Player Matchup

Shiva
Shiva
ACrims0nKn1ght
Shiva
Level 81
God Stats
1W - 2L
1,379 SR
Queue Stats
145W - 221L
1,322 Elo+
Party 1
Zeus
Zeus
Gazisaur
Zeus
Level 128
God Stats
9W - 8L
1,575 SR
Queue Stats
152W - 214L
1,354 Elo+
Party 1
Fenrir
Fenrir
hotto_muffin
Fenrir
Level 67
God Stats
11W - 5L
1,285 SR
Queue Stats
64W - 94L
1,296 Elo+
Solo
Team Averages
Level 92
1,413 SR
1,324 Elo+

VS

Team Averages
Level 71
1,452 SR
1,419 Elo+
Poseidon
Poseidon
Ser Scrappy
Poseidon
Level 83
God Stats
5W - 3L
1,421 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2
Khepri
Khepri
SidewinderSigh
Khepri
Level 25
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
WrathofBoobyGUN
Artemis
Level 106
God Stats
1W - 6L
1,379 SR
Queue Stats
37W - 77L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,900
762
7,866
13,236
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
3 / 1 / 10
10,138
780
14,577
7,487
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
6 / 0 / 7
10,033
772
9,120
12,148
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ser Scrappy
Poseidon
11
0 / 5 / 1
7,722
594
8,769
12,717
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
8,442
649
1,883
11,003
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 4 / 0
8,447
650
9,931
10,951
5,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Zeus
3
1
10
8
L
Poseidon
Ser Scrappy
Poseidon
0
5
1
0.1
L
0
4
1
0.13
L
1
4
0
0.25
W
Fenrir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,563
Damage
20,583
32,871
Taken
34,671
28,271
Mitigated
20,113
11,551
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,866
1,422
1,097
2,993
13,236
14,664
269
4,069
9,167
0
25,926
W
Zeus
14,577
1,490
0
3,473
7,487
3,470
845
2,758
4,729
49,514
0
L
Poseidon
Ser Scrappy
Poseidon
8,769
1,300
0
787
12,717
5,682
0
6,104
6,389
28,395
0
L
1,883
584
0
916
11,003
9,354
0
3,922
6,661
6,940
0
L
9,931
3,885
931
1,416
10,951
5,077
0
4,835
5,900
0
32,543
W
Fenrir
9,120
2,463
403
3,585
12,148
10,137
1,244
4,334
7,814
0
38,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
24,611
156
Minions Killed
117
8
Camps Cleared
4
759,934
Distance Traveled
680,815
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,900
762
30
2
1
257,419
0
W
Zeus
10,138
780
85
7
2
234,064
3
L
Poseidon
7,722
594
49
4
2
229,735
5
L
Khepri
8,442
649
8
1
0
219,174
3
L
Artemis
8,447
650
60
5
2
231,906
2
W
Fenrir
10,033
772
41
3
5
268,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role