Player Matchup

Bakasura
Bakasura
BangOnDat
Bakasura
Level 89
God Stats
2W - 0L
1,402 SR
Queue Stats
13W - 11L
1,466 Elo+
Party 2
Anubis
Anubis
EpicSmiley38
Anubis
Level 44
God Stats
10W - 9L
1,210 SR
Queue Stats
99W - 105L
1,285 Elo+
Solo
Arachne
Arachne
IcyyTooCold
Arachne
Level 27
God Stats
1W - 2L
1,336 SR
Queue Stats
4W - 10L
1,146 Elo+
Party 3
Jing Wei
Jing Wei
ItzBubbaa
Jing Wei
Level 91
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 13L
1,184 Elo+
Party 3
Sobek
Sobek
RoshD
Sobek
Level 68
God Stats
9W - 3L
1,670 SR
Queue Stats
30W - 22L
1,383 Elo+
Party 2
Team Averages
Level 64
1,377 SR
1,293 Elo+

VS

Team Averages
Level 131
1,546 SR
1,393 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CreamyGoodnessV
Ah Muzen Cab
Level 147
God Stats
4W - 5L
1,528 SR
Queue Stats
151W - 173L
1,422 Elo+
Party 1
Chang'e
Chang'e
Malcenthet
Chang'e
Level 123
God Stats
26W - 28L
1,467 SR
Queue Stats
190W - 227L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spades27
Kumbhakarna
Level 111
God Stats
1W - 2L
1,507 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 1
Ratatoskr
Ratatoskr
liontamer67
Ratatoskr
Level 115
God Stats
2W - 4L
1,728 SR
Queue Stats
18W - 23L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BangOnDat
Bakasura
18
12 / 1 / 1
12,212
611
19,038
15,331
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
17
3 / 3 / 6
10,980
549
12,512
19,513
11,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IcyyTooCold
Arachne
15
2 / 1 / 2
9,523
476
5,350
12,499
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
ItzBubbaa
Jing Wei
15
2 / 2 / 3
9,481
474
11,006
13,129
5,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
RoshD
Sobek
11
1 / 6 / 1
8,700
435
5,227
21,481
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 1
8,645
432
10,240
13,738
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
CreamyGoodnessV
Ah Muzen Cab
15
9 / 5 / 1
9,888
494
17,319
16,927
7,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Malcenthet
Chang'e
15
0 / 4 / 0
9,167
458
3,420
13,555
10,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Spades27
Kumbhakarna
13
0 / 3 / 9
8,976
449
8,351
18,062
18,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
liontamer67
Ratatoskr
13
2 / 4 / 2
8,625
431
8,702
17,356
8,455
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
20
Kills
13
13
Deaths
21
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
Bakasura
BangOnDat
Bakasura
12
1
1
12.5
L
Ah Muzen Cab
CreamyGoodnessV
Ah Muzen Cab
9
5
1
1.9
W
Anubis
3
3
6
2
W
Arachne
IcyyTooCold
Arachne
2
1
2
3
W
Jing Wei
ItzBubbaa
Jing Wei
2
2
3
1.75
L
Chang'e
Malcenthet
Chang'e
0
4
0
0
W
Sobek
RoshD
Sobek
1
6
1
0.25
L
Kumbhakarna
Spades27
Kumbhakarna
0
3
9
1.5
L
Ratatoskr
liontamer67
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,133
Damage
48,032
81,953
Taken
79,638
55,133
Mitigated
49,068
32,220
Healing
27,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,240
3,188
0
4,949
13,738
4,138
434
4,079
8,641
56,617
0
W
Bakasura
BangOnDat
Bakasura
19,038
10,816
0
5,699
15,331
8,857
3,911
5,189
10,142
0
74,246
L
Ah Muzen Cab
CreamyGoodnessV
Ah Muzen Cab
17,319
9,294
0
5,877
16,927
7,040
1,702
2,583
13,763
0
78,104
W
Anubis
12,512
1,040
132
11,500
19,513
11,927
1,057
6,667
12,846
108,747
0
W
Arachne
IcyyTooCold
Arachne
5,350
3,380
0
5,189
12,499
4,913
0
1,689
10,810
0
64,791
W
Jing Wei
ItzBubbaa
Jing Wei
11,006
8,298
0
6,400
13,129
5,626
744
3,846
9,283
0
71,629
L
Chang'e
Malcenthet
Chang'e
3,420
68
167
4,406
13,555
10,808
46
232
11,731
67,514
0
W
Sobek
RoshD
Sobek
5,227
533
0
3,300
21,481
23,810
0
5,202
16,279
22,935
0
L
Kumbhakarna
Spades27
Kumbhakarna
8,351
1,529
784
4,900
18,062
18,627
174
5,817
12,245
21,926
0
L
Ratatoskr
liontamer67
Ratatoskr
8,702
2,613
0
6,297
17,356
8,455
0
5,028
11,838
0
65,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
45,301
533
Minions Killed
493
0
Camps Cleared
0
1,962,789
Distance Traveled
1,840,657
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,645
432
95
5
0
317,897
10
W
Bakasura
12,212
611
148
7
0
455,480
3
L
Ah Muzen Cab
9,888
494
132
7
0
352,054
0
W
Anubis
10,980
549
142
7
0
326,843
0
W
Arachne
9,523
476
95
5
0
466,962
2
W
Jing Wei
9,481
474
100
5
0
358,009
4
L
Chang'e
9,167
458
148
7
0
338,796
5
W
Sobek
8,700
435
48
2
0
355,495
4
L
Kumbhakarna
8,976
449
18
1
0
412,040
6
L
Ratatoskr
8,625
431
100
5
0
419,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role