Player Matchup

Heimdallr
Heimdallr
BdaddyKush
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 135L
1,454 Elo+
Party 1
Eset
Eset
Celibate clown
Eset
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Fuzzzy Naval
Danzaburou
Level 83
God Stats
2W - 1L
1,354 SR
Queue Stats
105W - 108L
1,344 Elo+
Party 1
Sobek
Sobek
MyFingerDidit
Sobek
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 48L
1,348 Elo+
Party 1
Ares
Ares
T40Winningbeast
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,236 Elo+
Solo
Team Averages
Level 70
1,471 SR
1,357 Elo+

VS

Team Averages
Level 76
1,486 SR
1,418 Elo+
Chernobog
Chernobog
 
Chernobog
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DannyQ60
Nox
Level 103
God Stats
2W - 2L
1,154 SR
Queue Stats
122W - 119L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Defferrrglio
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
Haladrin
Ah Puch
Level 66
God Stats
2W - 2L
1,493 SR
Queue Stats
34W - 36L
1,397 Elo+
Party 2
Fenrir
Fenrir
YeagerBomb17
Fenrir
Level 89
God Stats
2W - 0L
1,785 SR
Queue Stats
63W - 61L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BdaddyKush
Heimdallr
16
3 / 6 / 6
8,720
671
12,566
13,628
6,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 8 / 9
8,969
690
8,650
14,187
6,360
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Fuzzzy Naval
Danzaburou
18
6 / 5 / 6
10,973
844
16,826
15,377
7,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 9
9,040
695
4,809
20,210
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 9
8,639
665
4,900
21,712
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 4 / 23
9,774
752
9,750
9,748
5,820
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 4 / 14
10,715
824
15,628
10,506
5,563
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Defferrrglio
Cthulhu
17
3 / 4 / 18
10,188
784
14,466
21,311
22,823
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Haladrin
Ah Puch
20
12 / 1 / 13
12,836
987
28,263
9,322
5,202
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
10 / 2 / 14
10,553
812
10,145
12,443
7,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
116
13
Kills
34
34
Deaths
15
39
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
4
23
3.13
L
Heimdallr
BdaddyKush
Heimdallr
3
6
6
1
L
2
8
9
0.81
W
8
4
14
3.75
W
Cthulhu
Defferrrglio
Cthulhu
3
4
18
3
L
Danzaburou
Fuzzzy Naval
Danzaburou
6
5
6
1.8
W
Ah Puch
Haladrin
Ah Puch
12
1
13
18.5
L
1
7
9
0.79
L
1
8
9
0.69
W
Fenrir
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
78,252
85,114
Taken
63,330
65,810
Mitigated
47,399
15,107
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,750
5,502
1,043
568
9,748
5,820
2,046
1,700
8,048
0
25,951
L
Heimdallr
BdaddyKush
Heimdallr
12,566
3,745
908
1,909
13,628
6,674
0
10,136
3,492
0
21,702
L
8,650
857
1,968
1,034
14,187
6,360
0
9,570
4,617
16,341
0
W
15,628
1,220
1,534
896
10,506
5,563
2,720
3,296
7,210
26,068
0
W
Cthulhu
Defferrrglio
Cthulhu
14,466
443
1,714
2,924
21,311
22,823
811
4,882
16,429
27,999
0
L
Danzaburou
Fuzzzy Naval
Danzaburou
16,826
6,910
1,028
2,977
15,377
7,971
0
9,746
5,631
0
41,058
W
Ah Puch
Haladrin
Ah Puch
28,263
1,016
2,000
2,722
9,322
5,202
1,706
3,699
5,623
54,887
0
L
4,809
314
302
2,663
20,210
23,215
0
14,068
6,142
9,048
0
L
4,900
418
1,200
1,118
21,712
21,590
0
14,837
6,875
7,622
0
W
Fenrir
10,145
1,782
3,731
4,597
12,443
7,991
1,117
4,782
7,661
0
12,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
54,066
119
Minions Killed
143
0
Camps Cleared
0
1,074,687
Distance Traveled
1,339,511
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,774
752
27
2
0
221,846
1
L
Heimdallr
8,720
671
15
1
0
224,906
0
L
Eset
8,969
690
22
2
0
213,902
0
W
Nox
10,715
824
16
1
0
270,558
0
W
Cthulhu
10,188
784
32
2
0
299,491
2
L
Danzaburou
10,973
844
67
5
0
220,932
0
W
Ah Puch
12,836
987
66
5
0
287,996
0
L
Sobek
9,040
695
10
1
0
199,123
0
L
Ares
8,639
665
5
0
0
215,824
1
W
Fenrir
10,553
812
2
0
0
259,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role