Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
rehx
Ymir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 2L
2,311 Elo+
Party 2
Team Averages
Level 159
1,500 SR
1,770 Elo+

VS

Team Averages
Level 96
1,527 SR
1,507 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GForce888
Xing Tian
Level 87
God Stats
0W - 1L
1,722 SR
Queue Stats
104W - 91L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
ullrpendragon
Hou Yi
Level 95
God Stats
0W - 3L
1,358 SR
Queue Stats
206W - 205L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 8
8,377
931
19,703
6,516
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
 
Cu Chulainn
12
5 / 2 / 9
7,858
873
8,238
10,383
9,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
rehx
Ymir
12
3 / 1 / 12
7,859
873
8,553
12,426
5,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 7 / 3
5,733
637
6,825
15,567
11,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
GForce888
Xing Tian
9
2 / 5 / 1
6,697
744
5,073
15,149
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 2
6,170
686
6,756
10,139
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
3
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
8
11
W
Cu Chulainn
 
Cu Chulainn
5
2
9
4.75
L
Geb
 
Geb
0
7
3
0.21
L
Xing Tian
GForce888
Xing Tian
2
5
1
0.5
W
Ymir
rehx
Ymir
3
1
12
9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
18,654
29,325
Taken
40,855
16,974
Mitigated
31,078
5,516
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,703
2,812
0
829
6,516
2,616
792
2,621
3,617
50,107
0
W
Cu Chulainn
 
Cu Chulainn
8,238
2,121
0
1,373
10,383
9,085
281
3,530
6,604
0
22,243
L
Geb
 
Geb
6,825
807
0
380
15,567
11,340
0
11,255
4,312
14,447
0
L
Xing Tian
GForce888
Xing Tian
5,073
685
0
1,517
15,149
15,535
0
10,002
5,147
10,200
0
W
Ymir
rehx
Ymir
8,553
3,022
0
3,314
12,426
5,273
300
5,389
6,710
21,034
0
L
6,756
4,441
0
332
10,139
4,203
0
6,999
3,140
0
19,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
18,600
125
Minions Killed
51
7
Camps Cleared
2
570,670
Distance Traveled
486,428
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,377
931
78
9
4
192,066
3
W
Cu Chulainn
7,858
873
28
3
0
198,549
1
L
Geb
5,733
637
11
1
0
160,316
1
L
Xing Tian
6,697
744
7
1
0
166,356
1
W
Ymir
7,859
873
19
2
3
180,055
3
L
Hou Yi
6,170
686
33
4
2
159,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role