Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Avocadolip
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 1
Cupid
Cupid
EdOLED
Cupid
Level 51
God Stats
2W - 1L
1,744 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
Hackhaddock4
Ne Zha
Level 103
God Stats
5W - 4L
1,323 SR
Queue Stats
16W - 14L
1,592 Elo+
Party 1
Bacchus
Bacchus
Mxstery
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,632 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,612 Elo+

VS

Team Averages
Level 65
1,393 SR
1,388 Elo+
Tiamat
Tiamat
KangOfCamelot
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,353 Elo+
Solo
Chiron
Chiron
Lollared
Chiron
Level 49
God Stats
8W - 16L
1,220 SR
Queue Stats
82W - 115L
1,363 Elo+
Solo
Achilles
Achilles
R2gnar0k
Achilles
Level 79
God Stats
0W - 4L
1,137 SR
Queue Stats
16W - 26L
1,377 Elo+
Party 2
Poseidon
Poseidon
Scooby Doober44
Poseidon
Level 159
God Stats
4W - 5L
1,589 SR
Queue Stats
151W - 183L
1,420 Elo+
Party 2
Ymir
Ymir
lacapitana5372
Ymir
Level 18
God Stats
29W - 47L
1,518 SR
Queue Stats
30W - 47L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 11
7,857
786
15,963
3,719
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
1 / 2 / 6
7,035
704
6,940
6,520
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
EdOLED
Cupid
16
8 / 0 / 4
9,023
902
7,947
4,242
2,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
14
2 / 1 / 6
7,727
773
8,805
9,054
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mxstery
Bacchus
14
2 / 2 / 9
8,141
814
6,802
10,566
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,165
717
2,446
7,620
11,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Lollared
Chiron
13
1 / 2 / 1
7,238
724
5,121
10,280
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
R2gnar0k
Achilles
11
0 / 2 / 3
6,373
637
3,580
13,516
9,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
3 / 5 / 1
7,671
767
7,243
9,781
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 2
6,974
697
2,770
10,309
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
15
Kills
5
5
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
11
7.5
W
Neith
1
2
6
2
W
Cupid
EdOLED
Cupid
8
0
4
10
W
Ne Zha
2
1
6
5
L
0
3
1
0.17
L
Chiron
Lollared
Chiron
1
2
1
0.75
W
Bacchus
Mxstery
Bacchus
2
2
9
3.25
L
Achilles
R2gnar0k
Achilles
0
2
3
0.75
L
Poseidon
3
5
1
0.7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
21,160
34,101
Taken
51,506
22,332
Mitigated
39,466
7,852
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,963
3,581
0
669
3,719
1,870
1,195
1,938
1,781
35,163
0
W
Neith
6,940
3,219
0
822
6,520
3,047
2,382
3,934
2,586
0
12,833
W
Cupid
EdOLED
Cupid
7,947
4,038
205
1,963
4,242
2,197
1,301
1,992
2,250
0
34,104
W
Ne Zha
8,805
3,544
0
2,549
9,054
4,320
488
1,789
7,265
0
27,159
L
2,446
289
96
967
7,620
11,230
0
1,416
6,204
25,815
0
L
Chiron
Lollared
Chiron
5,121
1,403
568
2,515
10,280
4,733
972
5,432
4,848
0
24,956
W
Bacchus
Mxstery
Bacchus
6,802
565
0
1,644
10,566
10,898
240
2,806
7,760
11,493
0
L
Achilles
R2gnar0k
Achilles
3,580
668
490
2,747
13,516
9,711
0
6,446
7,070
0
10,085
L
Poseidon
7,243
822
0
1,682
9,781
4,173
0
4,885
4,896
34,435
0
L
2,770
53
0
1,314
10,309
9,619
0
4,586
5,723
5,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
35,421
199
Minions Killed
183
0
Camps Cleared
0
947,844
Distance Traveled
964,997
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,857
786
45
5
0
208,769
0
W
Neith
7,035
704
19
2
0
146,349
1
W
Cupid
9,023
902
77
8
0
216,946
0
W
Ne Zha
7,727
773
52
5
0
177,053
1
L
Tiamat
7,165
717
53
5
0
184,913
2
L
Chiron
7,238
724
50
5
0
182,017
0
W
Bacchus
8,141
814
6
1
0
198,727
1
L
Achilles
6,373
637
14
1
0
204,497
5
L
Poseidon
7,671
767
60
6
0
199,282
3
L
Ymir
6,974
697
6
1
0
194,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role