Player Matchup

Izanami
Izanami
Gold II
Mejia-_-
Izanami
Gold II
Level 85
God Stats
8W - 13L
1,583 SR
Queue Stats
169W - 178L
1,503 MMR
Solo
Horus
Horus
Gold III
demonhunter321
Horus
Gold III
Level 129
God Stats
9W - 7L
1,666 SR
Queue Stats
203W - 192L
1,531 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
lmManiac
Cthulhu
Platinum V
Level 87
God Stats
3W - 5L
1,544 SR
Queue Stats
196W - 194L
1,530 MMR
Party 3
Hera
Hera
Gold I
maxwell36
Hera
Gold I
Level 156
God Stats
10W - 6L
1,575 SR
Queue Stats
311W - 328L
1,612 MMR
Party 4
Da Ji
Da Ji
Gold III
raymerm
Da Ji
Gold III
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
139W - 144L
1,409 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,621 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,521 SR
1,480 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
NecoTheGoat
Ah Muzen Cab
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,462 MMR
Solo
Bellona
Bellona
Gold II
arnythedeadly
Bellona
Gold II
Level 157
God Stats
8W - 8L
1,604 SR
Queue Stats
332W - 341L
1,520 MMR
Party 1
Zeus
Zeus
Silver II
blizzyspet
Zeus
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 142L
1,462 MMR
Party 2
Ares
Ares
Bronze III
intrinsVic
Ares
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mejia-_-
Izanami
20
7 / 0 / 9
14,006
609
12,857
10,419
4,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 1 / 15
13,136
571
14,583
24,084
26,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
lmManiac
Cthulhu
18
1 / 2 / 3
12,658
550
13,322
19,042
26,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hera
19
8 / 2 / 12
12,877
560
18,261
12,013
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
raymerm
Da Ji
18
9 / 3 / 10
12,570
547
17,021
22,186
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonBakasuraHou YiCliodhna

VS

Bans
LancelotArachneGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 4 / 2
11,110
483
8,352
21,231
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
NecoTheGoat
Ah Muzen Cab
11
0 / 6 / 1
8,249
359
1,578
10,325
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
18
0 / 5 / 5
11,521
501
13,600
30,389
30,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 8 / 4
11,081
482
9,861
19,494
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 1
8,007
348
4,391
21,690
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
33
Kills
7
8
Deaths
33
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
2
1.25
W
Izanami
Mejia-_-
Izanami
7
0
9
11.5
L
Ah Muzen Cab
NecoTheGoat
Ah Muzen Cab
0
6
1
0.08
L
Bellona
0
5
5
0.5
L
3
8
4
0.63
W
8
1
15
15.5
L
0
10
1
0.05
W
Cthulhu
lmManiac
Cthulhu
1
2
3
1.25
W
Hera
8
2
12
7
W
Da Ji
raymerm
Da Ji
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,044
Damage
37,782
87,744
Taken
103,129
74,570
Mitigated
68,306
31,459
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,352
893
0
7,542
21,231
8,992
0
4,829
16,300
0
85,053
W
Izanami
Mejia-_-
Izanami
12,857
7,964
0
4,565
10,419
4,724
8,785
1,003
8,512
0
150,550
L
Ah Muzen Cab
NecoTheGoat
Ah Muzen Cab
1,578
262
0
1,011
10,325
2,783
0
588
9,681
0
45,722
L
Bellona
13,600
4,138
0
9,818
30,389
30,316
0
12,489
17,045
352
101,986
L
9,861
1,609
0
1,450
19,494
7,904
0
6,955
12,487
83,265
0
W
14,583
5,113
4,141
8,868
24,084
26,459
762
4,303
17,643
122
36,863
L
4,391
306
0
886
21,690
18,311
0
5,749
15,911
26,765
0
W
Cthulhu
lmManiac
Cthulhu
13,322
1,059
591
3,595
19,042
26,740
200
2,020
15,738
81,184
0
W
Hera
18,261
5,834
0
1,664
12,013
5,512
3,799
4,701
6,489
112,121
0
W
Da Ji
raymerm
Da Ji
17,021
4,430
0
8,035
22,186
11,135
2,701
4,363
17,823
0
96,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,247
Gold Earned
49,968
703
Minions Killed
549
0
Camps Cleared
0
2,246,073
Distance Traveled
1,812,541
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,110
483
133
6
0
443,052
3
W
Izanami
14,006
609
235
10
0
446,974
12
L
Ah Muzen Cab
8,249
359
75
3
0
243,956
1
L
Bellona
11,521
501
197
9
0
411,513
3
L
Zeus
11,081
482
107
5
0
373,451
4
W
Horus
13,136
571
34
1
0
468,235
0
L
Ares
8,007
348
37
2
0
340,569
1
W
Cthulhu
12,658
550
179
8
0
415,829
5
W
Hera
12,877
560
145
6
0
432,527
2
W
Da Ji
12,570
547
110
5
0
482,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role