordia
Hard-Pour-Corn
Discordia
0
3
6
1
L
2
11
2
0.27
W
4
2
16
6
W
7
1
19
16.5
W
Yemoja
KyandiA
Yemoja
1
1
18
10
L
0
5
4
0.4
L
Chiron
3
6
1
0.58
L
Hel
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,766
Damage
85,941
106,390
Taken
108,796
104,358
Mitigated
59,303
47,342
Healing
46,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,081
4,408
3,040
2,608
22,735
14,926
2,437
11,256
11,479
0
44,816
W
Atlas
Baerman52
Atlas
15,549
6,757
1,328
3,588
23,478
29,561
0
12,132
11,346
33,065
0
L
Discordia
Hard-Pour-Corn
Discordia
18,484
361
1,279
1,137
12,219
5,581
70
4,270
7,735
39,810
0
L
23,518
7,692
437
833
22,138
8,972
0
6,964
14,937
0
36,578
W
16,398
1,725
4,034
9,664
29,749
33,647
370
11,359
18,390
31,295
0
W
37,092
12,478
647
6,025
17,438
12,267
4,713
7,410
10,028
0
58,892
W
Yemoja
KyandiA
Yemoja
6,646
2,273
14,046
2,362
12,990
13,957
621
5,824
7,166
17,330
0
L
12,149
1,987
217
9,099
30,750
24,319
72
11,254
19,088
20,334
0
L
Chiron
14,442
5,536
2,664
7,040
24,285
11,469
0
7,502
16,449
0
31,707
L
Hel
17,348
380
14,632
8,927
19,404
8,962
46
7,161
11,994
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
50,827
161
Minions Killed
148
0
Camps Cleared
0
1,633,911
Distance Traveled
1,396,871
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,850
756
30
2
0
337,210
1
W
Atlas
12,648
744
16
1
0
355,822
1
L
Discordia
10,101
594
49
3
0
298,891
0
L
Skadi
9,812
577
25
1
0
273,340
0
W
Sobek
11,459
674
39
2
0
330,300
0
W
Neith
12,932
761
52
3
0
348,192
0
W
Yemoja
11,839
696
24
1
0
262,387
0
L
Ymir
9,779
575
19
1
0
222,019
0
L
Chiron
10,771
634
30
2
0
293,414
0
L
Hel
10,364
610
25
1
0
309,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role