Player Matchup

Sobek
Sobek
Cowmastr
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IKuppsy
Cu Chulainn
Level 44
God Stats
3W - 1L
1,716 SR
Queue Stats
386W - 331L
1,597 Elo+
Solo
Heimdallr
Heimdallr
LinaTheBloody
Heimdallr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Party 1
Rama
Rama
Modestmayne
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
Nickwit
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 112L
1,329 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,459 Elo+

VS

Team Averages
Level 135
1,396 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PandaBearEddie
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Pope Oscar
Xbalanque
Level 112
God Stats
6W - 10L
1,449 SR
Queue Stats
594W - 573L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
SheetStains22
Sun Wukong
Level 121
God Stats
4W - 12L
1,029 SR
Queue Stats
942W - 940L
1,516 Elo+
Party 2
Loki
Loki
destroyerzudo
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cowmastr
Sobek
18
1 / 6 / 18
10,829
677
15,777
26,649
35,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
IKuppsy
Cu Chulainn
18
3 / 6 / 12
10,488
656
17,025
32,032
22,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
LinaTheBloody
Heimdallr
18
0 / 9 / 18
11,066
692
13,641
23,284
11,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 6 / 7
11,424
714
20,515
18,276
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Nickwit
Cernunnos
20
11 / 5 / 9
13,009
813
20,203
16,608
9,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 3 / 22
12,768
798
27,713
15,453
8,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 4 / 18
13,563
848
27,229
22,729
14,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Pope Oscar
Xbalanque
19
4 / 6 / 18
12,063
754
22,034
18,132
10,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SheetStains22
Sun Wukong
20
5 / 4 / 19
12,029
752
18,035
24,623
35,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 8 / 13
12,821
801
12,333
16,293
8,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
122
23
Kills
32
32
Deaths
25
64
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
22
5.33
L
Sobek
Cowmastr
Sobek
1
6
18
1.67
L
Cu Chulainn
IKuppsy
Cu Chulainn
3
6
12
1.5
L
Heimdallr
LinaTheBloody
Heimdallr
0
9
18
1
L
8
6
7
1.92
L
Cernunnos
Nickwit
Cernunnos
11
5
9
3.1
W
9
4
18
4.5
W
Xbalanque
Pope Oscar
Xbalanque
4
6
18
2.17
W
Sun Wukong
SheetStains22
Sun Wukong
5
4
19
3.63
W
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,161
Damage
107,344
116,849
Taken
97,230
88,732
Mitigated
77,482
38,932
Healing
29,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
27,713
7,594
2,645
5,007
15,453
8,647
1,365
2,697
12,756
57,086
0
L
Sobek
Cowmastr
Sobek
15,777
848
2,554
8,423
26,649
35,279
162
10,831
15,818
30,230
0
L
Cu Chulainn
IKuppsy
Cu Chulainn
17,025
1,931
2,890
9,403
32,032
22,875
34
14,707
17,325
3,129
29,930
L
Heimdallr
LinaTheBloody
Heimdallr
13,641
4,650
815
4,493
23,284
11,572
713
11,033
12,251
0
47,317
L
20,515
8,680
1,083
4,210
18,276
9,984
0
7,430
10,846
0
45,379
L
Cernunnos
Nickwit
Cernunnos
20,203
8,804
1,064
3,997
16,608
9,022
774
8,161
8,447
0
48,511
W
27,229
11,285
1,150
10,032
22,729
14,048
3,509
4,176
18,553
43,848
3,929
W
Xbalanque
Pope Oscar
Xbalanque
22,034
6,014
1,602
2,422
18,132
10,601
2,335
4,031
14,101
0
42,686
W
Sun Wukong
SheetStains22
Sun Wukong
18,035
2,807
1,940
3,526
24,623
35,593
179
4,138
20,485
0
32,141
W
12,333
2,982
133
685
16,293
8,593
843
2,396
13,897
0
18,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
63,244
217
Minions Killed
178
0
Camps Cleared
0
1,367,871
Distance Traveled
1,486,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,768
798
45
3
0
296,703
0
L
Sobek
10,829
677
19
1
0
306,290
0
L
Cu Chulainn
10,488
656
18
1
0
283,925
0
L
Heimdallr
11,066
692
77
5
0
261,202
0
L
Rama
11,424
714
47
3
0
242,786
0
L
Cernunnos
13,009
813
56
4
0
273,668
0
W
Sol
13,563
848
40
3
0
274,625
0
W
Xbalanque
12,063
754
58
4
0
304,853
0
W
Sun Wukong
12,029
752
28
2
0
350,218
0
W
Loki
12,821
801
7
0
0
260,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role