Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NTX_Switch
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,571 Elo+
Party 2
Pele
Pele
Newtoplay
Pele
Level 157
God Stats
6W - 11L
1,394 SR
Queue Stats
370W - 391L
1,492 Elo+
Party 1
Sobek
Sobek
SirBobbyJ
Sobek
Level 146
God Stats
2W - 2L
1,507 SR
Queue Stats
128W - 136L
1,468 Elo+
Solo
Hachiman
Hachiman
StealthyShades
Hachiman
Level 87
God Stats
2W - 1L
1,607 SR
Queue Stats
100W - 76L
1,610 Elo+
Party 2
Team Averages
Level 134
1,501 SR
1,528 Elo+

VS

Team Averages
Level 129
1,394 SR
1,507 Elo+
Hou Yi
Hou Yi
All Velocity
Hou Yi
Level 105
God Stats
2W - 3L
1,511 SR
Queue Stats
124W - 193L
1,412 Elo+
Solo
King Arthur
King Arthur
DaveBrohl
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,586 Elo+
Party 3
Nike
Nike
DlishusHippie
Nike
Level 128
God Stats
1W - 7L
1,408 SR
Queue Stats
223W - 209L
1,554 Elo+
Party 3
Nox
Nox
ErnestoIslas
Nox
Level 145
God Stats
4W - 10L
1,420 SR
Queue Stats
746W - 805L
1,495 Elo+
Solo
Tiamat
Tiamat
WildLifeTT87
Tiamat
Level 158
God Stats
0W - 4L
1,132 SR
Queue Stats
367W - 401L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 2 / 12
9,536
795
15,226
8,191
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NTX_Switch
Zhong Kui
18
7 / 3 / 11
10,587
882
13,779
11,234
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
16
6 / 4 / 8
9,863
822
8,449
15,843
7,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
SirBobbyJ
Sobek
15
0 / 3 / 15
9,283
774
6,325
17,911
23,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
17
5 / 3 / 14
9,907
826
10,326
12,513
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 3 / 9
8,482
707
8,975
9,403
4,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DaveBrohl
King Arthur
16
2 / 5 / 8
8,749
729
9,218
17,879
19,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 8
8,913
743
9,299
15,327
15,576
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 3
9,187
766
8,600
9,683
5,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
3 / 3 / 6
8,848
737
9,448
9,675
7,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
20
Kills
12
15
Deaths
20
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
12
4
L
Hou Yi
1
3
9
1.83
L
King Arthur
DaveBrohl
King Arthur
2
5
8
1.2
L
3
5
8
1.4
L
3
4
3
1.13
W
Zhong Kui
NTX_Switch
Zhong Kui
7
3
11
4.17
W
Pele
6
4
8
2.5
W
Sobek
SirBobbyJ
Sobek
0
3
15
2.5
W
Hachiman
5
3
14
4
L
Tiamat
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
45,540
65,692
Taken
61,967
50,579
Mitigated
52,844
30,275
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,226
324
2,052
1,343
8,191
3,713
1,539
1,219
6,972
29,366
0
L
Hou Yi
8,975
2,807
1,479
1,210
9,403
4,880
559
4,904
4,499
0
24,345
L
King Arthur
DaveBrohl
King Arthur
9,218
645
698
962
17,879
19,532
0
9,491
8,388
0
16,077
L
9,299
351
652
1,173
15,327
15,576
137
8,755
6,572
0
15,343
L
8,600
587
714
1,792
9,683
5,160
567
5,805
3,878
25,822
0
W
Zhong Kui
NTX_Switch
Zhong Kui
13,779
1,264
1,978
3,666
11,234
8,691
1,140
2,880
8,354
26,230
0
W
Pele
8,449
1,678
4,688
4,294
15,843
7,896
2,108
4,355
11,488
0
20,042
W
Sobek
SirBobbyJ
Sobek
6,325
371
2,710
4,195
17,911
23,683
642
5,853
12,058
14,809
0
W
Hachiman
10,326
5,049
2,199
3,150
12,513
6,596
3,112
3,741
8,772
0
23,302
L
Tiamat
9,448
598
2,334
2,614
9,675
7,696
400
6,375
3,300
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
44,179
143
Minions Killed
115
0
Camps Cleared
0
1,165,992
Distance Traveled
1,051,097
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,536
795
31
3
0
233,594
1
L
Hou Yi
8,482
707
29
2
0
187,922
1
L
King Arthur
8,749
729
14
1
0
224,789
0
L
Nike
8,913
743
8
1
0
239,361
2
L
Nox
9,187
766
37
3
0
217,954
2
W
Zhong Kui
10,587
882
48
4
0
234,334
3
W
Pele
9,863
822
20
2
0
247,936
0
W
Sobek
9,283
774
16
1
0
235,584
0
W
Hachiman
9,907
826
28
2
0
214,544
1
L
Tiamat
8,848
737
27
2
0
181,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role