Player Matchup

King Arthur
King Arthur
CerealKillerlol
King Arthur
Level 88
God Stats
12W - 28L
1,312 SR
Queue Stats
180W - 203L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
FaultedHawk
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 1
Olorun
Olorun
Phantom_5ohh
Olorun
Level 89
God Stats
1W - 4L
1,348 SR
Queue Stats
114W - 135L
1,351 Elo+
Party 1
Arachne
Arachne
death4567
Arachne
Level 69
God Stats
38W - 40L
1,458 SR
Queue Stats
86W - 106L
1,373 Elo+
Party 1
Izanami
Izanami
gurley2
Izanami
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
93W - 103L
1,385 Elo+
Party 1
Team Averages
Level 68
1,382 SR
1,352 Elo+

VS

Team Averages
Level 68
1,495 SR
1,480 Elo+
Xbalanque
Xbalanque
CRvStriker
Xbalanque
Level 77
God Stats
150W - 107L
1,681 SR
Queue Stats
346W - 322L
1,496 Elo+
Party 3
Agni
Agni
MillerHiLyfe69
Agni
Level 29
God Stats
8W - 14L
1,354 SR
Queue Stats
263W - 292L
1,422 Elo+
Party 3
King Arthur
King Arthur
XelaHtok
King Arthur
Level 128
God Stats
9W - 10L
1,439 SR
Queue Stats
187W - 170L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
Zenkibo
Cliodhna
Level 49
God Stats
11W - 15L
1,522 SR
Queue Stats
131W - 125L
1,487 Elo+
Party 2
Ymir
Ymir
yungrambo
Ymir
Level 57
God Stats
22W - 25L
1,480 SR
Queue Stats
217W - 193L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CerealKillerlol
King Arthur
18
1 / 9 / 6
12,660
437
20,839
32,206
38,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
FaultedHawk
Jormungandr
16
1 / 8 / 5
10,966
378
11,357
27,325
22,890
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
20
9 / 6 / 2
15,890
548
18,863
27,804
13,942
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
death4567
Arachne
20
2 / 10 / 6
12,890
444
12,950
33,471
16,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
gurley2
Izanami
18
2 / 11 / 7
11,892
410
19,034
30,988
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CRvStriker
Xbalanque
20
18 / 1 / 13
18,964
654
46,035
20,044
11,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 11
15,638
539
21,727
19,264
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
XelaHtok
King Arthur
20
7 / 4 / 12
16,222
559
16,610
36,173
48,107
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
Zenkibo
Cliodhna
20
6 / 3 / 22
15,469
533
17,053
25,905
14,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
20
5 / 5 / 20
15,665
540
12,235
39,290
57,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
15
Kills
44
44
Deaths
15
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CRvStriker
Xbalanque
18
1
13
24.5
L
King Arthur
CerealKillerlol
King Arthur
1
9
6
0.44
L
Jormungandr
FaultedHawk
Jormungandr
1
8
5
0.44
W
8
2
11
6.75
L
Olorun
9
6
2
1.67
W
King Arthur
XelaHtok
King Arthur
7
4
12
3.25
W
Cliodhna
Zenkibo
Cliodhna
6
3
22
5.67
L
Arachne
death4567
Arachne
2
10
6
0.5
L
Izanami
gurley2
Izanami
2
11
7
0.5
W
Ymir
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,043
Damage
113,660
151,794
Taken
140,676
104,194
Mitigated
141,305
33,284
Healing
48,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CRvStriker
Xbalanque
46,035
30,395
0
10,801
20,044
11,386
13,646
5,287
14,757
0
211,998
L
King Arthur
CerealKillerlol
King Arthur
20,839
2,373
0
6,717
32,206
38,639
0
4,488
27,718
0
105,739
L
Jormungandr
FaultedHawk
Jormungandr
11,357
2,121
0
1,370
27,325
22,890
0
8,225
19,100
67,521
0
W
21,727
1,402
576
6,146
19,264
10,020
2,365
6,712
12,552
141,211
0
L
Olorun
18,863
11,234
587
10,215
27,804
13,942
2,070
12,614
15,190
136,846
0
W
King Arthur
XelaHtok
King Arthur
16,610
1,920
0
9,184
36,173
48,107
463
4,540
31,633
0
115,487
W
Cliodhna
Zenkibo
Cliodhna
17,053
3,268
0
10,099
25,905
14,445
2,872
4,847
21,058
0
112,481
L
Arachne
death4567
Arachne
12,950
8,947
0
7,028
33,471
16,013
12
3,531
29,940
0
132,148
L
Izanami
gurley2
Izanami
19,034
13,390
0
7,367
30,988
12,710
450
5,104
25,884
0
96,800
W
Ymir
12,235
1,892
630
11,348
39,290
57,347
898
13,633
25,657
45,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,298
Gold Earned
81,958
734
Minions Killed
784
0
Camps Cleared
0
2,466,075
Distance Traveled
2,737,878
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,964
654
222
8
0
544,995
5
L
King Arthur
12,660
437
148
5
0
508,573
6
L
Jormungandr
10,966
378
96
3
0
459,743
3
W
Agni
15,638
539
190
7
0
533,976
2
L
Olorun
15,890
548
207
7
0
447,554
10
W
King Arthur
16,222
559
182
6
0
524,688
9
W
Cliodhna
15,469
533
147
5
0
613,664
7
L
Arachne
12,890
444
167
6
0
612,150
6
L
Izanami
11,892
410
116
4
0
438,055
1
W
Ymir
15,665
540
43
1
0
520,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role