Player Matchup

Thor
Thor
Frwen_Saitan
Thor
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
12W - 12L
1,577 Elo+
Solo
Kukulkan
Kukulkan
JustinRampage13
Kukulkan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo
Hercules
Hercules
Poodietang101
Hercules
Level 30
God Stats
3W - 5L
1,426 SR
Queue Stats
103W - 58L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
Ptarmageddon
Baron Samedi
Level 52
God Stats
0W - 1L
1,677 SR
Queue Stats
265W - 178L
1,574 Elo+
Party 1
Mercury
Mercury
xDWYSYWDx
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,385 Elo+
Solo
Team Averages
Level 31
1,477 SR
1,522 Elo+

VS

Team Averages
Level 22
1,509 SR
1,490 Elo+
Sun Wukong
Sun Wukong
BeastGuapo23
Sun Wukong
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 32L
1,456 Elo+
Solo
Shiva
Shiva
LaGuadalupana
Shiva
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,590 Elo+
Solo
Scylla
Scylla
TrewTateyyy
Scylla
Level 24
God Stats
11W - 5L
1,545 SR
Queue Stats
462W - 391L
1,547 Elo+
Solo
Kali
Kali
depacheco1
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,199 Elo+
Party 2
Ah Puch
Ah Puch
depacheco5
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
9,357
492
8,200
19,643
8,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
5 / 7 / 6
12,810
674
14,080
18,193
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Poodietang101
Hercules
18
1 / 5 / 6
10,499
553
7,478
29,358
26,779
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ptarmageddon
Baron Samedi
20
4 / 8 / 7
12,642
665
13,398
20,446
10,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
xDWYSYWDx
Mercury
19
5 / 14 / 2
13,462
709
11,251
28,300
15,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastGuapo23
Sun Wukong
18
4 / 4 / 21
12,238
644
7,144
20,924
15,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
7 / 4 / 26
13,361
703
15,541
21,562
24,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
11 / 3 / 17
15,432
812
28,479
13,756
6,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 4 / 17
15,163
798
29,962
24,729
12,337
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
depacheco5
Ah Puch
20
1 / 2 / 25
12,735
670
24,049
12,615
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
147
15
Kills
41
44
Deaths
17
26
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeastGuapo23
Sun Wukong
4
4
21
3.63
L
0
10
5
0.25
L
Kukulkan
5
7
6
1.14
W
7
4
26
5
L
Hercules
Poodietang101
Hercules
1
5
6
0.8
L
Baron Samedi
Ptarmageddon
Baron Samedi
4
8
7
0.94
W
Scylla
11
3
17
6.5
W
18
4
17
6.63
W
Ah Puch
depacheco5
Ah Puch
1
2
25
6.75
L
Mercury
xDWYSYWDx
Mercury
5
14
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
105,175
115,940
Taken
93,586
69,542
Mitigated
65,055
20,957
Healing
38,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeastGuapo23
Sun Wukong
7,144
664
464
4,023
20,924
15,323
281
6,021
12,963
129
17,491
L
8,200
1,170
1,107
888
19,643
8,432
0
9,387
10,256
0
13,087
L
Kukulkan
14,080
407
553
1,279
18,193
8,294
0
9,295
8,898
51,216
0
W
15,541
2,146
3,124
4,790
21,562
24,669
861
6,055
15,507
0
27,653
L
Hercules
Poodietang101
Hercules
7,478
1,403
974
7,603
29,358
26,779
0
14,410
14,948
0
14,024
L
Baron Samedi
Ptarmageddon
Baron Samedi
13,398
864
3,102
3,627
20,446
10,701
0
9,225
11,221
27,389
0
W
Scylla
28,479
1,279
3,821
2,634
13,756
6,383
2,260
5,617
8,139
61,335
0
W
29,962
13,692
2,895
11,672
24,729
12,337
2,636
5,771
14,115
0
41,982
W
Ah Puch
depacheco5
Ah Puch
24,049
849
691
4,590
12,615
6,343
1,002
4,014
8,601
56,917
0
L
Mercury
xDWYSYWDx
Mercury
11,251
4,384
0
1,824
28,300
15,336
0
10,340
17,960
0
36,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
68,929
189
Minions Killed
205
0
Camps Cleared
0
1,424,342
Distance Traveled
1,866,170
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,238
644
12
1
0
405,792
0
L
Thor
9,357
492
11
1
0
269,332
1
L
Kukulkan
12,810
674
83
4
0
280,987
0
W
Shiva
13,361
703
23
1
0
340,352
0
L
Hercules
10,499
553
24
1
0
339,384
4
L
Baron Samedi
12,642
665
27
1
0
257,592
0
W
Scylla
15,432
812
77
4
0
378,941
5
W
Kali
15,163
798
24
1
0
389,899
0
W
Ah Puch
12,735
670
69
4
0
351,186
2
L
Mercury
13,462
709
44
2
0
277,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role