Player Matchup

King Arthur
King Arthur
AEL-REY
King Arthur
Level 108
God Stats
3W - 0L
1,786 SR
Queue Stats
32W - 33L
1,536 Elo+
Party 1
Yu Huang
Yu Huang
DelliRiouS_92
Yu Huang
Level 145
God Stats
6W - 5L
1,626 SR
Queue Stats
48W - 54L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
MrConfl1ct
Ne Zha
Level 158
God Stats
1W - 2L
1,221 SR
Queue Stats
51W - 53L
1,454 Elo+
Party 1
Serqet
Serqet
Tenacious_Tibbs
Serqet
Level 124
God Stats
1W - 0L
1,470 SR
Queue Stats
16W - 14L
1,520 Elo+
Party 1
Ullr
Ullr
sbflysociety
Ullr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,545 Elo+
Party 1
Team Averages
Level 123
1,520 SR
1,517 Elo+

VS

Team Averages
Level 78
1,474 SR
1,438 Elo+
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
NecrophileWife
Ganesha
Level 107
God Stats
18W - 21L
1,476 SR
Queue Stats
62W - 69L
1,486 Elo+
Solo
Nu Wa
Nu Wa
SenseiVoNTW
Nu Wa
Level 67
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
coleslaw877
Ullr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 80L
1,321 Elo+
Solo
Vulcan
Vulcan
seacucumber1000
Vulcan
Level 83
God Stats
0W - 3L
1,352 SR
Queue Stats
11W - 17L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AEL-REY
King Arthur
13
2 / 0 / 1
7,683
591
7,336
10,130
5,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
DelliRiouS_92
Yu Huang
12
2 / 1 / 2
7,313
563
4,385
6,556
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MrConfl1ct
Ne Zha
11
3 / 1 / 4
6,653
512
4,704
12,538
5,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 3
7,730
595
4,135
10,231
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 3 / 4
6,492
499
4,080
8,964
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 6 / 0
6,403
493
6,252
10,178
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

1
0 / 0 / 0
4,100
315
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,116
394
2,392
4,172
1,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,057
466
3,068
10,755
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
6,787
522
7,719
7,176
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
6
6
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
0
0.67
W
King Arthur
AEL-REY
King Arthur
2
0
1
2.5
W
Yu Huang
DelliRiouS_92
Yu Huang
2
1
2
3
W
Ne Zha
MrConfl1ct
Ne Zha
3
1
4
5
L
0
0
0
0
L
0
2
0
0
W
5
1
3
6.5
L
0
3
0
0
W
1
3
4
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
19,431
48,419
Taken
32,281
21,502
Mitigated
10,917
13,447
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,252
4,533
0
1,552
10,178
3,110
0
1,019
8,330
0
36,229
W
King Arthur
AEL-REY
King Arthur
7,336
715
0
4,104
10,130
5,421
71
209
9,921
0
46,778
W
Yu Huang
DelliRiouS_92
Yu Huang
4,385
158
0
740
6,556
2,533
110
1,745
4,703
53,469
0
W
Ne Zha
MrConfl1ct
Ne Zha
4,704
1,120
505
2,272
12,538
5,918
301
3,404
9,044
0
27,166
L
0
0
166
0
0
0
0
0
0
310
0
L
2,392
601
0
570
4,172
1,079
0
234
3,938
20,468
0
W
4,135
1,082
0
4,578
10,231
4,372
0
2,155
7,958
0
45,733
L
3,068
1,640
0
2,841
10,755
3,993
0
0
10,742
0
33,209
W
4,080
1,978
0
1,248
8,964
3,258
1,011
2,214
6,682
0
32,096
L
7,719
2,527
0
750
7,176
2,735
0
3,132
3,725
45,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
28,463
390
Minions Killed
245
0
Camps Cleared
0
1,360,509
Distance Traveled
952,169
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,403
493
61
5
0
212,594
3
W
King Arthur
7,683
591
94
7
0
281,825
7
W
Yu Huang
7,313
563
107
8
0
258,590
0
W
Ne Zha
6,653
512
43
3
0
283,976
0
L
Ganesha
4,100
315
0
0
0
7,271
0
L
Nu Wa
5,116
394
39
3
0
238,858
0
W
Serqet
7,730
595
94
7
0
299,174
2
L
Ullr
6,057
466
59
5
0
218,867
2
W
Ullr
6,492
499
52
4
0
236,944
0
L
Vulcan
6,787
522
86
7
0
274,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role