Player Matchup

Rama
Rama
DylanFPS
Rama
Level 123
God Stats
2W - 2L
1,300 SR
Queue Stats
106W - 68L
1,603 Elo+
Party 2
Thor
Thor
JackTheWhiteKid
Thor
Level 155
God Stats
3W - 0L
1,394 SR
Queue Stats
119W - 71L
1,676 Elo+
Party 2
Horus
Horus
Necrodermis-
Horus
Level 42
God Stats
3W - 3L
1,219 SR
Queue Stats
161W - 159L
1,522 Elo+
Party 3
Discordia
Discordia
PiercerOfSack
Discordia
Level 17
God Stats
4W - 2L
1,880 SR
Queue Stats
48W - 22L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
Toxic_Synergy96
Cthulhu
Level 68
God Stats
5W - 4L
1,780 SR
Queue Stats
215W - 204L
1,520 Elo+
Party 3
Team Averages
Level 81
1,515 SR
1,598 Elo+

VS

Team Averages
Level 19
1,561 SR
1,631 Elo+
Cerberus
Cerberus
BojanglesMan
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,569 Elo+
Party 1
Anubis
Anubis
Krux7911
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,688 Elo+
Party 1
Medusa
Medusa
RunMnGunM
Medusa
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
59W - 64L
1,482 Elo+
Solo
Yu Huang
Yu Huang
SwiftVortex32
Yu Huang
Level 10
God Stats
1W - 2L
1,753 SR
Queue Stats
5W - 4L
1,826 Elo+
Party 1
Ne Zha
Ne Zha
broccolee420
Ne Zha
Level 37
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 12L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 2 / 14
13,760
860
22,189
15,872
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 12
12,925
808
16,822
16,574
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 0 / 14
12,917
807
11,150
16,273
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
PiercerOfSack
Discordia
20
4 / 3 / 20
12,784
799
26,923
11,854
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 0 / 24
12,438
777
13,293
15,659
15,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BojanglesMan
Cerberus
18
2 / 8 / 4
11,068
692
15,249
25,451
21,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Krux7911
Anubis
17
1 / 9 / 1
10,110
632
5,535
22,006
9,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RunMnGunM
Medusa
17
4 / 6 / 2
11,069
692
8,503
19,144
7,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
SwiftVortex32
Yu Huang
16
0 / 6 / 1
9,810
613
6,497
16,292
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
18
1 / 6 / 1
10,577
661
14,120
17,621
7,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
35
Kills
8
8
Deaths
35
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BojanglesMan
Cerberus
2
8
4
0.5
W
Rama
10
2
14
8.5
W
10
3
12
5.33
L
Anubis
Krux7911
Anubis
1
9
1
0.17
W
9
0
14
16
W
Discordia
PiercerOfSack
Discordia
4
3
20
4.67
L
Medusa
RunMnGunM
Medusa
4
6
2
0.83
L
Yu Huang
SwiftVortex32
Yu Huang
0
6
1
0.08
W
2
0
24
14
L
Ne Zha
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,377
Damage
49,904
76,232
Taken
100,514
48,503
Mitigated
53,560
15,236
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BojanglesMan
Cerberus
15,249
295
0
2,849
25,451
21,283
0
11,284
13,985
33,786
0
W
Rama
22,189
19,712
0
4,948
15,872
6,949
5,165
6,840
8,576
0
64,411
W
16,822
3,788
0
585
16,574
7,299
2,885
4,775
10,675
0
48,019
L
Anubis
Krux7911
Anubis
5,535
0
0
1,943
22,006
9,889
167
9,024
12,745
29,055
0
W
11,150
2,596
1,665
4,548
16,273
14,289
1,742
4,626
10,513
0
30,333
W
Discordia
PiercerOfSack
Discordia
26,923
2,934
0
1,382
11,854
4,900
1,636
5,233
6,405
66,699
0
L
Medusa
RunMnGunM
Medusa
8,503
3,074
0
1,721
19,144
7,719
0
6,950
11,978
0
39,633
L
Yu Huang
SwiftVortex32
Yu Huang
6,497
144
256
897
16,292
6,766
88
6,094
10,082
30,541
0
W
13,293
567
334
1,774
15,659
15,066
1,765
4,706
10,820
46,966
0
L
Ne Zha
14,120
1,985
0
1,618
17,621
7,903
1,084
6,864
10,671
0
39,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,824
Gold Earned
52,634
353
Minions Killed
283
0
Camps Cleared
0
1,617,416
Distance Traveled
1,324,040
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,068
692
72
5
0
278,262
2
W
Rama
13,760
860
92
6
0
303,807
0
W
Thor
12,925
808
49
3
0
326,918
2
L
Anubis
10,110
632
42
3
0
236,597
1
W
Horus
12,917
807
38
2
0
334,550
0
W
Discordia
12,784
799
106
7
0
319,936
0
L
Medusa
11,069
692
62
4
0
224,923
0
L
Yu Huang
9,810
613
56
4
0
280,152
2
W
Cthulhu
12,438
777
68
4
0
332,205
1
L
Ne Zha
10,577
661
51
3
0
304,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role